| Commit message (Collapse) | Author | Age | Files | Lines |
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ISO C++ reserves names with double underscores in them
Closes #512
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Defined in build.h, all equal to BOTAN_DLL so ties into existing
system for exporting symbols.
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Based on build output sent by @noloader.
If RLIMIT_MEMLOCK is not defined, assume regular user is not able to
call mlock. This probably also affected Clang/GCC on Solaris.
Work around resolution issue in SIMD_4x32 where it finds ambiguity
between arg taking uint32_t and __m128i. This is probably some
artifact of how SunCC represents vector types, and seems highly bogus
in general but is easy to work around here. Change constructor taking
a single value to instead be `SIMD_4x32::splat` function. The SIMD
class is internal, so no API implications.
Fix various warnings about lambda functions that were missing return
types and which were not a single return statement. AIUI C++11 doesn't
guarantee that lambda return type will be deduced in that situation,
though in practice every compiler including SunCC seems to handle it.
Disable AVX2 usage, since SunCC's intrinsics seem to be broken - its
_mm_loadu_si256 takes non-const pointer.
Rename a few variables in the tests to avoid shadowed var warnings.
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Renames a couple of functions for somewhat better name consistency,
eg make_u32bit becomes make_uint32. The old typedefs remain for now
since probably lots of application code uses them.
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Kind of a vestigial thing from an earlier iteration of the module
design, and never useful to specify anymore since taking all the cpp
files is what you want exactly 100% of the time.
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Some attempt at consistency
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Previously it made sense for them to be in distinct dirs because
they were standalone. However with #580 that is no longer the case,
so move them to subdirs. Configure knows that anything underneath
a directory has a dependency on the parent dir, so update info.txt
files accordingly to remove explicit dependencies where set.
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For block ciphers, stream ciphers, hashes, MACs, and cipher modes.
Cipher_Mode already had it, with a slightly different usage.
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Various algorithms had an optimized implementation (for SSE2, AVX2, etc)
which was offered alongside the 'base' implementation. This is
admittedly very useful for testing, but it breaks user expectations in
bad ways. See GH #477 for background.
Now encrypting with `AES_128` (say) just runs whatever implementation
is best on the current processor/build.
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The support problems from having static libraries not work in the
obvious way will be endless trouble. Instead have each set of
registrations tag along in a source file for the basic type, at the
cost of some extra ifdefs. On shared libs this is harmless -
everything is going into the shared object anyway. With static libs,
this means pulling in a single block cipher pulls in the text of all
the them. But that's still strictly better than the amalgamation
(which is really pulling in everything), and it works (unlike status quo).
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Transforms and BlockCiphers. Registration for all types is done at
startup but is very cheap as just a std::function and a std::map entry
are created, no actual objects are created until needed. This is a
huge improvement over Algorithm_Factory which used T::clone() as the
function and thus kept a prototype object of each type in memory.
Replace existing lookup mechanisms for ciphers, AEADs, and compression
to use the transform lookup. The existing Engine framework remains in
place for BlockCipher, but the engines now just call to the registry
instead of having hardcoded lookups.
s/Transformation/Transform/ with typedefs for compatability.
Remove lib/selftest code (for runtime selftesting): not the right approach.
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Update license header line to specify the terms and refer to the file,
neither of which it included before.
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