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0ac5a29496b4e50775827d9655c064f6d1c98813)
to branch 'net.randombit.botan.c++0x' (head 3232da044d41756582b53da9d14c3ac07e9b2916)
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cfb19182987fc95b2a8885584a38edb10b4709b3)
to branch 'net.randombit.botan.c++0x' (head 1570877c463fed4b632bc49a5b5ee27c57de2cb5)
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for std::thread, and to ensure that std::mutex actually maps to a real
mutex and not a no-op.
Don't explicitly define _REENTRANT; -pthread will handle that if necessary.
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8cecdc1c3dd5853823fabcb816400dd467b3c04a)
to branch 'net.randombit.botan.c++0x' (head 39a585195a07f18628f6216a276402ed92567cc3)
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It will be nice to convert to the range-based for loop once that's available.
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to work around gcc bug 42010
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ac888e57b614c623590d79ab615353ad7c76ef68)
to branch 'net.randombit.botan.c++0x' (head 9bf78ed7e2521a328f6db7acbc1cd81b07718230)
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cead7027e70b68a8b4ae2e5bd8f290066e5ea22a)
to branch 'net.randombit.botan.c++0x' (head 9edbd485060131b695170f5243a100e06e3b0c71)
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2773c2310e8c0a51975987a2dd6c5824c8d43882)
to branch 'net.randombit.botan.c++0x' (head f13cf5d7e89706c882604299b508f356c20aae3a)
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(which will go later) which will live in the new time.h
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d2bced090807e3590304d38724d37f90ac870f1d)
to branch 'net.randombit.botan.c++0x' (head 21baae4d88e0b1bc4e127d129b8ca730e8fa3e46)
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139d6957d20f0b1202e0eacc63cb011588faffde)
to branch 'net.randombit.botan.c++0x' (head c16676fa6c393bc3f46a044755ce525a013380a6)
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8a5eb02c2e451fc983f234f7ba2f023f5a7d294f)
to branch 'net.randombit.botan.c++0x' (head e18cd411269e15638df3298d6a4165446e7ca529)
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b9ca6596a127964cb9795d22bc2a5642fab5de84)
to branch 'net.randombit.botan.c++0x' (head 3c769a81bd357a14f8aca4502b67e8465cee0947)
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92e05ab242e4b6998d685961c53700534a673bce)
to branch 'net.randombit.botan.c++0x' (head 27ce37b971ec5cb1f80a9a95b13d5a951b96653b)
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timers.
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32f457161b1ad1afb7a3d0ccebc98ada83fb23d9)
to branch 'net.randombit.botan.c++0x' (head 6e3c13869f27636152cf11c65a7d8197a93641d9)
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libstate.cpp
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5cadcc57872bef55226579df57349fe09a93d1f5)
to branch 'net.randombit.botan.c++0x' (head d1747f0394aa4442e5b32b9102b830e1a86f0e5a)
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95eb8083f5884531e5ca0667388f8a6fb6d05c41)
to branch 'net.randombit.botan.c++0x' (head 56e105e678540c8bcafa4d0198c19a9489fbf8d1)
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5438defd358f82e876917a8bd6d735305ecb0a8e)
to branch 'net.randombit.botan.c++0x' (head cbdb2fd418557add29a536f7bdb6e78db16f725c)
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d6d32791adfa878b6fc0dd3a5b65a665b7bbb549)
to branch 'net.randombit.botan.c++0x' (head 54deb0e078aab8cd91c8fd8819d1e6668fc762da)
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6a746ccf1e957dba703e65372050a7bd4d6b117d)
to branch 'net.randombit.botan.c++0x' (head f54bb7b391eb3b71f380a68ddd460debdc31545d)
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This was mostly a s/auto_ptr/unique_ptr/, except in the CVC code and one
function in ECDSA, which relied on auto_ptr's move semantics (ugh) and had
to be modified in various ways.
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be much cleaner, though I am looking forward to the new for syntax which
will simplify a lot of these uses further.
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in the source).
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With GCC, build as C++0x (set the binary name to my particular installed
GCC 4.4 snapshot).
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Remove support for (unused) modset settings.
Move tss, fpe, cryptobox, and aont to new dir constructs
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containers (specifically vector).
Rename is_empty to empty
Remove has_items
Rename create to resize
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included. Threads are a smarter approach, in retrospect.
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Useful to avoid emacs droppings like '.#bswap.h'
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build magic, name them asm_macr_ARCH.h. Change all including files accordingly.
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