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authorlloyd <[email protected]>2008-10-13 18:40:19 +0000
committerlloyd <[email protected]>2008-10-13 18:40:19 +0000
commit0a8fe82af7a21ea7f7b4aea2edd333c275c8ac90 (patch)
treeccd6dea1a5085be9782f1f0b390c27312b090341 /src/core
parentd12628d4dc6b9f4d37b085bc5ddc89701e5db58c (diff)
Further Doxygen comments from InSiTo
Diffstat (limited to 'src/core')
-rw-r--r--src/core/base.h278
-rw-r--r--src/core/rng.h57
2 files changed, 298 insertions, 37 deletions
diff --git a/src/core/base.h b/src/core/base.h
index b05feaacb..3c569581f 100644
--- a/src/core/base.h
+++ b/src/core/base.h
@@ -16,39 +16,120 @@ namespace Botan {
*************************************************/
static const u32bit DEFAULT_BUFFERSIZE = BOTAN_DEFAULT_BUFFER_SIZE;
-/*************************************************
-* Symmetric Algorithm *
-*************************************************/
+/**
+* This class represents a symmetric algorithm object.
+*/
class BOTAN_DLL SymmetricAlgorithm
{
public:
- const u32bit MAXIMUM_KEYLENGTH, MINIMUM_KEYLENGTH, KEYLENGTH_MULTIPLE;
+ /**
+ * The maximum allowed key length.
+ */
+ const u32bit MAXIMUM_KEYLENGTH;
+
+ /**
+ * The minimal allowed key length.
+ */
+ const u32bit MINIMUM_KEYLENGTH;
+
+ /**
+ * A valid keylength is a multiple of this value.
+ */
+ const u32bit KEYLENGTH_MULTIPLE;
+
+ /**
+ * The name of the algorithm.
+ * @return the name of the algorithm
+ */
virtual std::string name() const = 0;
- void set_key(const SymmetricKey&) throw(Invalid_Key_Length);
- void set_key(const byte[], u32bit) throw(Invalid_Key_Length);
- bool valid_keylength(u32bit) const;
- SymmetricAlgorithm(u32bit, u32bit, u32bit);
+ /**
+ * Set the symmetric key of this object.
+ * @param key the SymmetricKey to be set.
+ */
+ void set_key(const SymmetricKey& key) throw(Invalid_Key_Length);
+
+ /**
+ * Set the symmetric key of this object.
+ * @param key the to be set as a byte array.
+ * @param the length of the byte array.
+ */
+ void set_key(const byte key[], u32bit length) throw(Invalid_Key_Length);
+
+ /**
+ * Check whether a given key length is valid for this algorithm.
+ * @param length the key length to be checked.
+ * @return true if the key length is valid.
+ */
+ bool valid_keylength(u32bit length) const;
+
+ /**
+ * Construct a SymmetricAlgorithm.
+ * @param key_min the minimum allowed key length
+ * @param key_max the maximum allowed key length
+ * @param key_mod any valid key length must be a multiple of this value
+ */
+ SymmetricAlgorithm(u32bit key_min, u32bit key_max, u32bit key_mod);
+
virtual ~SymmetricAlgorithm() {}
private:
virtual void key(const byte[], u32bit) = 0;
};
-/*************************************************
-* Block Cipher *
-*************************************************/
+/**
+* This class represents a block cipher object.
+*/
class BOTAN_DLL BlockCipher : public SymmetricAlgorithm
{
public:
+ /**
+ * The block size of this algorithm.
+ */
const u32bit BLOCK_SIZE;
+ /**
+ * Encrypt a block.
+ * @param in The plaintext block to be encrypted as a byte array.
+ * Must be of length BLOCK_SIZE.
+ * @param out The byte array designated to hold the encrypted block.
+ * Must be of length BLOCK_SIZE.
+ */
void encrypt(const byte in[], byte out[]) const { enc(in, out); }
+
+ /**
+ * Decrypt a block.
+ * @param in The ciphertext block to be decypted as a byte array.
+ * Must be of length BLOCK_SIZE.
+ * @param out The byte array designated to hold the decrypted block.
+ * Must be of length BLOCK_SIZE.
+ */
void decrypt(const byte in[], byte out[]) const { dec(in, out); }
+
+ /**
+ * Encrypt a block.
+ * @param in The plaintext block to be encrypted as a byte array.
+ * Must be of length BLOCK_SIZE. Will hold the result when the function
+ * has finished.
+ */
void encrypt(byte block[]) const { enc(block, block); }
+
+ /**
+ * Decrypt a block.
+ * @param in The ciphertext block to be decrypted as a byte array.
+ * Must be of length BLOCK_SIZE. Will hold the result when the function
+ * has finished.
+ */
void decrypt(byte block[]) const { dec(block, block); }
+ /**
+ * Get a new object representing the same algorithm as *this
+ */
virtual BlockCipher* clone() const = 0;
+
+ /**
+ * Zeroize internal state
+ */
virtual void clear() throw() = 0;
BlockCipher(u32bit, u32bit, u32bit = 0, u32bit = 1);
@@ -65,15 +146,58 @@ class BOTAN_DLL StreamCipher : public SymmetricAlgorithm
{
public:
const u32bit IV_LENGTH;
+
+ /**
+ * Encrypt a message.
+ * @param i the plaintext
+ * @param o the byte array to hold the output, i.e. the ciphertext
+ * @param len the length of both i and o
+ */
void encrypt(const byte i[], byte o[], u32bit len) { cipher(i, o, len); }
+
+ /**
+ * Decrypt a message.
+ * @param i the ciphertext to decrypt
+ * @param o the byte array to hold the output, i.e. the plaintext
+ * @param len the length of both i and o
+ */
void decrypt(const byte i[], byte o[], u32bit len) { cipher(i, o, len); }
+
+ /**
+ * Encrypt a message.
+ * @param in the plaintext as input, after the function has returned it will hold the ciphertext
+ * @param len the length of in
+ */
void encrypt(byte in[], u32bit len) { cipher(in, in, len); }
+
+ /**
+ * Decrypt a message.
+ * @param in the ciphertext as input, after the function has returned it will hold the plaintext
+ * @param len the length of in
+ */
void decrypt(byte in[], u32bit len) { cipher(in, in, len); }
- virtual void resync(const byte[], u32bit);
- virtual void seek(u32bit);
+ /**
+ * Resync the cipher using the IV
+ * @param iv the initialization vector
+ * @param iv_len the length of the IV in bytes
+ */
+ virtual void resync(const byte iv[], u32bit iv_len);
+ /**
+ * Seek ahead in the stream.
+ * @param len the length to seek ahead.
+ */
+ virtual void seek(u32bit len);
+
+ /**
+ * Get a new object representing the same algorithm as *this
+ */
virtual StreamCipher* clone() const = 0;
+
+ /**
+ * Zeroize internal state
+ */
virtual void clear() throw() = 0;
StreamCipher(u32bit, u32bit = 0, u32bit = 1, u32bit = 0);
@@ -82,22 +206,87 @@ class BOTAN_DLL StreamCipher : public SymmetricAlgorithm
virtual void cipher(const byte[], byte[], u32bit) = 0;
};
-/*************************************************
-* Buffered Computation *
-*************************************************/
+/**
+* This class represents any kind of computation which
+* uses an internal state,
+* such as hash functions.
+*/
class BOTAN_DLL BufferedComputation
{
public:
+
+ /**
+ * The length of the output of this function in bytes.
+ */
const u32bit OUTPUT_LENGTH;
- void update(const byte[], u32bit);
- void update(const MemoryRegion<byte>&);
+
+ /**
+ * Add new input to process.
+ * @param in the input to process as a byte array
+ * @param the length of the byte array
+ */
+ void update(const byte in[], u32bit length);
+
+ /**
+ * Add new input to process.
+ * @param in the input to process as a MemoryRegion
+ */
+ void update(const MemoryRegion<byte>& in);
+
+ /**
+ * Add new input to process.
+ * @param in the input to process as a std::string. Will be interpreted
+ * as a byte array based on
+ * the strings encoding.
+ */
void update(const std::string&);
- void update(byte);
+
+ /**
+ * Process a single byte.
+ * @param in the byte to process
+ */
+ void update(byte in);
+
+ /**
+ * Complete the computation and retrieve the
+ * final result.
+ * @param out The byte array to be filled with the result.
+ * Must be of length OUTPUT_LENGTH.
+ */
void final(byte out[]) { final_result(out); }
+
+ /**
+ * Complete the computation and retrieve the
+ * final result.
+ * @return a SecureVector holding the result
+ */
SecureVector<byte> final();
- SecureVector<byte> process(const byte[], u32bit);
- SecureVector<byte> process(const MemoryRegion<byte>&);
- SecureVector<byte> process(const std::string&);
+
+ /**
+ * Update and finalize computation. Does the same as calling update()
+ * and final() consecutively.
+ * @param in the input to process as a byte array
+ * @param length the length of the byte array
+ * @result the result of the call to final()
+ */
+ SecureVector<byte> process(const byte in[], u32bit length);
+
+ /**
+ * Update and finalize computation. Does the same as calling update()
+ * and final() consecutively.
+ * @param in the input to process
+ * @result the result of the call to final()
+ */
+ SecureVector<byte> process(const MemoryRegion<byte>& in);
+
+ /**
+ * Update and finalize computation. Does the same as calling update()
+ * and final() consecutively.
+ * @param in the input to process as a string
+ * @result the result of the call to final()
+ */
+ SecureVector<byte> process(const std::string& in);
+
BufferedComputation(u32bit);
virtual ~BufferedComputation() {}
private:
@@ -106,16 +295,31 @@ class BOTAN_DLL BufferedComputation
virtual void final_result(byte[]) = 0;
};
-/*************************************************
-* Hash Function *
-*************************************************/
+/**
+* This class represents hash function (message digest) objects.
+*/
class BOTAN_DLL HashFunction : public BufferedComputation
{
public:
+ /**
+ * The hash block size as defined for this algorithm.
+ */
const u32bit HASH_BLOCK_SIZE;
+ /**
+ * Get a new object representing the same algorithm as *this
+ */
virtual HashFunction* clone() const = 0;
+
+ /**
+ * Get the name of this algorithm.
+ * @return the name of this algorithm
+ */
virtual std::string name() const = 0;
+
+ /**
+ * Reset the internal state of this object.
+ */
virtual void clear() throw() = 0;
HashFunction(u32bit, u32bit = 0);
@@ -124,17 +328,35 @@ class BOTAN_DLL HashFunction : public BufferedComputation
HashFunction& operator=(const HashFunction&);
};
-/*************************************************
-* Message Authentication Code *
-*************************************************/
+/**
+* This class represents Message Authentication Code (MAC) objects.
+*/
class BOTAN_DLL MessageAuthenticationCode : public BufferedComputation,
public SymmetricAlgorithm
{
public:
+ /**
+ * Verify a MAC.
+ * @param in the MAC to verify as a byte array
+ * @param length the length of the byte array
+ * @return true if the MAC is valid, false otherwise
+ */
virtual bool verify_mac(const byte[], u32bit);
+ /**
+ * Get a new object representing the same algorithm as *this
+ */
virtual MessageAuthenticationCode* clone() const = 0;
+
+ /**
+ * Get the name of this algorithm.
+ * @return the name of this algorithm
+ */
virtual std::string name() const = 0;
+
+ /**
+ * Reset the internal state of this object.
+ */
virtual void clear() throw() = 0;
MessageAuthenticationCode(u32bit, u32bit, u32bit = 0, u32bit = 1);
diff --git a/src/core/rng.h b/src/core/rng.h
index d313ad028..d6d37a7a0 100644
--- a/src/core/rng.h
+++ b/src/core/rng.h
@@ -21,24 +21,63 @@ class BOTAN_DLL EntropySource
virtual ~EntropySource() {}
};
-/*************************************************
-* Random Number Generator *
-*************************************************/
+/**
+* This class represents a random number (RNG) generator object.
+*/
class BOTAN_DLL RandomNumberGenerator
{
public:
+ /**
+ * Create a seeded and active RNG object for general application use
+ */
static RandomNumberGenerator* make_rng();
- virtual void randomize(byte[], u32bit) = 0;
- virtual bool is_seeded() const = 0;
- virtual void clear() throw() = 0;
- virtual std::string name() const = 0;
+ /**
+ * Randomize a byte array.
+ * @param output the byte array to hold the random output.
+ * @param length the length of the byte array output.
+ */
+ virtual void randomize(byte output[], u32bit length) = 0;
+ /**
+ * Return a random byte
+ * @return random byte
+ */
byte next_byte();
+ /**
+ * Check whether this RNG is seeded.
+ * @return true if this RNG was already seeded, false otherwise.
+ */
+ virtual bool is_seeded() const { return true; }
+
+ /**
+ * Clear all internally held values of this RNG.
+ */
+ virtual void clear() throw() = 0;
+
+ /**
+ * Return the name of this object
+ */
+ virtual std::string name() const = 0;
+
+ /**
+ * Force a reseed of the PRNG
+ */
virtual void reseed() {}
- virtual void add_entropy_source(EntropySource*) = 0;
- virtual void add_entropy(const byte[], u32bit) = 0;
+
+ /**
+ * Add this entropy source to the RNG object
+ * @param source the entropy source which will be retained and used by RNG
+ */
+ virtual void add_entropy_source(EntropySource* source) = 0;
+
+ /**
+ * Add entropy to this RNG.
+ * @param in a byte array containg the entropy to be added
+ * @param length the length of the byte array in
+ */
+ virtual void add_entropy(const byte in[], u32bit length) = 0;
RandomNumberGenerator() {}
virtual ~RandomNumberGenerator() {}