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authorlloyd <[email protected]>2012-09-09 20:42:39 +0000
committerlloyd <[email protected]>2012-09-09 20:42:39 +0000
commit04559cbc1f8969c623ba9f601ba7933f77cc9a97 (patch)
tree45b448baa943e879f35f1e5c02e7e3fd279345ad /src/tls/tls_server.h
parent9bc3561ef578dad00d8af8541e2003962ca1ae45 (diff)
Create the IO in Channel and then pass it down to new_handshake_state
as the logic is the same for both cases.
Diffstat (limited to 'src/tls/tls_server.h')
-rw-r--r--src/tls/tls_server.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tls/tls_server.h b/src/tls/tls_server.h
index 94127e0d0..761ff6028 100644
--- a/src/tls/tls_server.h
+++ b/src/tls/tls_server.h
@@ -59,7 +59,7 @@ class BOTAN_DLL Server : public Channel
Handshake_Type type,
const std::vector<byte>& contents) override;
- Handshake_State* new_handshake_state() override;
+ Handshake_State* new_handshake_state(Handshake_IO* io) override;
const Policy& m_policy;
Credentials_Manager& m_creds;