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authorlloyd <[email protected]>2008-11-12 20:03:19 +0000
committerlloyd <[email protected]>2008-11-12 20:03:19 +0000
commit6fae566aaa725f3a58413ff7adbcb55a04ac571b (patch)
treef14025c85dd52a4a21ce49941b23994873df6e3d /src/libstate/libstate.h
parent81ff0b8715fabb3014bab4216192330f1c85fffe (diff)
Library_State had two functions that did the same thing,
algo_factory and algorithm_factory. This is confusing so for consistency/simplicity, remove algo_factory, making algorithm_factory the function to call. In 1.7.14, several functions in lookup.h, including retrieve_block_cipher, retrieve_hash, etc were changed to accept a Library_State& reference. However it turns out with the modified design I've settled upon for 1.8 that it is not necessary to change those interfaces; instead they always refer to the global_state algorithm factory which is exactly the semantics one would expect/desire 99% of the time (and is source compatible with code written for 1.6, also a plus)
Diffstat (limited to 'src/libstate/libstate.h')
-rw-r--r--src/libstate/libstate.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/libstate/libstate.h b/src/libstate/libstate.h
index ac500b42f..53a70a636 100644
--- a/src/libstate/libstate.h
+++ b/src/libstate/libstate.h
@@ -27,8 +27,7 @@ class BOTAN_DLL Library_State
void initialize(bool thread_safe);
- Algorithm_Factory& algo_factory();
- Algorithm_Factory& algorithm_factory() { return algo_factory(); }
+ Algorithm_Factory& algorithm_factory();
void add_engine(class Engine*);