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6581b789d58717bc6acee5c6a248e2d44c636e40)
to branch 'net.randombit.botan.c++0x' (head 227a989ae94da8f4379ea4b9b0fc0ee8dbdde0c7)
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2898d79f992f27a328a3e41d34b46eb1052da0de)
to branch 'net.randombit.botan.c++0x' (head 6cba76268fd69a73195760c021b7f881b8a6552c)
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647eeb4f4cf8fa4cf487cdc463d48f09fe18658e)
to branch 'net.randombit.botan.c++0x' (head 2539675db91883b11895ddc5244721e93c413321)
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294e2082ce9231d6165276e2f2a4153a0116aca3)
to branch 'net.randombit.botan.c++0x' (head 0b695fad10f924601e07b009fcd781191fafcb28)
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96d0a1885774b624812fd143d541c8bcda319217)
to branch 'net.randombit.botan.c++0x' (head e14368ab9d7976f3e111c6bc0adf24eebeb7c114)
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9932d4d63417f7fcc199ada244cbaa6c1c32d9c1)
to branch 'net.randombit.botan.c++0x' (head f4a385a376311edc62ef506c72cc56f69e6efd5a)
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5bfc3e699003b86615c584f8ae40bd6e761f96c0)
to branch 'net.randombit.botan.c++0x' (head 8c64a107b58d41f376bfffc69dfab4514d722c5c)
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14c1d4dc8696d2705a70ec3d2403e01d2ca95265)
to branch 'net.randombit.botan.c++0x' (head c567fa7310ba082a837562092728c4b4b882bf82)
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22c82e10d78ad0e2cdaa56cb02f3d846ed0ead5e)
to branch 'net.randombit.botan.c++0x' (head 74dbf310b7fcc11f94a16cd63046219acd5d62bc)
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744dccf92270cf16b80b50ee2759424c9866b256)
to branch 'net.randombit.botan.c++0x' (head 2aa1acac1d05e8ea9991fe39015b1db9abc3b24e)
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Only remaining use of time.h/ctime is to convert from a time point to
a calendar value, which still requires C's gmtime. Hide it entirely in
time.cpp and return a calendar_point struct instead of a std::tm.
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b3515264af291b4785d3d296e2cc0e877ca7816a)
to branch 'net.randombit.botan.c++0x' (head 66ca78008f08bb5efc2eca52a3d4501f02ffd736)
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b431f4bc404f3ed4a5332b69100ff903fbbb1d6a)
to branch 'net.randombit.botan.c++0x' (head a5eb5edada5e025f7c85c096dc59a467cae4aba6)
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Convert to_u32bit to use the new C++0x library func stoul instead of
hand-written code.
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them as private variables for operator= and copy constructors that shouldn't
be used.
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cfb19182987fc95b2a8885584a38edb10b4709b3)
to branch 'net.randombit.botan.c++0x' (head 1570877c463fed4b632bc49a5b5ee27c57de2cb5)
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It will be nice to convert to the range-based for loop once that's available.
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2773c2310e8c0a51975987a2dd6c5824c8d43882)
to branch 'net.randombit.botan.c++0x' (head f13cf5d7e89706c882604299b508f356c20aae3a)
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(which will go later) which will live in the new time.h
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b9ca6596a127964cb9795d22bc2a5642fab5de84)
to branch 'net.randombit.botan.c++0x' (head 3c769a81bd357a14f8aca4502b67e8465cee0947)
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95eb8083f5884531e5ca0667388f8a6fb6d05c41)
to branch 'net.randombit.botan.c++0x' (head 56e105e678540c8bcafa4d0198c19a9489fbf8d1)
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be much cleaner, though I am looking forward to the new for syntax which
will simplify a lot of these uses further.
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reencoding the same object would fail. This affected CRL updates.
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representation (rather than in an interator context), instead use &buf[0],
which works for both MemoryRegion and std::vector
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harmonising MemoryRegion with std::vector:
The MemoryRegion::clear() function would zeroise the buffer, but keep
the memory allocated and the size unchanged. This is very different
from STL's clear(), which is basically the equivalent to what is
called destroy() in MemoryRegion. So to be able to replace MemoryRegion
with a std::vector, we have to rename destroy() to clear() and we have
to expose the current functionality of clear() in some other way, since
vector doesn't support this operation. Do so by adding a global function
named zeroise() which takes a MemoryRegion which is zeroed. Remove clear()
to ensure all callers are updated.
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decode_and_check takes an expected value; if the decoded value does
not match, a Decoding_Error with a specified string is thrown. Useful
for checking embedded version codes.
decode_octet_string_bigint is for decoding INTEGER values that are
stored as OCTET STRINGs. Totally obnoxious and useless, but common
especially in the ECC standards.
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including loadstor.h actually just needed get_byte and nothing else.
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the calendar time without tying to a particular format. From the C++0x branch.
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bswap.h); too many external apps rely on loadstor.h existing.
Define 64-bit generic bswap in terms of 32-bit bswap, since it's
not much slower if 32-bit is also generic, and much faster if
it's not. This may be quite helpful on 32-bit x86 in particular.
Change formulation of generic 32-bit bswap. It may be faster or
slower depending on the CPU, especially the latency and throuput
of rotate instructions, but should be faster on an ideally
superscalar processor with rotate instructions (ie, what I expect
future CPUs to look more like).
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Move most of the engine headers to internal
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Fixes for the amalgamation generator for internal headers.
Remove BOTAN_DLL exporting macros from all internal-only headers;
the classes/functions there don't need to be exported, and
avoiding the PIC/GOT indirection can be a big win.
Add missing BOTAN_DLLs where necessary, mostly gfpmath and cvc
For GCC, use -fvisibility=hidden and set BOTAN_DLL to the
visibility __attribute__ to export those classes/functions.
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QueryPerformanceCounter, into an entropy source hres_timer. Its
results, if any, do not count as contributing entropy to the poll.
Convert the other (monotonic/fixed epoch) timers to a single function
get_nanoseconds_clock(), living in time.h, which statically chooses
the 'best' timer type (clock_gettime, gettimeofday, std::clock, in
that order depending on what is available). Add feature test macros
for clock_gettime and gettimeofday.
Remove the Timer class and timer.h. Remove the Timer& argument to the
algorithm benchmark function.
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containers (specifically vector).
Rename is_empty to empty
Remove has_items
Rename create to resize
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Pretty much useless and unused, except for listing the module names in
build.h and the short versions totally suffice for that.
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