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-rw-r--r--src/tls/tls_client.h74
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diff --git a/src/tls/tls_client.h b/src/tls/tls_client.h
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+/*
+* TLS Client
+* (C) 2004-2011 Jack Lloyd
+*
+* Released under the terms of the Botan license
+*/
+
+#ifndef BOTAN_TLS_CLIENT_H__
+#define BOTAN_TLS_CLIENT_H__
+
+#include <botan/tls_channel.h>
+#include <botan/tls_session_manager.h>
+#include <botan/credentials_manager.h>
+#include <vector>
+
+namespace Botan {
+
+namespace TLS {
+
+/**
+* SSL/TLS Client
+*/
+class BOTAN_DLL Client : public Channel
+ {
+ public:
+ /**
+ * Set up a new TLS client session
+ * @param socket_output_fn is called with data for the outbound socket
+ * @param proc_fn is called when new data (application or alerts) is received
+ * @param handshake_complete is called when a handshake is completed
+ * @param session_manager manages session state
+ * @param creds manages application/user credentials
+ * @param policy specifies other connection policy information
+ * @param rng a random number generator
+ * @param servername the server's DNS name, if known
+ * @param next_protocol allows the client to specify what the next
+ * protocol will be. For more information read
+ * http://technotes.googlecode.com/git/nextprotoneg.html.
+ *
+ * If the function is not empty, NPN will be negotiated
+ * and if the server supports NPN the function will be
+ * called with the list of protocols the server advertised;
+ * the client should return the protocol it would like to use.
+ */
+ Client(std::tr1::function<void (const byte[], size_t)> socket_output_fn,
+ std::tr1::function<void (const byte[], size_t, Alert)> proc_fn,
+ std::tr1::function<bool (const Session&)> handshake_complete,
+ Session_Manager& session_manager,
+ Credentials_Manager& creds,
+ const Policy& policy,
+ RandomNumberGenerator& rng,
+ const std::string& servername = "",
+ std::tr1::function<std::string (std::vector<std::string>)> next_protocol =
+ std::tr1::function<std::string (std::vector<std::string>)>());
+
+ void renegotiate(bool force_full_renegotiation);
+ private:
+ void process_handshake_msg(Handshake_Type type,
+ const MemoryRegion<byte>& contents);
+
+ void alert_notify(const Alert& alert);
+
+ const Policy& policy;
+ RandomNumberGenerator& rng;
+ Session_Manager& session_manager;
+ Credentials_Manager& creds;
+ const std::string m_hostname;
+ };
+
+}
+
+}
+
+#endif