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authorlloyd <[email protected]>2012-08-06 15:59:50 +0000
committerlloyd <[email protected]>2012-08-06 15:59:50 +0000
commit5c35bdbb373a5db27299e64abf906409699a1adb (patch)
treece165aaeab3cb7792c896c239e9b36d1c80aca99 /src/tls/msg_server_hello.cpp
parent45f6afea689eba9a1d3cc3703c2b4250495d4b96 (diff)
Expose Handshake_Message as an API type.
Use override as appropriate in tls_messages.h Add a callback to Handshake_State which, if set, is called for each Handshake_Message& as it is received or sent. Not yet exposed at the application level. Use default values in client and server hellos to minimize the need for explicit settings in constructors.
Diffstat (limited to 'src/tls/msg_server_hello.cpp')
-rw-r--r--src/tls/msg_server_hello.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/tls/msg_server_hello.cpp b/src/tls/msg_server_hello.cpp
index 8d151b2b0..941fee8e4 100644
--- a/src/tls/msg_server_hello.cpp
+++ b/src/tls/msg_server_hello.cpp
@@ -55,10 +55,6 @@ Server_Hello::Server_Hello(Handshake_IO& io,
*/
Server_Hello::Server_Hello(const std::vector<byte>& buf)
{
- m_secure_renegotiation = false;
- m_supports_session_ticket = false;
- m_next_protocol = false;
-
if(buf.size() < 38)
throw Decoding_Error("Server_Hello: Packet corrupted");