diff options
author | lloyd <[email protected]> | 2008-09-30 04:46:32 +0000 |
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committer | lloyd <[email protected]> | 2008-09-30 04:46:32 +0000 |
commit | 42e3fe73cb63fe92510964d60bfccded65d08c36 (patch) | |
tree | fb77293dfc71b386da6da4fe0f92676b53afc02b /src/core/mem_pool.cpp | |
parent | bd2abf83b8ae1b93f2c8e1875873c1cab9c1e18e (diff) |
Move allocator base code into core/, alloc_mmap to alloc/
Diffstat (limited to 'src/core/mem_pool.cpp')
-rw-r--r-- | src/core/mem_pool.cpp | 260 |
1 files changed, 260 insertions, 0 deletions
diff --git a/src/core/mem_pool.cpp b/src/core/mem_pool.cpp new file mode 100644 index 000000000..c99d627ad --- /dev/null +++ b/src/core/mem_pool.cpp @@ -0,0 +1,260 @@ +/************************************************* +* Pooling Allocator Source File * +* (C) 1999-2008 Jack Lloyd * +* 2005 Matthew Gregan * +* 2005-2006 Matt Johnston * +*************************************************/ + +#include <botan/mem_pool.h> +#include <botan/util.h> +#include <botan/mem_ops.h> +#include <algorithm> +#include <exception> + +namespace Botan { + +namespace { + +/************************************************* +* Memory Allocation Exception * +*************************************************/ +struct Memory_Exhaustion : public std::bad_alloc + { + const char* what() const throw() + { return "Ran out of memory, allocation failed"; } + }; + +} + +/************************************************* +* Memory_Block Constructor * +*************************************************/ +Pooling_Allocator::Memory_Block::Memory_Block(void* buf) + { + buffer = static_cast<byte*>(buf); + bitmap = 0; + buffer_end = buffer + (BLOCK_SIZE * BITMAP_SIZE); + } + +/************************************************* +* See if ptr is contained by this block * +*************************************************/ +bool Pooling_Allocator::Memory_Block::contains(void* ptr, + u32bit length) const throw() + { + return ((buffer <= ptr) && + (buffer_end >= static_cast<byte*>(ptr) + length * BLOCK_SIZE)); + } + +/************************************************* +* Allocate some memory, if possible * +*************************************************/ +byte* Pooling_Allocator::Memory_Block::alloc(u32bit n) throw() + { + if(n == 0 || n > BITMAP_SIZE) + return 0; + + if(n == BITMAP_SIZE) + { + if(bitmap) + return 0; + else + { + bitmap = ~bitmap; + return buffer; + } + } + + bitmap_type mask = (static_cast<bitmap_type>(1) << n) - 1; + u32bit offset = 0; + + while(bitmap & mask) + { + mask <<= 1; + ++offset; + + if((bitmap & mask) == 0) + break; + if(mask >> 63) + break; + } + + if(bitmap & mask) + return 0; + + bitmap |= mask; + return buffer + offset * BLOCK_SIZE; + } + +/************************************************* +* Mark this memory as free, if we own it * +*************************************************/ +void Pooling_Allocator::Memory_Block::free(void* ptr, u32bit blocks) throw() + { + clear_mem(static_cast<byte*>(ptr), blocks * BLOCK_SIZE); + + const u32bit offset = (static_cast<byte*>(ptr) - buffer) / BLOCK_SIZE; + + if(offset == 0 && blocks == BITMAP_SIZE) + bitmap = ~bitmap; + else + { + for(u32bit j = 0; j != blocks; ++j) + bitmap &= ~(static_cast<bitmap_type>(1) << (j+offset)); + } + } + +/************************************************* +* Pooling_Allocator Constructor * +*************************************************/ +Pooling_Allocator::Pooling_Allocator(Mutex* m) : mutex(m) + { + last_used = blocks.begin(); + } + +/************************************************* +* Pooling_Allocator Destructor * +*************************************************/ +Pooling_Allocator::~Pooling_Allocator() + { + delete mutex; + if(blocks.size()) + throw Invalid_State("Pooling_Allocator: Never released memory"); + } + +/************************************************* +* Free all remaining memory * +*************************************************/ +void Pooling_Allocator::destroy() + { + Mutex_Holder lock(mutex); + + blocks.clear(); + + for(u32bit j = 0; j != allocated.size(); ++j) + dealloc_block(allocated[j].first, allocated[j].second); + allocated.clear(); + } + +/************************************************* +* Allocation * +*************************************************/ +void* Pooling_Allocator::allocate(u32bit n) + { + const u32bit BITMAP_SIZE = Memory_Block::bitmap_size(); + const u32bit BLOCK_SIZE = Memory_Block::block_size(); + + Mutex_Holder lock(mutex); + + if(n <= BITMAP_SIZE * BLOCK_SIZE) + { + const u32bit block_no = round_up(n, BLOCK_SIZE) / BLOCK_SIZE; + + byte* mem = allocate_blocks(block_no); + if(mem) + return mem; + + get_more_core(PREF_SIZE); + + mem = allocate_blocks(block_no); + if(mem) + return mem; + + throw Memory_Exhaustion(); + } + + void* new_buf = alloc_block(n); + if(new_buf) + return new_buf; + + throw Memory_Exhaustion(); + } + +/************************************************* +* Deallocation * +*************************************************/ +void Pooling_Allocator::deallocate(void* ptr, u32bit n) + { + const u32bit BITMAP_SIZE = Memory_Block::bitmap_size(); + const u32bit BLOCK_SIZE = Memory_Block::block_size(); + + if(ptr == 0 && n == 0) + return; + + Mutex_Holder lock(mutex); + + if(n > BITMAP_SIZE * BLOCK_SIZE) + dealloc_block(ptr, n); + else + { + const u32bit block_no = round_up(n, BLOCK_SIZE) / BLOCK_SIZE; + + std::vector<Memory_Block>::iterator i = + std::lower_bound(blocks.begin(), blocks.end(), Memory_Block(ptr)); + + if(i == blocks.end() || !i->contains(ptr, block_no)) + throw Invalid_State("Pointer released to the wrong allocator"); + + i->free(ptr, block_no); + } + } + +/************************************************* +* Try to get some memory from an existing block * +*************************************************/ +byte* Pooling_Allocator::allocate_blocks(u32bit n) + { + if(blocks.empty()) + return 0; + + std::vector<Memory_Block>::iterator i = last_used; + + do + { + byte* mem = i->alloc(n); + if(mem) + { + last_used = i; + return mem; + } + + ++i; + if(i == blocks.end()) + i = blocks.begin(); + } + while(i != last_used); + + return 0; + } + +/************************************************* +* Allocate more memory for the pool * +*************************************************/ +void Pooling_Allocator::get_more_core(u32bit in_bytes) + { + const u32bit BITMAP_SIZE = Memory_Block::bitmap_size(); + const u32bit BLOCK_SIZE = Memory_Block::block_size(); + + const u32bit TOTAL_BLOCK_SIZE = BLOCK_SIZE * BITMAP_SIZE; + + const u32bit in_blocks = round_up(in_bytes, BLOCK_SIZE) / TOTAL_BLOCK_SIZE; + const u32bit to_allocate = in_blocks * TOTAL_BLOCK_SIZE; + + void* ptr = alloc_block(to_allocate); + if(ptr == 0) + throw Memory_Exhaustion(); + + allocated.push_back(std::make_pair(ptr, to_allocate)); + + for(u32bit j = 0; j != in_blocks; ++j) + { + byte* byte_ptr = static_cast<byte*>(ptr); + blocks.push_back(Memory_Block(byte_ptr + j * TOTAL_BLOCK_SIZE)); + } + + std::sort(blocks.begin(), blocks.end()); + last_used = std::lower_bound(blocks.begin(), blocks.end(), + Memory_Block(ptr)); + } + +} |