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to branch 'net.randombit.botan.c++0x' (head b911a76971563afcde85935a44a43248a3f5b4a6)
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to branch 'net.randombit.botan.c++0x' (head a365694b70b4b84ca713272d56d496acca351cb5)
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to branch 'net.randombit.botan.c++0x' (head 179172dd6952f15f832855f4ec0ac48cb1e08188)
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to branch 'net.randombit.botan.c++0x' (head 1e2e1596f2b4928c2b7bfba624ea5e4ac69dfdad)
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to branch 'net.randombit.botan.c++0x' (head 8c64a107b58d41f376bfffc69dfab4514d722c5c)
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to branch 'net.randombit.botan.c++0x' (head 5543a042e04c7ff88a110c7271918488b13342f1)
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to branch 'net.randombit.botan.c++0x' (head b586a3286d2c4d547ad3add5af9df1455bf4b87b)
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to branch 'net.randombit.botan.c++0x' (head 1b9e8c4e92663f30b7d57b0fd8f57eb13cfce155)
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to branch 'net.randombit.botan.c++0x' (head 2aa1acac1d05e8ea9991fe39015b1db9abc3b24e)
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Only remaining use of time.h/ctime is to convert from a time point to
a calendar value, which still requires C's gmtime. Hide it entirely in
time.cpp and return a calendar_point struct instead of a std::tm.
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Convert to_u32bit to use the new C++0x library func stoul instead of
hand-written code.
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to branch 'net.randombit.botan.c++0x' (head 1570877c463fed4b632bc49a5b5ee27c57de2cb5)
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to branch 'net.randombit.botan.c++0x' (head 9bf78ed7e2521a328f6db7acbc1cd81b07718230)
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to branch 'net.randombit.botan.c++0x' (head f13cf5d7e89706c882604299b508f356c20aae3a)
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(which will go later) which will live in the new time.h
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to branch 'net.randombit.botan.c++0x' (head 6e3c13869f27636152cf11c65a7d8197a93641d9)
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to branch 'net.randombit.botan.c++0x' (head 56e105e678540c8bcafa4d0198c19a9489fbf8d1)
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to branch 'net.randombit.botan.c++0x' (head f54bb7b391eb3b71f380a68ddd460debdc31545d)
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This was mostly a s/auto_ptr/unique_ptr/, except in the CVC code and one
function in ECDSA, which relied on auto_ptr's move semantics (ugh) and had
to be modified in various ways.
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(eg "NoSuchCipher/CBC")
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be branch-free. This reduces performance noticably on my Core2 (from
32 MiB/s to a bit over 27 MiB), but so it goes.
The IDEA implementation using SSE2 is already branch-free here, and
runs at about 135 MiB/s on my machine.
Also add more IDEA tests, generated by OpenSSL
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modulus of 768 bits has already been publicly factored, and discrete
logarithm algorithms run in about the same time, these keys aren't safe
to use no matter how fast they are.
Also remove the 8192 bit RSA/RW keys - it took too long to generate them,
and nobody is likely to be using 8K bit keys anytime soon anyway.
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or throw an exception, with PointGFp::on_the_curve, which returns a bool.
Update callers.
This showed several cases where check_invaraints was being called
multiple times, for instance when decoding a point with OS2ECP,
check_invaraints was called; many callers of OS2ECP would then call
check_invaraints again on the same object.
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PRNG everywhere. The removal of the global PRNG was generated by a
desire to remove the global library state entirely. However the real
point of this was to remove the use of globally visible _mutable_
state; of the mutable state, the PRNG is probably the least important,
and the most useful to share. And it seems unlikely that thread
contention would be a major issue in the PRNG.
Add back a global PRNG to Library_State. Use lazy initialization, so
apps that don't ever use a PRNG don't need a seeding step. Then have
AutoSeeded_RNG call that global PRNG.
Offer once again
RandomNumberGenerator& Library_State::global_rng();
which returns a reference to the global PRNG.
This RNG object serializes access to itself with a mutex.
Remove the hack known as Blinding::choose_nonce, replace with using
the global PRNG to choose a blinding nonce
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Generating the test vectors found yet another inane (and, of course,
undocumented) behavior in the GOST implementation included in OpenSSL;
it treats the hash inputs as little endian. Just out of curiousity, I
checked RFC 5832, which supposedly specifies this algorithm; not a
peep about endian conversions.
The more I deal with standards coming out of the CryptoPro people, the
less confidence I have in them.
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