| Commit message (Collapse) | Author | Age | Files | Lines |
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Various algorithms had an optimized implementation (for SSE2, AVX2, etc)
which was offered alongside the 'base' implementation. This is
admittedly very useful for testing, but it breaks user expectations in
bad ways. See GH #477 for background.
Now encrypting with `AES_128` (say) just runs whatever implementation
is best on the current processor/build.
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Remove loop variable R, instead derive from macro param constant
Support 2 block parallel decrypt, improves raw perf from 456 MB/s to
710 MB/s for decrypt.
Switch to alternate key schedule for encrypt.
Uses 3 ymm registers instead of 9 at the cost of more computation.
Not much faster on Skylake, unclear if this is worthwhile.
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In some cases this can offer better optimization, via devirtualization.
And it lets the user know the class is not intended for derivation.
Some discussion in GH #402
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The support problems from having static libraries not work in the
obvious way will be endless trouble. Instead have each set of
registrations tag along in a source file for the basic type, at the
cost of some extra ifdefs. On shared libs this is harmless -
everything is going into the shared object anyway. With static libs,
this means pulling in a single block cipher pulls in the text of all
the them. But that's still strictly better than the amalgamation
(which is really pulling in everything), and it works (unlike status quo).
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Previously 0 was the highest priority and 255 was the lowest. But this
is really quite confusing, instead treat 0 as lowest and 255 as highest
so normal integer intuitions apply.
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Convert all uses of Algorithm_Factory and the engines to using Algo_Registry
The shared pool of entropy sources remains but is moved to EntropySource.
With that and few remaining initializations (default OIDs and aliases)
moved elsewhere, the global state is empty and init and shutdown are no-ops.
Remove almost all of the headers and code for handling the global
state, except LibraryInitializer which remains as a compatability stub.
Update seeding for blinding so only one hacky almost-global RNG
instance needs to be setup instead of across all pubkey uses (it uses
either the system RNG or an AutoSeeded_RNG if the system RNG is not
available).
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Transforms and BlockCiphers. Registration for all types is done at
startup but is very cheap as just a std::function and a std::map entry
are created, no actual objects are created until needed. This is a
huge improvement over Algorithm_Factory which used T::clone() as the
function and thus kept a prototype object of each type in memory.
Replace existing lookup mechanisms for ciphers, AEADs, and compression
to use the transform lookup. The existing Engine framework remains in
place for BlockCipher, but the engines now just call to the registry
instead of having hardcoded lookups.
s/Transformation/Transform/ with typedefs for compatability.
Remove lib/selftest code (for runtime selftesting): not the right approach.
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Update license header line to specify the terms and refer to the file,
neither of which it included before.
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