| Commit message (Collapse) | Author | Age | Files | Lines |
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Take the value from build.h if we have no way of getting it dynamically.
Fixes an infinite loop in AES on non-x86 introduced in ebf2164a,
as otherwise it does for(size_t i = 0; i != ...; i += 0) {}
while iterating over the TE tables.
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Avoids needing to include simd_32 to see if SIMD is disabled. This
had caused a build break on Linux x86-32 as SSE2 must be enabled on
a per-file basis.
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Only user-visible change is the removal of get_byte.h
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GH #103
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Transforms and BlockCiphers. Registration for all types is done at
startup but is very cheap as just a std::function and a std::map entry
are created, no actual objects are created until needed. This is a
huge improvement over Algorithm_Factory which used T::clone() as the
function and thus kept a prototype object of each type in memory.
Replace existing lookup mechanisms for ciphers, AEADs, and compression
to use the transform lookup. The existing Engine framework remains in
place for BlockCipher, but the engines now just call to the registry
instead of having hardcoded lookups.
s/Transformation/Transform/ with typedefs for compatability.
Remove lib/selftest code (for runtime selftesting): not the right approach.
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Update license header line to specify the terms and refer to the file,
neither of which it included before.
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