| Commit message (Collapse) | Author | Age | Files | Lines |
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Avoids needing to include simd_32 to see if SIMD is disabled. This
had caused a build break on Linux x86-32 as SSE2 must be enabled on
a per-file basis.
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Only user-visible change is the removal of get_byte.h
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Previously we were hanging on the type destructors to pull in
the relevant objects. However that fails in many simple cases
where the object is never deleted.
For every type involved in the algo registry add static create
and providers functions to access the algo registry. Modify
lookup.h to be inline and call those functions, and move
a few to sub-headers (eg, get_pbkdf going to pbkdf.h). So
accessing the registry involves going through the same file
that handles the initialization, so there is no way to end up
with missing objs.
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The support problems from having static libraries not work in the
obvious way will be endless trouble. Instead have each set of
registrations tag along in a source file for the basic type, at the
cost of some extra ifdefs. On shared libs this is harmless -
everything is going into the shared object anyway. With static libs,
this means pulling in a single block cipher pulls in the text of all
the them. But that's still strictly better than the amalgamation
(which is really pulling in everything), and it works (unlike status quo).
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Previously 0 was the highest priority and 255 was the lowest. But this
is really quite confusing, instead treat 0 as lowest and 255 as highest
so normal integer intuitions apply.
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With modern compilers, all are slower than the C++ and SSE2 versions
of the same algos.
GH #216
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Fix two memory leaks (in TLS and modes) caused by calling get_foo and
then cloning the result before saving it (leaking the original object),
a holdover from the conversion between construction techniques in 1.11.14
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Convert all uses of Algorithm_Factory and the engines to using Algo_Registry
The shared pool of entropy sources remains but is moved to EntropySource.
With that and few remaining initializations (default OIDs and aliases)
moved elsewhere, the global state is empty and init and shutdown are no-ops.
Remove almost all of the headers and code for handling the global
state, except LibraryInitializer which remains as a compatability stub.
Update seeding for blinding so only one hacky almost-global RNG
instance needs to be setup instead of across all pubkey uses (it uses
either the system RNG or an AutoSeeded_RNG if the system RNG is not
available).
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Transforms and BlockCiphers. Registration for all types is done at
startup but is very cheap as just a std::function and a std::map entry
are created, no actual objects are created until needed. This is a
huge improvement over Algorithm_Factory which used T::clone() as the
function and thus kept a prototype object of each type in memory.
Replace existing lookup mechanisms for ciphers, AEADs, and compression
to use the transform lookup. The existing Engine framework remains in
place for BlockCipher, but the engines now just call to the registry
instead of having hardcoded lookups.
s/Transformation/Transform/ with typedefs for compatability.
Remove lib/selftest code (for runtime selftesting): not the right approach.
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Update license header line to specify the terms and refer to the file,
neither of which it included before.
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m_ namespaced everything while I'm in there. Changed CMAC poly_double signature.
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