diff options
author | lloyd <[email protected]> | 2008-10-13 18:40:19 +0000 |
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committer | lloyd <[email protected]> | 2008-10-13 18:40:19 +0000 |
commit | 0a8fe82af7a21ea7f7b4aea2edd333c275c8ac90 (patch) | |
tree | ccd6dea1a5085be9782f1f0b390c27312b090341 /src/core | |
parent | d12628d4dc6b9f4d37b085bc5ddc89701e5db58c (diff) |
Further Doxygen comments from InSiTo
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/base.h | 278 | ||||
-rw-r--r-- | src/core/rng.h | 57 |
2 files changed, 298 insertions, 37 deletions
diff --git a/src/core/base.h b/src/core/base.h index b05feaacb..3c569581f 100644 --- a/src/core/base.h +++ b/src/core/base.h @@ -16,39 +16,120 @@ namespace Botan { *************************************************/ static const u32bit DEFAULT_BUFFERSIZE = BOTAN_DEFAULT_BUFFER_SIZE; -/************************************************* -* Symmetric Algorithm * -*************************************************/ +/** +* This class represents a symmetric algorithm object. +*/ class BOTAN_DLL SymmetricAlgorithm { public: - const u32bit MAXIMUM_KEYLENGTH, MINIMUM_KEYLENGTH, KEYLENGTH_MULTIPLE; + /** + * The maximum allowed key length. + */ + const u32bit MAXIMUM_KEYLENGTH; + + /** + * The minimal allowed key length. + */ + const u32bit MINIMUM_KEYLENGTH; + + /** + * A valid keylength is a multiple of this value. + */ + const u32bit KEYLENGTH_MULTIPLE; + + /** + * The name of the algorithm. + * @return the name of the algorithm + */ virtual std::string name() const = 0; - void set_key(const SymmetricKey&) throw(Invalid_Key_Length); - void set_key(const byte[], u32bit) throw(Invalid_Key_Length); - bool valid_keylength(u32bit) const; - SymmetricAlgorithm(u32bit, u32bit, u32bit); + /** + * Set the symmetric key of this object. + * @param key the SymmetricKey to be set. + */ + void set_key(const SymmetricKey& key) throw(Invalid_Key_Length); + + /** + * Set the symmetric key of this object. + * @param key the to be set as a byte array. + * @param the length of the byte array. + */ + void set_key(const byte key[], u32bit length) throw(Invalid_Key_Length); + + /** + * Check whether a given key length is valid for this algorithm. + * @param length the key length to be checked. + * @return true if the key length is valid. + */ + bool valid_keylength(u32bit length) const; + + /** + * Construct a SymmetricAlgorithm. + * @param key_min the minimum allowed key length + * @param key_max the maximum allowed key length + * @param key_mod any valid key length must be a multiple of this value + */ + SymmetricAlgorithm(u32bit key_min, u32bit key_max, u32bit key_mod); + virtual ~SymmetricAlgorithm() {} private: virtual void key(const byte[], u32bit) = 0; }; -/************************************************* -* Block Cipher * -*************************************************/ +/** +* This class represents a block cipher object. +*/ class BOTAN_DLL BlockCipher : public SymmetricAlgorithm { public: + /** + * The block size of this algorithm. + */ const u32bit BLOCK_SIZE; + /** + * Encrypt a block. + * @param in The plaintext block to be encrypted as a byte array. + * Must be of length BLOCK_SIZE. + * @param out The byte array designated to hold the encrypted block. + * Must be of length BLOCK_SIZE. + */ void encrypt(const byte in[], byte out[]) const { enc(in, out); } + + /** + * Decrypt a block. + * @param in The ciphertext block to be decypted as a byte array. + * Must be of length BLOCK_SIZE. + * @param out The byte array designated to hold the decrypted block. + * Must be of length BLOCK_SIZE. + */ void decrypt(const byte in[], byte out[]) const { dec(in, out); } + + /** + * Encrypt a block. + * @param in The plaintext block to be encrypted as a byte array. + * Must be of length BLOCK_SIZE. Will hold the result when the function + * has finished. + */ void encrypt(byte block[]) const { enc(block, block); } + + /** + * Decrypt a block. + * @param in The ciphertext block to be decrypted as a byte array. + * Must be of length BLOCK_SIZE. Will hold the result when the function + * has finished. + */ void decrypt(byte block[]) const { dec(block, block); } + /** + * Get a new object representing the same algorithm as *this + */ virtual BlockCipher* clone() const = 0; + + /** + * Zeroize internal state + */ virtual void clear() throw() = 0; BlockCipher(u32bit, u32bit, u32bit = 0, u32bit = 1); @@ -65,15 +146,58 @@ class BOTAN_DLL StreamCipher : public SymmetricAlgorithm { public: const u32bit IV_LENGTH; + + /** + * Encrypt a message. + * @param i the plaintext + * @param o the byte array to hold the output, i.e. the ciphertext + * @param len the length of both i and o + */ void encrypt(const byte i[], byte o[], u32bit len) { cipher(i, o, len); } + + /** + * Decrypt a message. + * @param i the ciphertext to decrypt + * @param o the byte array to hold the output, i.e. the plaintext + * @param len the length of both i and o + */ void decrypt(const byte i[], byte o[], u32bit len) { cipher(i, o, len); } + + /** + * Encrypt a message. + * @param in the plaintext as input, after the function has returned it will hold the ciphertext + * @param len the length of in + */ void encrypt(byte in[], u32bit len) { cipher(in, in, len); } + + /** + * Decrypt a message. + * @param in the ciphertext as input, after the function has returned it will hold the plaintext + * @param len the length of in + */ void decrypt(byte in[], u32bit len) { cipher(in, in, len); } - virtual void resync(const byte[], u32bit); - virtual void seek(u32bit); + /** + * Resync the cipher using the IV + * @param iv the initialization vector + * @param iv_len the length of the IV in bytes + */ + virtual void resync(const byte iv[], u32bit iv_len); + /** + * Seek ahead in the stream. + * @param len the length to seek ahead. + */ + virtual void seek(u32bit len); + + /** + * Get a new object representing the same algorithm as *this + */ virtual StreamCipher* clone() const = 0; + + /** + * Zeroize internal state + */ virtual void clear() throw() = 0; StreamCipher(u32bit, u32bit = 0, u32bit = 1, u32bit = 0); @@ -82,22 +206,87 @@ class BOTAN_DLL StreamCipher : public SymmetricAlgorithm virtual void cipher(const byte[], byte[], u32bit) = 0; }; -/************************************************* -* Buffered Computation * -*************************************************/ +/** +* This class represents any kind of computation which +* uses an internal state, +* such as hash functions. +*/ class BOTAN_DLL BufferedComputation { public: + + /** + * The length of the output of this function in bytes. + */ const u32bit OUTPUT_LENGTH; - void update(const byte[], u32bit); - void update(const MemoryRegion<byte>&); + + /** + * Add new input to process. + * @param in the input to process as a byte array + * @param the length of the byte array + */ + void update(const byte in[], u32bit length); + + /** + * Add new input to process. + * @param in the input to process as a MemoryRegion + */ + void update(const MemoryRegion<byte>& in); + + /** + * Add new input to process. + * @param in the input to process as a std::string. Will be interpreted + * as a byte array based on + * the strings encoding. + */ void update(const std::string&); - void update(byte); + + /** + * Process a single byte. + * @param in the byte to process + */ + void update(byte in); + + /** + * Complete the computation and retrieve the + * final result. + * @param out The byte array to be filled with the result. + * Must be of length OUTPUT_LENGTH. + */ void final(byte out[]) { final_result(out); } + + /** + * Complete the computation and retrieve the + * final result. + * @return a SecureVector holding the result + */ SecureVector<byte> final(); - SecureVector<byte> process(const byte[], u32bit); - SecureVector<byte> process(const MemoryRegion<byte>&); - SecureVector<byte> process(const std::string&); + + /** + * Update and finalize computation. Does the same as calling update() + * and final() consecutively. + * @param in the input to process as a byte array + * @param length the length of the byte array + * @result the result of the call to final() + */ + SecureVector<byte> process(const byte in[], u32bit length); + + /** + * Update and finalize computation. Does the same as calling update() + * and final() consecutively. + * @param in the input to process + * @result the result of the call to final() + */ + SecureVector<byte> process(const MemoryRegion<byte>& in); + + /** + * Update and finalize computation. Does the same as calling update() + * and final() consecutively. + * @param in the input to process as a string + * @result the result of the call to final() + */ + SecureVector<byte> process(const std::string& in); + BufferedComputation(u32bit); virtual ~BufferedComputation() {} private: @@ -106,16 +295,31 @@ class BOTAN_DLL BufferedComputation virtual void final_result(byte[]) = 0; }; -/************************************************* -* Hash Function * -*************************************************/ +/** +* This class represents hash function (message digest) objects. +*/ class BOTAN_DLL HashFunction : public BufferedComputation { public: + /** + * The hash block size as defined for this algorithm. + */ const u32bit HASH_BLOCK_SIZE; + /** + * Get a new object representing the same algorithm as *this + */ virtual HashFunction* clone() const = 0; + + /** + * Get the name of this algorithm. + * @return the name of this algorithm + */ virtual std::string name() const = 0; + + /** + * Reset the internal state of this object. + */ virtual void clear() throw() = 0; HashFunction(u32bit, u32bit = 0); @@ -124,17 +328,35 @@ class BOTAN_DLL HashFunction : public BufferedComputation HashFunction& operator=(const HashFunction&); }; -/************************************************* -* Message Authentication Code * -*************************************************/ +/** +* This class represents Message Authentication Code (MAC) objects. +*/ class BOTAN_DLL MessageAuthenticationCode : public BufferedComputation, public SymmetricAlgorithm { public: + /** + * Verify a MAC. + * @param in the MAC to verify as a byte array + * @param length the length of the byte array + * @return true if the MAC is valid, false otherwise + */ virtual bool verify_mac(const byte[], u32bit); + /** + * Get a new object representing the same algorithm as *this + */ virtual MessageAuthenticationCode* clone() const = 0; + + /** + * Get the name of this algorithm. + * @return the name of this algorithm + */ virtual std::string name() const = 0; + + /** + * Reset the internal state of this object. + */ virtual void clear() throw() = 0; MessageAuthenticationCode(u32bit, u32bit, u32bit = 0, u32bit = 1); diff --git a/src/core/rng.h b/src/core/rng.h index d313ad028..d6d37a7a0 100644 --- a/src/core/rng.h +++ b/src/core/rng.h @@ -21,24 +21,63 @@ class BOTAN_DLL EntropySource virtual ~EntropySource() {} }; -/************************************************* -* Random Number Generator * -*************************************************/ +/** +* This class represents a random number (RNG) generator object. +*/ class BOTAN_DLL RandomNumberGenerator { public: + /** + * Create a seeded and active RNG object for general application use + */ static RandomNumberGenerator* make_rng(); - virtual void randomize(byte[], u32bit) = 0; - virtual bool is_seeded() const = 0; - virtual void clear() throw() = 0; - virtual std::string name() const = 0; + /** + * Randomize a byte array. + * @param output the byte array to hold the random output. + * @param length the length of the byte array output. + */ + virtual void randomize(byte output[], u32bit length) = 0; + /** + * Return a random byte + * @return random byte + */ byte next_byte(); + /** + * Check whether this RNG is seeded. + * @return true if this RNG was already seeded, false otherwise. + */ + virtual bool is_seeded() const { return true; } + + /** + * Clear all internally held values of this RNG. + */ + virtual void clear() throw() = 0; + + /** + * Return the name of this object + */ + virtual std::string name() const = 0; + + /** + * Force a reseed of the PRNG + */ virtual void reseed() {} - virtual void add_entropy_source(EntropySource*) = 0; - virtual void add_entropy(const byte[], u32bit) = 0; + + /** + * Add this entropy source to the RNG object + * @param source the entropy source which will be retained and used by RNG + */ + virtual void add_entropy_source(EntropySource* source) = 0; + + /** + * Add entropy to this RNG. + * @param in a byte array containg the entropy to be added + * @param length the length of the byte array in + */ + virtual void add_entropy(const byte in[], u32bit length) = 0; RandomNumberGenerator() {} virtual ~RandomNumberGenerator() {} |