| Commit message (Collapse) | Author | Age | Files | Lines |
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More commentary posted to the list:
http://lists.randombit.net/pipermail/botan-devel/2010-May/001123.html
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bswap.h); too many external apps rely on loadstor.h existing.
Define 64-bit generic bswap in terms of 32-bit bswap, since it's
not much slower if 32-bit is also generic, and much faster if
it's not. This may be quite helpful on 32-bit x86 in particular.
Change formulation of generic 32-bit bswap. It may be faster or
slower depending on the CPU, especially the latency and throuput
of rotate instructions, but should be faster on an ideally
superscalar processor with rotate instructions (ie, what I expect
future CPUs to look more like).
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Fixes for the amalgamation generator for internal headers.
Remove BOTAN_DLL exporting macros from all internal-only headers;
the classes/functions there don't need to be exported, and
avoiding the PIC/GOT indirection can be a big win.
Add missing BOTAN_DLLs where necessary, mostly gfpmath and cvc
For GCC, use -fvisibility=hidden and set BOTAN_DLL to the
visibility __attribute__ to export those classes/functions.
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I'm not totally happy with this - in particular in all cases the size is a
compile time constant - it would be nice to make use of this via tempalate
metaprogramming. Also for matching endian loads, a straight memcpy would
do the work, which would probably be even faster.
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just too fragile and not that useful. Something like Java's checked exceptions
might be nice, but simply killing the process entirely if an unexpected
exception is thrown is not exactly useful for something trying to be robust.
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rotate.h, or when it was not needed at all. Remove or change the includes
as needed.
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up during the Fedora submission review, that each source file include some
text about the license. One handy Perl script later and each file now has
the line
Distributed under the terms of the Botan license
after the copyright notices.
While I was in there modifying every file anyway, I also stripped out the
remainder of the block comments (lots of astericks before and after the
text); this is stylistic thing I picked up when I was first learning C++
but in retrospect it is not a good style as the structure makes it harder
to modify comments (with the result that comments become fewer, shorter and
are less likely to be updated, which are not good things).
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to have been so! Change MDx_HashFunction::hash to a new compress_n
which hashes an arbitrary number of blocks. I had a thought this might
reduce a bit of loop overhead but the results were far better than I
anticipated. Speedup across the board of about 2%, and very
noticable (+10%) increases for MD4 and Tiger (probably b/c both
of those have so few instructions in each iteration of the
compression function).
Before:
SHA-1:
amd64: 211.9 MiB/s
core: 210.0 MiB/s
sse2: 295.2 MiB/s
MD4: 476.2 MiB/s
MD5: 355.2 MiB/s
SHA-256: 99.8 MiB/s
SHA-512: 151.4 MiB/s
RIPEMD-128: 326.9 MiB/s
RIPEMD-160: 225.1 MiB/s
Tiger: 214.8 MiB/s
Whirlpool: 38.4 MiB/s
After:
SHA-1:
amd64: 215.6 MiB/s
core: 213.8 MiB/s
sse2: 299.9 MiB/s
MD4: 528.4 MiB/s
MD5: 368.8 MiB/s
SHA-256: 103.9 MiB/s
SHA-512: 156.8 MiB/s
RIPEMD-128: 334.8 MiB/s
RIPEMD-160: 229.7 MiB/s
Tiger: 240.7 MiB/s
Whirlpool: 38.6 MiB/s
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