diff options
author | lloyd <[email protected]> | 2010-03-19 15:59:45 +0000 |
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committer | lloyd <[email protected]> | 2010-03-19 15:59:45 +0000 |
commit | 1418ba24b73b8d9e4af67950fee38a02e7f1ac75 (patch) | |
tree | feeb7add6cc5cd172579cb1326bfe3fcd6f4830e /src/libstate/info.txt | |
parent | 87cb43641ca7000b6d97dcb4d8a5e716a07fcf76 (diff) |
There are some nasty API problems that are caused by having to pass a
PRNG everywhere. The removal of the global PRNG was generated by a
desire to remove the global library state entirely. However the real
point of this was to remove the use of globally visible _mutable_
state; of the mutable state, the PRNG is probably the least important,
and the most useful to share. And it seems unlikely that thread
contention would be a major issue in the PRNG.
Add back a global PRNG to Library_State. Use lazy initialization, so
apps that don't ever use a PRNG don't need a seeding step. Then have
AutoSeeded_RNG call that global PRNG.
Offer once again
RandomNumberGenerator& Library_State::global_rng();
which returns a reference to the global PRNG.
This RNG object serializes access to itself with a mutex.
Remove the hack known as Blinding::choose_nonce, replace with using
the global PRNG to choose a blinding nonce
Diffstat (limited to 'src/libstate/info.txt')
-rw-r--r-- | src/libstate/info.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/libstate/info.txt b/src/libstate/info.txt index 3992d25bd..905675109 100644 --- a/src/libstate/info.txt +++ b/src/libstate/info.txt @@ -14,6 +14,7 @@ scan_name.h <source> get_enc.cpp init.cpp +global_rng.cpp libstate.cpp lookup.cpp policy.cpp @@ -29,6 +30,7 @@ def_engine engine filters hash +hmac kdf mac mode_pad @@ -38,6 +40,7 @@ pk_pad pubkey rng s2k +sha2 stream system_alloc </requires> |