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* The last checkin did not work; the Library_State constructor called code1.7.2lloyd2007-10-131-5/+9
* Move most of the initializer code directly into the Library_State constructorlloyd2007-10-131-4/+3
* Bump copyright year to 2007lloyd2007-01-201-1/+1
* Move the UI pulse functions into the global library state. That is (as bestlloyd2006-12-141-0/+12
* The symkey.h header no longer needs to include enums.h; remove itlloyd2006-12-141-0/+1
* Add a function to Library_State allowing callers to check if the globallloyd2006-09-211-1/+3
* The public add_engine API now always places the new engine at the frontlloyd2006-09-201-1/+1
* Correctly deal with allocators added post-initialization. In particular,lloyd2006-09-111-1/+3
* Make it possible to insert Engines into the front of the queue;lloyd2006-08-051-1/+1
* Fix config handling (stupid mismatch was causing the getter for thelloyd2006-07-011-1/+0
* Access the global configuration through an object reference insteadlloyd2006-07-011-5/+2
* Clean up initialization a little bit morelloyd2006-07-011-1/+3
* Various changes to how library initialization occurs, though I'm stilllloyd2006-06-261-1/+1
* Support named mutexes outside of the global library state.lloyd2006-06-251-1/+2
* Fix two declarations that were incorrect.lloyd2006-06-251-2/+2
* Add a set_timer method to Library_State, and rearrange the orderlloyd2006-06-251-0/+1
* Have allocator objects 'know' their own names, rather than keeping themlloyd2006-06-251-1/+1
* Make Library_State::x509_state() non-const to support lazy initialiation.lloyd2006-06-251-1/+1
* Add an X509_GlobalState pointer to the library state.lloyd2006-06-241-1/+5
* Add a swap_global_state, to allow the use of multiplelloyd2006-06-241-0/+1
* Add some initial support for centralized/user-pluggable characterlloyd2006-06-131-0/+5
* Initial checkin1.5.6lloyd2006-05-181-0/+84