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9932d4d63417f7fcc199ada244cbaa6c1c32d9c1)
to branch 'net.randombit.botan.c++0x' (head f4a385a376311edc62ef506c72cc56f69e6efd5a)
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fc86fc4842254088bf820ea6ebf05877aa63fb22)
to branch 'net.randombit.botan.c++0x' (head 77565ff7252df7f8faad86d65075498b0adb93d8)
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c1db52e38b60afbc6549af5222d6e10b1b9730dd)
to branch 'net.randombit.botan.c++0x' (head e56dfbfe6bffbd5b4e52b115549d885c5fd04586)
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2b67727dd9d1e7fe34f3cb7b7f6715ba42a04918)
to branch 'net.randombit.botan.c++0x' (head 1e2e1596f2b4928c2b7bfba624ea5e4ac69dfdad)
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to branch 'net.randombit.botan.c++0x' (head 8c64a107b58d41f376bfffc69dfab4514d722c5c)
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12382647ef0a28fcb11c824c77b670cc88a4f721)
to branch 'net.randombit.botan.c++0x' (head b586a3286d2c4d547ad3add5af9df1455bf4b87b)
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to branch 'net.randombit.botan.c++0x' (head 1b9e8c4e92663f30b7d57b0fd8f57eb13cfce155)
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14c1d4dc8696d2705a70ec3d2403e01d2ca95265)
to branch 'net.randombit.botan.c++0x' (head c567fa7310ba082a837562092728c4b4b882bf82)
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22c82e10d78ad0e2cdaa56cb02f3d846ed0ead5e)
to branch 'net.randombit.botan.c++0x' (head 74dbf310b7fcc11f94a16cd63046219acd5d62bc)
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744dccf92270cf16b80b50ee2759424c9866b256)
to branch 'net.randombit.botan.c++0x' (head 2aa1acac1d05e8ea9991fe39015b1db9abc3b24e)
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boils down to BigInt::swap, which uses the memvec swap). Checking with
g++ 4.5 -O3 shows it compiles down the same code as before.
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(timing the test suite) there doesn't seem to be much of a difference either
way, but putting printfs in the implementations shows they are being used.
Since they pretty much can't possibly hurt (right?) and might well help a
lot in certain cases, it's worth including.
Todo: adding overloads to binary operators taking move operations might
be nice. Details in http://cpp-next.com/archive/2009/09/making-your-next-move/
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Convert to_u32bit to use the new C++0x library func stoul instead of
hand-written code.
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23f95467137a0531f74574d1e3eb822734f0c5f2)
to branch 'net.randombit.botan.c++0x' (head 427be8496e669880b1bf532eb829ebbdbeaf34c9)
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cfb19182987fc95b2a8885584a38edb10b4709b3)
to branch 'net.randombit.botan.c++0x' (head 1570877c463fed4b632bc49a5b5ee27c57de2cb5)
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8cecdc1c3dd5853823fabcb816400dd467b3c04a)
to branch 'net.randombit.botan.c++0x' (head 39a585195a07f18628f6216a276402ed92567cc3)
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to work around gcc bug 42010
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ac888e57b614c623590d79ab615353ad7c76ef68)
to branch 'net.randombit.botan.c++0x' (head 9bf78ed7e2521a328f6db7acbc1cd81b07718230)
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2773c2310e8c0a51975987a2dd6c5824c8d43882)
to branch 'net.randombit.botan.c++0x' (head f13cf5d7e89706c882604299b508f356c20aae3a)
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139d6957d20f0b1202e0eacc63cb011588faffde)
to branch 'net.randombit.botan.c++0x' (head c16676fa6c393bc3f46a044755ce525a013380a6)
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92e05ab242e4b6998d685961c53700534a673bce)
to branch 'net.randombit.botan.c++0x' (head 27ce37b971ec5cb1f80a9a95b13d5a951b96653b)
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to branch 'net.randombit.botan.c++0x' (head d1747f0394aa4442e5b32b9102b830e1a86f0e5a)
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to branch 'net.randombit.botan.c++0x' (head cbdb2fd418557add29a536f7bdb6e78db16f725c)
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to branch 'net.randombit.botan.c++0x' (head 54deb0e078aab8cd91c8fd8819d1e6668fc762da)
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to branch 'net.randombit.botan.c++0x' (head f54bb7b391eb3b71f380a68ddd460debdc31545d)
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This was mostly a s/auto_ptr/unique_ptr/, except in the CVC code and one
function in ECDSA, which relied on auto_ptr's move semantics (ugh) and had
to be modified in various ways.
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precompute only as needed, or will want to access some other expensive
resource or etc.
Change how the secret for generating blinding is done in cases where a
PRNG isn't available. Use the operations public op to hide the secret,
for instance the seed for a DH blinding variable is 2^x mod p.
Make use of being able to mutate internal structures in the RW signer,
since that does have access to a PRNG, so use it to initialize the
blinder on first call to sign().
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exponentiation algorithms.
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There are multiple unsatisfactory elements to the current solution,
as compared to how blinding was previously done:
Firstly, blinding is only used in the baseline implementations; the code
using OpenSSL and GMP is not protected by blinding at all.
Secondly, at the point we need to set up blinding, there is no access
to a PRNG. Currently I am going with a quite nasty solution, of using
a private key parameter to seed a simple PRNG constructed as:
SHA-512(TS1 || private_key_param || public_key_param || TS2)
I really want to fix both of these elements but I'm not sure how to do
so easily.
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might not be later)
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(inlined) taking a MemoryRegion& that just forwards. This makes it
possible to avoid an extra copy in ECDH::derive_key.
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Inline simple functions in Modular_Reducer
Add Modular_Reducer::cube convenience function
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