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-rw-r--r--Attic/mutex/win32_crit_section/info.txt15
-rw-r--r--Attic/mutex/win32_crit_section/mux_win32.cpp34
-rw-r--r--Attic/mutex/win32_crit_section/mux_win32.h26
3 files changed, 75 insertions, 0 deletions
diff --git a/Attic/mutex/win32_crit_section/info.txt b/Attic/mutex/win32_crit_section/info.txt
new file mode 100644
index 000000000..d90b8b64b
--- /dev/null
+++ b/Attic/mutex/win32_crit_section/info.txt
@@ -0,0 +1,15 @@
+define MUTEX_WIN32
+
+<source>
+mux_win32.cpp
+</source>
+
+<header:internal>
+mux_win32.h
+</header:internal>
+
+<os>
+cygwin
+windows
+mingw
+</os>
diff --git a/Attic/mutex/win32_crit_section/mux_win32.cpp b/Attic/mutex/win32_crit_section/mux_win32.cpp
new file mode 100644
index 000000000..fa6051798
--- /dev/null
+++ b/Attic/mutex/win32_crit_section/mux_win32.cpp
@@ -0,0 +1,34 @@
+/*
+* Win32 Mutex
+* (C) 2006 Luca Piccarreta
+* 2006-2007 Jack Lloyd
+*
+* Distributed under the terms of the Botan license
+*/
+
+#include <botan/internal/mux_win32.h>
+#include <windows.h>
+
+namespace Botan {
+
+/*
+* Win32 Mutex Factory
+*/
+Mutex* Win32_Mutex_Factory::make()
+ {
+ class Win32_Mutex : public Mutex
+ {
+ public:
+ void lock() { EnterCriticalSection(&mutex); }
+ void unlock() { LeaveCriticalSection(&mutex); }
+
+ Win32_Mutex() { InitializeCriticalSection(&mutex); }
+ ~Win32_Mutex() { DeleteCriticalSection(&mutex); }
+ private:
+ CRITICAL_SECTION mutex;
+ };
+
+ return new Win32_Mutex();
+ }
+
+}
diff --git a/Attic/mutex/win32_crit_section/mux_win32.h b/Attic/mutex/win32_crit_section/mux_win32.h
new file mode 100644
index 000000000..4bbf6a540
--- /dev/null
+++ b/Attic/mutex/win32_crit_section/mux_win32.h
@@ -0,0 +1,26 @@
+/*
+* Win32 Mutex
+* (C) 2006 Luca Piccarreta
+* 2006-2007 Jack Lloyd
+*
+* Distributed under the terms of the Botan license
+*/
+
+#ifndef BOTAN_MUTEX_WIN32_H__
+#define BOTAN_MUTEX_WIN32_H__
+
+#include <botan/internal/mutex.h>
+
+namespace Botan {
+
+/*
+* Win32 Mutex Factory
+*/
+class Win32_Mutex_Factory : public Mutex_Factory
+ {
+ public:
+ Mutex* make();
+ };
+}
+
+#endif