| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
existing on the current CPU before returning an object.
|
| |
|
|
|
|
|
| |
works on, have sse2_eng rely on a specific compiler/arch; each sse2 impl
depends on the engine anyway, so they will only be loaded if OK.
|
|
|
|
|
|
| |
enc/dec functions it replaces, these are public interfaces.
Add the first bits of a SSE2 implementation of Serpent. Currently incomplete.
|
|
|
|
|
|
|
|
|
|
|
|
| |
and all CPU-specific implementations now depend on the appropriate engine
module.
The most common problem before with this was that the SSE2 module was built,
but the sole SSE2 code (SHA-1) was not (for instance, on an i686). This would
cause a compile warning about the unused request object.
Preventing unused engines from being built will also (very slightly) speed
up the lookup process on most system.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
up during the Fedora submission review, that each source file include some
text about the license. One handy Perl script later and each file now has
the line
Distributed under the terms of the Botan license
after the copyright notices.
While I was in there modifying every file anyway, I also stripped out the
remainder of the block comments (lots of astericks before and after the
text); this is stylistic thing I picked up when I was first learning C++
but in retrospect it is not a good style as the structure makes it harder
to modify comments (with the result that comments become fewer, shorter and
are less likely to be updated, which are not good things).
|
|
back to the toplevel since most othe dependencies have been removed now
(except get_cipher which still needs changes)
|