| Commit message (Collapse) | Author | Age | Files | Lines |
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63b88a65b699c95ef839bc18336bceccfbfabd2e)
to branch 'net.randombit.botan.cxx11' (head 1adcc46808b403b8f6bf1669f022e65f9c30e8ea)
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and unique_ptr.
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integer values. Update callers.
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harmonising MemoryRegion with std::vector:
The MemoryRegion::clear() function would zeroise the buffer, but keep
the memory allocated and the size unchanged. This is very different
from STL's clear(), which is basically the equivalent to what is
called destroy() in MemoryRegion. So to be able to replace MemoryRegion
with a std::vector, we have to rename destroy() to clear() and we have
to expose the current functionality of clear() in some other way, since
vector doesn't support this operation. Do so by adding a global function
named zeroise() which takes a MemoryRegion which is zeroed. Remove clear()
to ensure all callers are updated.
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decode_and_check takes an expected value; if the decoded value does
not match, a Decoding_Error with a specified string is thrown. Useful
for checking embedded version codes.
decode_octet_string_bigint is for decoding INTEGER values that are
stored as OCTET STRINGs. Totally obnoxious and useless, but common
especially in the ECC standards.
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including loadstor.h actually just needed get_byte and nothing else.
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bswap.h); too many external apps rely on loadstor.h existing.
Define 64-bit generic bswap in terms of 32-bit bswap, since it's
not much slower if 32-bit is also generic, and much faster if
it's not. This may be quite helpful on 32-bit x86 in particular.
Change formulation of generic 32-bit bswap. It may be faster or
slower depending on the CPU, especially the latency and throuput
of rotate instructions, but should be faster on an ideally
superscalar processor with rotate instructions (ie, what I expect
future CPUs to look more like).
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Fixes for the amalgamation generator for internal headers.
Remove BOTAN_DLL exporting macros from all internal-only headers;
the classes/functions there don't need to be exported, and
avoiding the PIC/GOT indirection can be a big win.
Add missing BOTAN_DLLs where necessary, mostly gfpmath and cvc
For GCC, use -fvisibility=hidden and set BOTAN_DLL to the
visibility __attribute__ to export those classes/functions.
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containers (specifically vector).
Rename is_empty to empty
Remove has_items
Rename create to resize
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up during the Fedora submission review, that each source file include some
text about the license. One handy Perl script later and each file now has
the line
Distributed under the terms of the Botan license
after the copyright notices.
While I was in there modifying every file anyway, I also stripped out the
remainder of the block comments (lots of astericks before and after the
text); this is stylistic thing I picked up when I was first learning C++
but in retrospect it is not a good style as the structure makes it harder
to modify comments (with the result that comments become fewer, shorter and
are less likely to be updated, which are not good things).
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module asn1
Move hex and base64 codecs into new codecs directory. Also move zlib and
bzip2 to codecs from compress.
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