| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
version.
|
|
|
|
| |
info leakage.
|
| |
|
|\
| |
| |
| |
| |
| | |
ef51dd2869ed38dae3aeb1c3b931ca9d595580e1)
to branch 'net.randombit.botan' (head fc1942640045423f411fd865cbd584090b28d7eb)
|
| |
| |
| |
| | |
Visual C++.
|
| |
| |
| |
| |
| | |
works on, have sse2_eng rely on a specific compiler/arch; each sse2 impl
depends on the engine anyway, so they will only be loaded if OK.
|
|/
|
|
| |
in the Threefish cipher have changed to increase diffusion.
|
|
|
|
|
| |
files. Were missed by the automated script that added them to the cpp/h
files, it appears.
|
|
|
|
| |
Contributed by Patrick Georgi
|
| |
|
| |
|
|
|
|
|
|
| |
the info.txt files with the right module dependencies.
Apply it across the codebase.
|
|
|
|
|
|
|
|
|
| |
Useful for tracking where the big balls of mud are.
Fix dependencies in gost_3411 (depends on the gost block cipher), and
the TLS PRF (depends on HMAC). Also hide TLS_PRF::P_hash in an anonymous
namespace instead of making it a private static function. I don't think
this will affect binary compat, since it was statically linked.
|
|
|
|
| |
input vector.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
and all CPU-specific implementations now depend on the appropriate engine
module.
The most common problem before with this was that the SSE2 module was built,
but the sole SSE2 code (SHA-1) was not (for instance, on an i686). This would
cause a compile warning about the unused request object.
Preventing unused engines from being built will also (very slightly) speed
up the lookup process on most system.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Add a comment that the limitation of the personalization string
being a maximum of 64 characters is due to the implementation and
not the specification (but it makes it easy to implement, and in
this particular case 64 characters is probably fine).
Add some tests for the personalization option, generated by the
Skein reference implementation.
Disable stripping whitespace in checks/misc.cpp:strip - it strips
the personalization tag, which breaks the test, and isn't needed
otherwise because the test files are well-formed.
|
|
|
|
| |
personalization option.
|
| |
|
|
|
|
|
| |
rotate.h, or when it was not needed at all. Remove or change the includes
as needed.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
no subclass needs access to any of these variables.
|
|
|
|
| |
going to be compressed - otherwise it's a noop.
|
|
|
|
|
| |
the changeover from single block hashing to having each hash support multiple
sequential blocks of input.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
up during the Fedora submission review, that each source file include some
text about the license. One handy Perl script later and each file now has
the line
Distributed under the terms of the Botan license
after the copyright notices.
While I was in there modifying every file anyway, I also stripped out the
remainder of the block comments (lots of astericks before and after the
text); this is stylistic thing I picked up when I was first learning C++
but in retrospect it is not a good style as the structure makes it harder
to modify comments (with the result that comments become fewer, shorter and
are less likely to be updated, which are not good things).
|
|
|
|
| |
HashFunction; include hash.h instead
|
|
|
|
|
| |
anonymous namespace (in particular this should prevent Doxygen for
generating documentation about the v4si union declared there).
|
|
|
|
|
| |
a random segfault (always inside an SSE2 intrinsic). Did not investigate
much beyond that. Worth looking into since it seemed worth another 1% or so.
|
|
|
|
|
| |
blocks as input (and can overlap computations from one block to another -
very nice). Reimport that original version and use it.
|
|
|
|
|
| |
the registers only once and carrying the values over between loop
iterations.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
to have been so! Change MDx_HashFunction::hash to a new compress_n
which hashes an arbitrary number of blocks. I had a thought this might
reduce a bit of loop overhead but the results were far better than I
anticipated. Speedup across the board of about 2%, and very
noticable (+10%) increases for MD4 and Tiger (probably b/c both
of those have so few instructions in each iteration of the
compression function).
Before:
SHA-1:
amd64: 211.9 MiB/s
core: 210.0 MiB/s
sse2: 295.2 MiB/s
MD4: 476.2 MiB/s
MD5: 355.2 MiB/s
SHA-256: 99.8 MiB/s
SHA-512: 151.4 MiB/s
RIPEMD-128: 326.9 MiB/s
RIPEMD-160: 225.1 MiB/s
Tiger: 214.8 MiB/s
Whirlpool: 38.4 MiB/s
After:
SHA-1:
amd64: 215.6 MiB/s
core: 213.8 MiB/s
sse2: 299.9 MiB/s
MD4: 528.4 MiB/s
MD5: 368.8 MiB/s
SHA-256: 103.9 MiB/s
SHA-512: 156.8 MiB/s
RIPEMD-128: 334.8 MiB/s
RIPEMD-160: 229.7 MiB/s
Tiger: 240.7 MiB/s
Whirlpool: 38.6 MiB/s
|
| |
|
|
|
|
| |
them to be individually requested as providers on lookup.
|
| |
|
| |
|
|
|
|
|
|
| |
It turned out many files were including base.h merely to get other
includes (like types.h, secmem.h, and exceptn.h). Those have been changed
to directly include the files containing the declarations that code needs.
|
|
|
|
| |
Inline constructors for BlockCipher and StreamCipher
|
| |
|
|
|
|
| |
(from base.h)
|
|
|
|
| |
the current version.
|
| |
|
|
|
|
| |
SHA_224256_BASE SHA_224_256_BASE
|
| |
|
| |
|
|
|
|
|
| |
Rename sha256.h and sha_64.h to sha2_32.h and sha2_64.h - this affects
users who instantiate these classes directly.
|
| |
|