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authorlloyd <[email protected]>2009-03-30 18:27:18 +0000
committerlloyd <[email protected]>2009-03-30 18:27:18 +0000
commit96d6eb6f29c55e16a37cf11899547886f735b065 (patch)
tree9f13901e9b44c98d58b2589c9b09c6a7443eb7cd /src/pk_pad/emsa2/emsa2.cpp
parent3cc3dd72c5f87b76852a55c1f2d1821dba967d8c (diff)
Thomas Moschny passed along a request from the Fedora packagers which came
up during the Fedora submission review, that each source file include some text about the license. One handy Perl script later and each file now has the line Distributed under the terms of the Botan license after the copyright notices. While I was in there modifying every file anyway, I also stripped out the remainder of the block comments (lots of astericks before and after the text); this is stylistic thing I picked up when I was first learning C++ but in retrospect it is not a good style as the structure makes it harder to modify comments (with the result that comments become fewer, shorter and are less likely to be updated, which are not good things).
Diffstat (limited to 'src/pk_pad/emsa2/emsa2.cpp')
-rw-r--r--src/pk_pad/emsa2/emsa2.cpp46
1 files changed, 24 insertions, 22 deletions
diff --git a/src/pk_pad/emsa2/emsa2.cpp b/src/pk_pad/emsa2/emsa2.cpp
index 5ecbf005c..168f9209e 100644
--- a/src/pk_pad/emsa2/emsa2.cpp
+++ b/src/pk_pad/emsa2/emsa2.cpp
@@ -1,7 +1,9 @@
-/*************************************************
-* EMSA2 Source File *
-* (C) 1999-2007 Jack Lloyd *
-*************************************************/
+/*
+* EMSA2
+* (C) 1999-2007 Jack Lloyd
+*
+* Distributed under the terms of the Botan license
+*/
#include <botan/emsa2.h>
#include <botan/hash_id.h>
@@ -10,9 +12,9 @@ namespace Botan {
namespace {
-/*************************************************
-* EMSA2 Encode Operation *
-*************************************************/
+/*
+* EMSA2 Encode Operation
+*/
SecureVector<byte> emsa2_encoding(const MemoryRegion<byte>& msg,
u32bit output_bits,
const MemoryRegion<byte>& empty_hash,
@@ -46,25 +48,25 @@ SecureVector<byte> emsa2_encoding(const MemoryRegion<byte>& msg,
}
-/*************************************************
-* EMSA2 Update Operation *
-*************************************************/
+/*
+* EMSA2 Update Operation
+*/
void EMSA2::update(const byte input[], u32bit length)
{
hash->update(input, length);
}
-/*************************************************
-* Return the raw (unencoded) data *
-*************************************************/
+/*
+* Return the raw (unencoded) data
+*/
SecureVector<byte> EMSA2::raw_data()
{
return hash->final();
}
-/*************************************************
-* EMSA2 Encode Operation *
-*************************************************/
+/*
+* EMSA2 Encode Operation
+*/
SecureVector<byte> EMSA2::encoding_of(const MemoryRegion<byte>& msg,
u32bit output_bits,
RandomNumberGenerator&)
@@ -72,9 +74,9 @@ SecureVector<byte> EMSA2::encoding_of(const MemoryRegion<byte>& msg,
return emsa2_encoding(msg, output_bits, empty_hash, hash_id);
}
-/*************************************************
-* EMSA2 Verify Operation *
-*************************************************/
+/*
+* EMSA2 Verify Operation
+*/
bool EMSA2::verify(const MemoryRegion<byte>& coded,
const MemoryRegion<byte>& raw,
u32bit key_bits) throw()
@@ -90,9 +92,9 @@ bool EMSA2::verify(const MemoryRegion<byte>& coded,
}
}
-/*************************************************
-* EMSA2 Constructor *
-*************************************************/
+/*
+* EMSA2 Constructor
+*/
EMSA2::EMSA2(HashFunction* hash_in) : hash(hash_in)
{
empty_hash = hash->final();