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authorJack Lloyd <[email protected]>2016-12-11 15:28:38 -0500
committerJack Lloyd <[email protected]>2016-12-18 16:48:24 -0500
commitf3cb3edb512bdcab498d825886c3366c341b3f78 (patch)
tree645c73ec295a5a34f25d99903b6d9fa9751e86d3 /src/lib/tls/tls_handshake_io.h
parentc1dd21253c1f3188ff45d3ad47698efd08235ae8 (diff)
Convert to using standard uintN_t integer types
Renames a couple of functions for somewhat better name consistency, eg make_u32bit becomes make_uint32. The old typedefs remain for now since probably lots of application code uses them.
Diffstat (limited to 'src/lib/tls/tls_handshake_io.h')
-rw-r--r--src/lib/tls/tls_handshake_io.h112
1 files changed, 56 insertions, 56 deletions
diff --git a/src/lib/tls/tls_handshake_io.h b/src/lib/tls/tls_handshake_io.h
index 601ac41d9..a9453abcc 100644
--- a/src/lib/tls/tls_handshake_io.h
+++ b/src/lib/tls/tls_handshake_io.h
@@ -32,22 +32,22 @@ class Handshake_IO
public:
virtual Protocol_Version initial_record_version() const = 0;
- virtual std::vector<byte> send(const Handshake_Message& msg) = 0;
+ virtual std::vector<uint8_t> send(const Handshake_Message& msg) = 0;
virtual bool timeout_check() = 0;
- virtual std::vector<byte> format(
- const std::vector<byte>& handshake_msg,
+ virtual std::vector<uint8_t> format(
+ const std::vector<uint8_t>& handshake_msg,
Handshake_Type handshake_type) const = 0;
- virtual void add_record(const std::vector<byte>& record,
+ virtual void add_record(const std::vector<uint8_t>& record,
Record_Type type,
- u64bit sequence_number) = 0;
+ uint64_t sequence_number) = 0;
/**
* Returns (HANDSHAKE_NONE, std::vector<>()) if no message currently available
*/
- virtual std::pair<Handshake_Type, std::vector<byte>>
+ virtual std::pair<Handshake_Type, std::vector<uint8_t>>
get_next_record(bool expecting_ccs) = 0;
Handshake_IO() {}
@@ -65,7 +65,7 @@ class Handshake_IO
class Stream_Handshake_IO final : public Handshake_IO
{
public:
- typedef std::function<void (byte, const std::vector<byte>&)> writer_fn;
+ typedef std::function<void (uint8_t, const std::vector<uint8_t>&)> writer_fn;
explicit Stream_Handshake_IO(writer_fn writer) : m_send_hs(writer) {}
@@ -73,20 +73,20 @@ class Stream_Handshake_IO final : public Handshake_IO
bool timeout_check() override { return false; }
- std::vector<byte> send(const Handshake_Message& msg) override;
+ std::vector<uint8_t> send(const Handshake_Message& msg) override;
- std::vector<byte> format(
- const std::vector<byte>& handshake_msg,
+ std::vector<uint8_t> format(
+ const std::vector<uint8_t>& handshake_msg,
Handshake_Type handshake_type) const override;
- void add_record(const std::vector<byte>& record,
+ void add_record(const std::vector<uint8_t>& record,
Record_Type type,
- u64bit sequence_number) override;
+ uint64_t sequence_number) override;
- std::pair<Handshake_Type, std::vector<byte>>
+ std::pair<Handshake_Type, std::vector<uint8_t>>
get_next_record(bool expecting_ccs) override;
private:
- std::deque<byte> m_queue;
+ std::deque<uint8_t> m_queue;
writer_fn m_send_hs;
};
@@ -96,11 +96,11 @@ class Stream_Handshake_IO final : public Handshake_IO
class Datagram_Handshake_IO final : public Handshake_IO
{
public:
- typedef std::function<void (u16bit, byte, const std::vector<byte>&)> writer_fn;
+ typedef std::function<void (uint16_t, uint8_t, const std::vector<uint8_t>&)> writer_fn;
Datagram_Handshake_IO(writer_fn writer,
class Connection_Sequence_Numbers& seq,
- u16bit mtu, u64bit initial_timeout_ms, u64bit max_timeout_ms) :
+ uint16_t mtu, uint64_t initial_timeout_ms, uint64_t max_timeout_ms) :
m_seqs(seq),
m_flights(1),
m_initial_timeout(initial_timeout_ms),
@@ -113,96 +113,96 @@ class Datagram_Handshake_IO final : public Handshake_IO
bool timeout_check() override;
- std::vector<byte> send(const Handshake_Message& msg) override;
+ std::vector<uint8_t> send(const Handshake_Message& msg) override;
- std::vector<byte> format(
- const std::vector<byte>& handshake_msg,
+ std::vector<uint8_t> format(
+ const std::vector<uint8_t>& handshake_msg,
Handshake_Type handshake_type) const override;
- void add_record(const std::vector<byte>& record,
+ void add_record(const std::vector<uint8_t>& record,
Record_Type type,
- u64bit sequence_number) override;
+ uint64_t sequence_number) override;
- std::pair<Handshake_Type, std::vector<byte>>
+ std::pair<Handshake_Type, std::vector<uint8_t>>
get_next_record(bool expecting_ccs) override;
private:
void retransmit_flight(size_t flight);
void retransmit_last_flight();
- std::vector<byte> format_fragment(
- const byte fragment[],
+ std::vector<uint8_t> format_fragment(
+ const uint8_t fragment[],
size_t fragment_len,
- u16bit frag_offset,
- u16bit msg_len,
+ uint16_t frag_offset,
+ uint16_t msg_len,
Handshake_Type type,
- u16bit msg_sequence) const;
+ uint16_t msg_sequence) const;
- std::vector<byte> format_w_seq(
- const std::vector<byte>& handshake_msg,
+ std::vector<uint8_t> format_w_seq(
+ const std::vector<uint8_t>& handshake_msg,
Handshake_Type handshake_type,
- u16bit msg_sequence) const;
+ uint16_t msg_sequence) const;
- std::vector<byte> send_message(u16bit msg_seq, u16bit epoch,
+ std::vector<uint8_t> send_message(uint16_t msg_seq, uint16_t epoch,
Handshake_Type msg_type,
- const std::vector<byte>& msg);
+ const std::vector<uint8_t>& msg);
class Handshake_Reassembly
{
public:
- void add_fragment(const byte fragment[],
+ void add_fragment(const uint8_t fragment[],
size_t fragment_length,
size_t fragment_offset,
- u16bit epoch,
- byte msg_type,
+ uint16_t epoch,
+ uint8_t msg_type,
size_t msg_length);
bool complete() const;
- u16bit epoch() const { return m_epoch; }
+ uint16_t epoch() const { return m_epoch; }
- std::pair<Handshake_Type, std::vector<byte>> message() const;
+ std::pair<Handshake_Type, std::vector<uint8_t>> message() const;
private:
- byte m_msg_type = HANDSHAKE_NONE;
+ uint8_t m_msg_type = HANDSHAKE_NONE;
size_t m_msg_length = 0;
- u16bit m_epoch = 0;
+ uint16_t m_epoch = 0;
// vector<bool> m_seen;
- // vector<byte> m_fragments
- std::map<size_t, byte> m_fragments;
- std::vector<byte> m_message;
+ // vector<uint8_t> m_fragments
+ std::map<size_t, uint8_t> m_fragments;
+ std::vector<uint8_t> m_message;
};
struct Message_Info
{
- Message_Info(u16bit e, Handshake_Type mt, const std::vector<byte>& msg) :
+ Message_Info(uint16_t e, Handshake_Type mt, const std::vector<uint8_t>& msg) :
epoch(e), msg_type(mt), msg_bits(msg) {}
Message_Info(const Message_Info& other) = default;
Message_Info() : epoch(0xFFFF), msg_type(HANDSHAKE_NONE) {}
- u16bit epoch;
+ uint16_t epoch;
Handshake_Type msg_type;
- std::vector<byte> msg_bits;
+ std::vector<uint8_t> msg_bits;
};
class Connection_Sequence_Numbers& m_seqs;
- std::map<u16bit, Handshake_Reassembly> m_messages;
- std::set<u16bit> m_ccs_epochs;
- std::vector<std::vector<u16bit>> m_flights;
- std::map<u16bit, Message_Info> m_flight_data;
+ std::map<uint16_t, Handshake_Reassembly> m_messages;
+ std::set<uint16_t> m_ccs_epochs;
+ std::vector<std::vector<uint16_t>> m_flights;
+ std::map<uint16_t, Message_Info> m_flight_data;
- u64bit m_initial_timeout = 0;
- u64bit m_max_timeout = 0;
+ uint64_t m_initial_timeout = 0;
+ uint64_t m_max_timeout = 0;
- u64bit m_last_write = 0;
- u64bit m_next_timeout = 0;
+ uint64_t m_last_write = 0;
+ uint64_t m_next_timeout = 0;
- u16bit m_in_message_seq = 0;
- u16bit m_out_message_seq = 0;
+ uint16_t m_in_message_seq = 0;
+ uint16_t m_out_message_seq = 0;
writer_fn m_send_hs;
- u16bit m_mtu;
+ uint16_t m_mtu;
};
}