| Commit message (Collapse) | Author | Age | Files | Lines |
|\
| |
| |
| |
| |
| | |
2898d79f992f27a328a3e41d34b46eb1052da0de)
to branch 'net.randombit.botan.c++0x' (head 6cba76268fd69a73195760c021b7f881b8a6552c)
|
| |\
| | |
| | |
| | |
| | |
| | | |
a29c41b4a949207b1544096c3afab668f8b5179e)
to branch 'net.randombit.botan.c++0x' (head a9d0c2f805b3c20a4c648575d7256959db8329fe)
|
| | |\
| | | |
| | | |
| | | |
| | | |
| | | | |
294e2082ce9231d6165276e2f2a4153a0116aca3)
to branch 'net.randombit.botan.c++0x' (head 0b695fad10f924601e07b009fcd781191fafcb28)
|
| | |\ \
| | | | |
| | | | |
| | | | |
| | | | |
| | | | | |
879d1fc83844976a01b9e3188c4f0b5ddb237f0e)
to branch 'net.randombit.botan.c++0x' (head 4a0af13da3b0e21d6275cd6ec0c835d6bf757c8d)
|
| | | | | |
|
| | |\ \ \
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
a5f25a3b954f24c5d07fa0dab6c4d76f63767165)
to branch 'net.randombit.botan.c++0x' (head a365694b70b4b84ca713272d56d496acca351cb5)
|
| | |\ \ \ \
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | | |
75d272c759511a9a99a371ddc74bd17b2c1453b6)
to branch 'net.randombit.botan.c++0x' (head 2ce9ba37cb9287a3d875921240d6682100625b9f)
|
| | |\ \ \ \ \
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | | |
0b404c8dc611e8cf8fec60cdcaffa823b925d09a)
to branch 'net.randombit.botan.c++0x' (head 60585d4c6a816c4d6a0ce269b63c1e28ec04e0de)
|
| | | | | | | | |
|
| | | |\ \ \ \ \
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
9932d4d63417f7fcc199ada244cbaa6c1c32d9c1)
to branch 'net.randombit.botan.c++0x' (head f4a385a376311edc62ef506c72cc56f69e6efd5a)
|
| | | | | | | | | |
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
This breaks API for anyone creating their own Filter types, but it had
to happen eventually.
|
| | | | | | | | | |
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
dependent right now.
|
| | | | | | | | | |
|
| | | | | | | | | |
|
| | | | | | | | | |
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
see too much but better than before.
|
| | | | | | | | | |
|
| | | | | | | | | |
|
| | | | | | | | | |
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
MemoryRegions and concatenated them.
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Add RandomNumberGenerator::random_vec, which takes an length n and
returns a new SecureVector with randomized contents of that size. This
nicely covers most of the cases where randomize was being called on a
vector, and is a little cleaner in the code as well, instead of
vec.resize(length);
rng.randomize(&vec[0], vec.size());
we just write
vec = rng.random_vec(length);
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
representation (rather than in an interator context), instead use &buf[0],
which works for both MemoryRegion and std::vector
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Tested against a GnuTLS server.
|
| | | | | | | | | |
|
| | | | | | | | | |
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
harmonising MemoryRegion with std::vector:
The MemoryRegion::clear() function would zeroise the buffer, but keep
the memory allocated and the size unchanged. This is very different
from STL's clear(), which is basically the equivalent to what is
called destroy() in MemoryRegion. So to be able to replace MemoryRegion
with a std::vector, we have to rename destroy() to clear() and we have
to expose the current functionality of clear() in some other way, since
vector doesn't support this operation. Do so by adding a global function
named zeroise() which takes a MemoryRegion which is zeroed. Remove clear()
to ensure all callers are updated.
|
| | | | | | | | | |
|
|/ / / / / / / / |
|
| |_|_|_|_|_|/
|/| | | | | | |
|
| | | | | | | |
|
| | | | | | | |
|
| | | | | | | |
|
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | | |
a larger major version #.
|
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | | |
This caused Doxygen to think this was markup meant for it, which really
caused some clutter in the namespace page.
|
| |_|_|_|_|/
|/| | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
to catch SIGPIPE instead. Simply avoid building the unix_socket module
there.
Yet another reason to move to a fully async/event-based interface that
doesn't interact with sockets directly.
|
| |_|_|_|/
|/| | | |
| | | | |
| | | | |
| | | | | |
instead of doing cast+assign - GCC on SPARC rejects because the required
alignment increases.
|
| | | | |
| | | | |
| | | | |
| | | | | |
contents of all SSL/TLS handshake messages into the PRNG input.
|
| | | | | |
|
| | | | | |
|
| | | | | |
|
| | | | | |
|
| | | | | |
|
| | | | | |
|
| | | | | |
|
| | | | | |
|
| | | | | |
|
| |_|_|/
|/| | | |
|
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
carry on with the procedure. This prevents a timing attack where an
attacker could distinguish bad padding vs MAC failure. This timing
channel used in the paper "Password Interception in a SSL/TLS Channel"
by Vaudenay et. al. to attack SSL in certain fairly realistic use
scenarios.
|