| Commit message (Collapse) | Author | Age | Files | Lines |
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9932d4d63417f7fcc199ada244cbaa6c1c32d9c1)
to branch 'net.randombit.botan.c++0x' (head f4a385a376311edc62ef506c72cc56f69e6efd5a)
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744dccf92270cf16b80b50ee2759424c9866b256)
to branch 'net.randombit.botan.c++0x' (head 2aa1acac1d05e8ea9991fe39015b1db9abc3b24e)
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Convert to_u32bit to use the new C++0x library func stoul instead of
hand-written code.
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precompute only as needed, or will want to access some other expensive
resource or etc.
Change how the secret for generating blinding is done in cases where a
PRNG isn't available. Use the operations public op to hide the secret,
for instance the seed for a DH blinding variable is 2^x mod p.
Make use of being able to mutate internal structures in the RW signer,
since that does have access to a PRNG, so use it to initialize the
blinder on first call to sign().
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There are multiple unsatisfactory elements to the current solution,
as compared to how blinding was previously done:
Firstly, blinding is only used in the baseline implementations; the code
using OpenSSL and GMP is not protected by blinding at all.
Secondly, at the point we need to set up blinding, there is no access
to a PRNG. Currently I am going with a quite nasty solution, of using
a private key parameter to seed a simple PRNG constructed as:
SHA-512(TS1 || private_key_param || public_key_param || TS2)
I really want to fix both of these elements but I'm not sure how to do
so easily.
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Remove use of look_pk from the source and examples, instead
instantiate classes directly.
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PK_Decrypting_Key, PK_Signing_Key, PK_Verifying_with_MR_Key, and
PK_Verifying_wo_MR_Key.
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Rename PK_Ops::KA_Operation to PK_Ops::Key_Agreement
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PK_Signing_Key, though for the moment the class remains because there
are a few pieces of code that use it to detect if signatures are
supported, or for passing to functions in look_pk
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keys so far, private keys not changed) that takes an
AlgorithmIdentifier and a MemoryRegion<byte>&. This performs the X.509
decoding. It is not possible anymore to create uninitialized PK
objects.
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Pretty much useless and unused, except for listing the module names in
build.h and the short versions totally suffice for that.
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the info.txt files with the right module dependencies.
Apply it across the codebase.
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just toplevel pubkey). This was a convention I realized made sense sometime
on when I was first doing the modularization changes.
Move pkcs8.* and x509_key.* to pk_codecs
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up during the Fedora submission review, that each source file include some
text about the license. One handy Perl script later and each file now has
the line
Distributed under the terms of the Botan license
after the copyright notices.
While I was in there modifying every file anyway, I also stripped out the
remainder of the block comments (lots of astericks before and after the
text); this is stylistic thing I picked up when I was first learning C++
but in retrospect it is not a good style as the structure makes it harder
to modify comments (with the result that comments become fewer, shorter and
are less likely to be updated, which are not good things).
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the other half was relied upon by pubkey. Move the contents into those two
modules. Update deps.
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it builds if it is disabled.
Current deficiency: due to #if defined(BLAH) in the engine code,
Botan will not be binary compat across different configurations b/c
the vtable will change size.
Move some source from core/ to core/libstate where it belonged (engine stuff)
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