diff options
author | lloyd <[email protected]> | 2010-09-13 15:54:50 +0000 |
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committer | lloyd <[email protected]> | 2010-09-13 15:54:50 +0000 |
commit | 36bfef27271eadffefbc6891a9d7fa7eed7b1e10 (patch) | |
tree | 81fe9b37bb580cedba5bb25ac04dfecdd36b18de /src/rng | |
parent | 4a7e9edcc92b08a285ea24549fd8c813d10b63b9 (diff) |
More vector->pointer conversion removals.
Add RandomNumberGenerator::random_vec, which takes an length n and
returns a new SecureVector with randomized contents of that size. This
nicely covers most of the cases where randomize was being called on a
vector, and is a little cleaner in the code as well, instead of
vec.resize(length);
rng.randomize(&vec[0], vec.size());
we just write
vec = rng.random_vec(length);
Diffstat (limited to 'src/rng')
-rw-r--r-- | src/rng/rng.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/rng/rng.h b/src/rng/rng.h index 687f98d13..e024eeb59 100644 --- a/src/rng/rng.h +++ b/src/rng/rng.h @@ -32,6 +32,13 @@ class BOTAN_DLL RandomNumberGenerator */ virtual void randomize(byte output[], u32bit length) = 0; + SecureVector<byte> random_vec(u32bit bytes) + { + SecureVector<byte> output(bytes); + randomize(&output[0], output.size()); + return output; + } + /** * Return a random byte * @return random byte |