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-rw-r--r--doc/manual/building.rst12
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/manual/building.rst b/doc/manual/building.rst
index c9e8a0bbd..5e09d1569 100644
--- a/doc/manual/building.rst
+++ b/doc/manual/building.rst
@@ -214,12 +214,12 @@ To compile for the iPhone Simulator, configure and make with::
Now create the universal binary and confirm the library is compiled
for all three architectures::
- $ xcrun --sdk iphoneos lipo -create -output libbotan-1.11.a \
- iphone-32/lib/libbotan-1.11.a \
- iphone-64/lib/libbotan-1.11.a \
- iphone-simulator/lib/libbotan-1.11.a
- $ xcrun --sdk iphoneos lipo -info libbotan-1.11.a
- Architectures in the fat file: libbotan-1.11.a are: armv7 x86_64 armv64
+ $ xcrun --sdk iphoneos lipo -create -output libbotan-2.a \
+ iphone-32/lib/libbotan-2.a \
+ iphone-64/lib/libbotan-2.a \
+ iphone-simulator/lib/libbotan-2.a
+ $ xcrun --sdk iphoneos lipo -info libbotan-2.a
+ Architectures in the fat file: libbotan-2.a are: armv7 x86_64 armv64
The resulting static library can be linked to your app in Xcode.