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-rw-r--r--src/lib/libstate/global_state.cpp91
1 files changed, 91 insertions, 0 deletions
diff --git a/src/lib/libstate/global_state.cpp b/src/lib/libstate/global_state.cpp
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+++ b/src/lib/libstate/global_state.cpp
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+/*
+* Global State Management
+* (C) 2010 Jack Lloyd
+*
+* Distributed under the terms of the Botan license
+*/
+
+#include <botan/global_state.h>
+#include <botan/libstate.h>
+
+namespace Botan {
+
+/*
+* @todo There should probably be a lock to avoid racy manipulation
+* of the state among different threads
+*/
+
+namespace Global_State_Management {
+
+/*
+* Botan's global state
+*/
+namespace {
+
+Library_State* global_lib_state = nullptr;
+
+}
+
+/*
+* Access the global state object
+*/
+Library_State& global_state()
+ {
+ /* Lazy initialization. Botan still needs to be deinitialized later
+ on or memory might leak.
+ */
+ if(!global_lib_state)
+ {
+ global_lib_state = new Library_State;
+ global_lib_state->initialize();
+ }
+
+ return (*global_lib_state);
+ }
+
+/*
+* Set a new global state object
+*/
+void set_global_state(Library_State* new_state)
+ {
+ delete swap_global_state(new_state);
+ }
+
+/*
+* Set a new global state object unless one already existed
+*/
+bool set_global_state_unless_set(Library_State* new_state)
+ {
+ if(global_lib_state)
+ {
+ delete new_state;
+ return false;
+ }
+ else
+ {
+ delete swap_global_state(new_state);
+ return true;
+ }
+ }
+
+/*
+* Swap two global state objects
+*/
+Library_State* swap_global_state(Library_State* new_state)
+ {
+ Library_State* old_state = global_lib_state;
+ global_lib_state = new_state;
+ return old_state;
+ }
+
+/*
+* Query if library is initialized
+*/
+bool global_state_exists()
+ {
+ return (global_lib_state != nullptr);
+ }
+
+}
+
+}