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12382647ef0a28fcb11c824c77b670cc88a4f721)
to branch 'net.randombit.botan.c++0x' (head b586a3286d2c4d547ad3add5af9df1455bf4b87b)
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5525439539abc808b7b8588380a362303cf3c599)
to branch 'net.randombit.botan.c++0x' (head 6749468bfbdeff4636b7a15de412a6c89f1aea87)
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22c82e10d78ad0e2cdaa56cb02f3d846ed0ead5e)
to branch 'net.randombit.botan.c++0x' (head 74dbf310b7fcc11f94a16cd63046219acd5d62bc)
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744dccf92270cf16b80b50ee2759424c9866b256)
to branch 'net.randombit.botan.c++0x' (head 2aa1acac1d05e8ea9991fe39015b1db9abc3b24e)
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2f3665f775fafbdfa517ecdca7f872e35bd90277)
to branch 'net.randombit.botan.c++0x' (head 45169719ddd8977b1eb20637576bc855dbc867a0)
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Convert to_u32bit to use the new C++0x library func stoul instead of
hand-written code.
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23f95467137a0531f74574d1e3eb822734f0c5f2)
to branch 'net.randombit.botan.c++0x' (head 427be8496e669880b1bf532eb829ebbdbeaf34c9)
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in the RSA and DSA ops.
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constraints there isn't that much parallelization to extract. Slightly
faster; better for smaller key sizes as once a certain point is reached
one thread is doing a lot more work than the other.
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on key size on a Core2.
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one of them off in a new thread and compute the other on the current thread.
Performance on my Core2 shows a 60 to 90% improvement in overall speed in
RSA private key operations. Will probably be even better once std::async
is available (not currently in GCC) since it will probably use a thread pool
which will amortize the thread creation/shutdown cost.
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0ac5a29496b4e50775827d9655c064f6d1c98813)
to branch 'net.randombit.botan.c++0x' (head 3232da044d41756582b53da9d14c3ac07e9b2916)
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cfb19182987fc95b2a8885584a38edb10b4709b3)
to branch 'net.randombit.botan.c++0x' (head 1570877c463fed4b632bc49a5b5ee27c57de2cb5)
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ac888e57b614c623590d79ab615353ad7c76ef68)
to branch 'net.randombit.botan.c++0x' (head 9bf78ed7e2521a328f6db7acbc1cd81b07718230)
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2773c2310e8c0a51975987a2dd6c5824c8d43882)
to branch 'net.randombit.botan.c++0x' (head f13cf5d7e89706c882604299b508f356c20aae3a)
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139d6957d20f0b1202e0eacc63cb011588faffde)
to branch 'net.randombit.botan.c++0x' (head c16676fa6c393bc3f46a044755ce525a013380a6)
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92e05ab242e4b6998d685961c53700534a673bce)
to branch 'net.randombit.botan.c++0x' (head 27ce37b971ec5cb1f80a9a95b13d5a951b96653b)
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5cadcc57872bef55226579df57349fe09a93d1f5)
to branch 'net.randombit.botan.c++0x' (head d1747f0394aa4442e5b32b9102b830e1a86f0e5a)
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95eb8083f5884531e5ca0667388f8a6fb6d05c41)
to branch 'net.randombit.botan.c++0x' (head 56e105e678540c8bcafa4d0198c19a9489fbf8d1)
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6a746ccf1e957dba703e65372050a7bd4d6b117d)
to branch 'net.randombit.botan.c++0x' (head f54bb7b391eb3b71f380a68ddd460debdc31545d)
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This was mostly a s/auto_ptr/unique_ptr/, except in the CVC code and one
function in ECDSA, which relied on auto_ptr's move semantics (ugh) and had
to be modified in various ways.
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hierarchy.
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Invalid_Argument just a typedef for std::invalid_argument. Make
Botan::Exception a typedef for std::runtime_error. Make Memory_Exhaustion
a public exception, and use it in other places where memory allocations
can fail.
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including the examples and self-test code.
Most of these files had not copyright/license information at all; since a major
point of the examples is to allow users to copy and paste code that already
does something they want, an ambigious license is not good.
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default. OpenSSL 0.9.8 understands keys encrypted like this fine,
which was the big reason for holding back on this before IIRC.
AES-256 was chosen over AES-128 not for the longer key
length (it's a password hash so unlikely to have more than 96 bits of
entropy) but for the extra 4 rounds of AES-256 vs AES-128.
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Move most of the engine headers to internal
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Fixes for the amalgamation generator for internal headers.
Remove BOTAN_DLL exporting macros from all internal-only headers;
the classes/functions there don't need to be exported, and
avoiding the PIC/GOT indirection can be a big win.
Add missing BOTAN_DLLs where necessary, mostly gfpmath and cvc
For GCC, use -fvisibility=hidden and set BOTAN_DLL to the
visibility __attribute__ to export those classes/functions.
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than OpenSSL... that's a problem for another branch though).
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Remove support for (unused) modset settings.
Move tss, fpe, cryptobox, and aont to new dir constructs
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containers (specifically vector).
Rename is_empty to empty
Remove has_items
Rename create to resize
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virtual-ness not needed, and was overriding/overloading by argument which
doesn't actually work in C++ and only happened to work because it was only
ever used with the version implemented in that same class. ICC was warning,
too. Make non-virtual.
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Pretty much useless and unused, except for listing the module names in
build.h and the short versions totally suffice for that.
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c5ae189464f6ef16e3ce73ea7c563412460d76a3)
to branch 'net.randombit.botan' (head e2b95b6ad31c7539cf9ac0ebddb1d80bf63b5b21)
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sign/verify
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- rounding.h (round_up, round_down)
- workfactor.h (dl_work_factor)
- timer.h (system_time)
And update all users of the previous util.h
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implementation. This had been the case since at least 1.8.0. Remove it, since
implementing this signature would require having the library create an
AutoSeeded_RNG, which seems like it might be quite surprising to an unsuspecting
user.
Problem reported by M. Braun in ticket 44
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