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* Un-internal loadstor.h (and its header deps, rotate.h andlloyd2009-12-211-1/+1
| | | | | | | | | | | | | | bswap.h); too many external apps rely on loadstor.h existing. Define 64-bit generic bswap in terms of 32-bit bswap, since it's not much slower if 32-bit is also generic, and much faster if it's not. This may be quite helpful on 32-bit x86 in particular. Change formulation of generic 32-bit bswap. It may be faster or slower depending on the CPU, especially the latency and throuput of rotate instructions, but should be faster on an ideally superscalar processor with rotate instructions (ie, what I expect future CPUs to look more like).
* Make many more headers internal-only.lloyd2009-12-161-1/+1
| | | | | | | | | | | | | Fixes for the amalgamation generator for internal headers. Remove BOTAN_DLL exporting macros from all internal-only headers; the classes/functions there don't need to be exported, and avoiding the PIC/GOT indirection can be a big win. Add missing BOTAN_DLLs where necessary, mostly gfpmath and cvc For GCC, use -fvisibility=hidden and set BOTAN_DLL to the visibility __attribute__ to export those classes/functions.
* propagate from branch 'net.randombit.botan' (head ↵lloyd2009-10-291-1/+1
|\ | | | | | | | | | | 8fb69dd1c599ada1008c4cab2a6d502cbcc468e0) to branch 'net.randombit.botan.general-simd' (head c05c9a6d398659891fb8cca170ed514ea7e6476d)
| * Add a wrapper for a set of SSE2 operations with convenient syntax for 4x32lloyd2009-10-261-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | operations. Also add a pure scalar code version. Convert Serpent to use this new interface, and add an implementation of XTEA in SIMD. The wrappers plus the scalar version allow SIMD-ish code to work on all platforms. This is often a win due to better ILP being visible to the processor (as with the recent XTEA optimizations). Only real danger is register starvation, mostly an issue on x86 these days. So it may (or may not) be a win to consolidate the standard C++ versions and the SIMD versions together. Future work: - Add AltiVec/VMX version - Maybe also for ARM's NEON extension? Less pressing, I would think. - Convert SHA-1 code to use SIMD_32 - Add XTEA SIMD decryption (currently only encrypt) - Change SSE2 engine to SIMD_engine - Modify configure.py to set BOTAN_TARGET_CPU_HAS_[SSE2|ALTIVEC|NEON|XXX] macros
* | Remove the 'realname' attribute on all modules and cc/cpu/os info files.lloyd2009-10-291-2/+0
|/ | | | | Pretty much useless and unused, except for listing the module names in build.h and the short versions totally suffice for that.
* Kill stdio includelloyd2009-10-231-2/+0
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* Use new load/store ops in xtea x4 codelloyd2009-10-231-12/+6
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* Simply unrolling the loop in XTEA and processing 4 blocks worth of data atlloyd2009-10-231-0/+70
| | | | | | | | a time more than doubles performance (from 38 MB/s to 90 MB/s on Core2 Q6600). Could do even better with SIMD, I'm sure, but this is fast and easy, and works everywhere. Probably will hurt on 32-bit x86 from the register pressure.
* Remove all exception specifications. The way these are designed in C++ islloyd2009-10-221-1/+1
| | | | | | just too fragile and not that useful. Something like Java's checked exceptions might be nice, but simply killing the process entirely if an unexpected exception is thrown is not exactly useful for something trying to be robust.
* Remove add blocks from block cipher info fileslloyd2009-09-291-7/+0
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* Remove unneeded include in xtea.cpplloyd2009-08-271-1/+0
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* Make encrypt_n public for all BlockCipher implementations - unlike thelloyd2009-08-111-2/+4
| | | | | | enc/dec functions it replaces, these are public interfaces. Add the first bits of a SSE2 implementation of Serpent. Currently incomplete.
* Change the BlockCipher interface to support multi-block encryption andlloyd2009-08-112-18/+30
| | | | | | | | | decryption. Currently only used for counter mode. Doesn't offer much advantage as-is (though might help slightly, in terms of cache effects), but allows for SIMD implementations to process multiple blocks in parallel when possible. Particularly thinking here of Serpent; TEA/XTEA also seem promising in this sense, as is Threefish once that is implemented as a standalone block cipher.
* Simplify the XTEA key schedule code - there really is no reason tolloyd2009-03-311-29/+13
| | | | | precompute the deltas when they are just a few additions; removing the additions from the encrypt/decrypt rounds seems enough to me.
* Thomas Moschny passed along a request from the Fedora packagers which camelloyd2009-03-302-20/+24
| | | | | | | | | | | | | | | up during the Fedora submission review, that each source file include some text about the license. One handy Perl script later and each file now has the line Distributed under the terms of the Botan license after the copyright notices. While I was in there modifying every file anyway, I also stripped out the remainder of the block comments (lots of astericks before and after the text); this is stylistic thing I picked up when I was first learning C++ but in retrospect it is not a good style as the structure makes it harder to modify comments (with the result that comments become fewer, shorter and are less likely to be updated, which are not good things).
* Rename SymmetricAlgorithm::key to key_schedule to avoid many namelloyd2008-11-092-2/+2
| | | | conflicts/collisions
* Split ciphers into block and stream ciphers. Move base class headerslloyd2008-11-083-0/+120