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authorlloyd <[email protected]>2008-09-28 22:14:54 +0000
committerlloyd <[email protected]>2008-09-28 22:14:54 +0000
commit31204986023619c385d378e79a6511bb81ef7b78 (patch)
treece272a6585dc070f750f6875b0450d53145b935d /src/codec
parent42c0fe76ab6d9625d0e51c68b8dd187322c991bd (diff)
Move almost all of the ASN.1, BER, and DER codec related code into new
module asn1 Move hex and base64 codecs into new codecs directory. Also move zlib and bzip2 to codecs from compress.
Diffstat (limited to 'src/codec')
-rw-r--r--src/codec/base64/base64.cpp225
-rw-r--r--src/codec/base64/base64.h60
-rw-r--r--src/codec/base64/modinfo.txt10
-rw-r--r--src/codec/bzip2/bzip2.cpp271
-rw-r--r--src/codec/bzip2/bzip2.h59
-rw-r--r--src/codec/bzip2/modinfo.txt17
-rw-r--r--src/codec/hex/hex.cpp188
-rw-r--r--src/codec/hex/hex.h64
-rw-r--r--src/codec/hex/modinfo.txt10
-rw-r--r--src/codec/zlib/modinfo.txt19
-rw-r--r--src/codec/zlib/zlib.cpp283
-rw-r--r--src/codec/zlib/zlib.h56
12 files changed, 1262 insertions, 0 deletions
diff --git a/src/codec/base64/base64.cpp b/src/codec/base64/base64.cpp
new file mode 100644
index 000000000..0e01d94f3
--- /dev/null
+++ b/src/codec/base64/base64.cpp
@@ -0,0 +1,225 @@
+/*************************************************
+* Base64 Encoder/Decoder Source File *
+* (C) 1999-2007 Jack Lloyd *
+*************************************************/
+
+#include <botan/base64.h>
+#include <botan/charset.h>
+#include <algorithm>
+
+namespace Botan {
+
+/*************************************************
+* Base64_Encoder Constructor *
+*************************************************/
+Base64_Encoder::Base64_Encoder(bool breaks, u32bit length, bool t_n) :
+ line_length(breaks ? length : 0), trailing_newline(t_n)
+ {
+ in.create(48);
+ out.create(4);
+
+ counter = position = 0;
+ }
+
+/*************************************************
+* Base64 Encoding Operation *
+*************************************************/
+void Base64_Encoder::encode(const byte in[3], byte out[4])
+ {
+ out[0] = BIN_TO_BASE64[((in[0] & 0xFC) >> 2)];
+ out[1] = BIN_TO_BASE64[((in[0] & 0x03) << 4) | (in[1] >> 4)];
+ out[2] = BIN_TO_BASE64[((in[1] & 0x0F) << 2) | (in[2] >> 6)];
+ out[3] = BIN_TO_BASE64[((in[2] & 0x3F) )];
+ }
+
+/*************************************************
+* Encode and send a block *
+*************************************************/
+void Base64_Encoder::encode_and_send(const byte block[], u32bit length)
+ {
+ for(u32bit j = 0; j != length; j += 3)
+ {
+ encode(block + j, out);
+ do_output(out, 4);
+ }
+ }
+
+/*************************************************
+* Handle the output *
+*************************************************/
+void Base64_Encoder::do_output(const byte input[], u32bit length)
+ {
+ if(line_length == 0)
+ send(input, length);
+ else
+ {
+ u32bit remaining = length, offset = 0;
+ while(remaining)
+ {
+ u32bit sent = std::min(line_length - counter, remaining);
+ send(input + offset, sent);
+ counter += sent;
+ remaining -= sent;
+ offset += sent;
+ if(counter == line_length)
+ {
+ send('\n');
+ counter = 0;
+ }
+ }
+ }
+ }
+
+/*************************************************
+* Convert some data into Base64 *
+*************************************************/
+void Base64_Encoder::write(const byte input[], u32bit length)
+ {
+ in.copy(position, input, length);
+ if(position + length >= in.size())
+ {
+ encode_and_send(in, in.size());
+ input += (in.size() - position);
+ length -= (in.size() - position);
+ while(length >= in.size())
+ {
+ encode_and_send(input, in.size());
+ input += in.size();
+ length -= in.size();
+ }
+ in.copy(input, length);
+ position = 0;
+ }
+ position += length;
+ }
+
+/*************************************************
+* Flush buffers *
+*************************************************/
+void Base64_Encoder::end_msg()
+ {
+ u32bit start_of_last_block = 3 * (position / 3),
+ left_over = position % 3;
+ encode_and_send(in, start_of_last_block);
+
+ if(left_over)
+ {
+ SecureBuffer<byte, 3> remainder(in + start_of_last_block, left_over);
+
+ encode(remainder, out);
+
+ u32bit empty_bits = 8 * (3 - left_over), index = 4 - 1;
+ while(empty_bits >= 8)
+ {
+ out[index--] = '=';
+ empty_bits -= 6;
+ }
+
+ do_output(out, 4);
+ }
+
+ if(trailing_newline || (counter && line_length))
+ send('\n');
+
+ counter = position = 0;
+ }
+
+/*************************************************
+* Base64_Decoder Constructor *
+*************************************************/
+Base64_Decoder::Base64_Decoder(Decoder_Checking c) : checking(c)
+ {
+ in.create(48);
+ out.create(3);
+ position = 0;
+ }
+
+/*************************************************
+* Check if a character is a valid Base64 char *
+*************************************************/
+bool Base64_Decoder::is_valid(byte in)
+ {
+ return (BASE64_TO_BIN[in] != 0x80);
+ }
+
+/*************************************************
+* Base64 Decoding Operation *
+*************************************************/
+void Base64_Decoder::decode(const byte in[4], byte out[3])
+ {
+ out[0] = ((BASE64_TO_BIN[in[0]] << 2) | (BASE64_TO_BIN[in[1]] >> 4));
+ out[1] = ((BASE64_TO_BIN[in[1]] << 4) | (BASE64_TO_BIN[in[2]] >> 2));
+ out[2] = ((BASE64_TO_BIN[in[2]] << 6) | (BASE64_TO_BIN[in[3]]));
+ }
+
+/*************************************************
+* Decode and send a block *
+*************************************************/
+void Base64_Decoder::decode_and_send(const byte block[], u32bit length)
+ {
+ for(u32bit j = 0; j != length; j += 4)
+ {
+ decode(block + j, out);
+ send(out, 3);
+ }
+ }
+
+/*************************************************
+* Handle processing an invalid character *
+*************************************************/
+void Base64_Decoder::handle_bad_char(byte c)
+ {
+ if(c == '=' || checking == NONE)
+ return;
+
+ if((checking == IGNORE_WS) && Charset::is_space(c))
+ return;
+
+ throw Decoding_Error(
+ std::string("Base64_Decoder: Invalid base64 character '") +
+ static_cast<char>(c) + "'"
+ );
+ }
+
+/*************************************************
+* Convert some data from Base64 *
+*************************************************/
+void Base64_Decoder::write(const byte input[], u32bit length)
+ {
+ for(u32bit j = 0; j != length; ++j)
+ {
+ if(is_valid(input[j]))
+ in[position++] = input[j];
+ else
+ handle_bad_char(input[j]);
+
+ if(position == in.size())
+ {
+ decode_and_send(in, in.size());
+ position = 0;
+ }
+ }
+ }
+
+/*************************************************
+* Flush buffers *
+*************************************************/
+void Base64_Decoder::end_msg()
+ {
+ if(position != 0)
+ {
+ u32bit start_of_last_block = 4 * (position / 4),
+ left_over = position % 4;
+ decode_and_send(in, start_of_last_block);
+
+ if(left_over)
+ {
+ SecureBuffer<byte, 4> remainder(in + start_of_last_block, left_over);
+ decode(remainder, out);
+ send(out, ((left_over == 1) ? (1) : (left_over - 1)));
+ }
+ }
+ position = 0;
+ }
+
+}
diff --git a/src/codec/base64/base64.h b/src/codec/base64/base64.h
new file mode 100644
index 000000000..0003875a6
--- /dev/null
+++ b/src/codec/base64/base64.h
@@ -0,0 +1,60 @@
+/*************************************************
+* Base64 Encoder/Decoder Header File *
+* (C) 1999-2007 Jack Lloyd *
+*************************************************/
+
+#ifndef BOTAN_BASE64_H__
+#define BOTAN_BASE64_H__
+
+#include <botan/filter.h>
+#include <botan/enums.h>
+
+namespace Botan {
+
+/*************************************************
+* Base64 Encoder *
+*************************************************/
+class BOTAN_DLL Base64_Encoder : public Filter
+ {
+ public:
+ static void encode(const byte[3], byte[4]);
+
+ void write(const byte[], u32bit);
+ void end_msg();
+ Base64_Encoder(bool = false, u32bit = 72, bool = false);
+ private:
+ void encode_and_send(const byte[], u32bit);
+ void do_output(const byte[], u32bit);
+ static const byte BIN_TO_BASE64[64];
+
+ const u32bit line_length;
+ const bool trailing_newline;
+ SecureVector<byte> in, out;
+ u32bit position, counter;
+ };
+
+/*************************************************
+* Base64 Decoder *
+*************************************************/
+class BOTAN_DLL Base64_Decoder : public Filter
+ {
+ public:
+ static void decode(const byte[4], byte[3]);
+ static bool is_valid(byte);
+
+ void write(const byte[], u32bit);
+ void end_msg();
+ Base64_Decoder(Decoder_Checking = NONE);
+ private:
+ void decode_and_send(const byte[], u32bit);
+ void handle_bad_char(byte);
+ static const byte BASE64_TO_BIN[256];
+
+ const Decoder_Checking checking;
+ SecureVector<byte> in, out;
+ u32bit position;
+ };
+
+}
+
+#endif
diff --git a/src/codec/base64/modinfo.txt b/src/codec/base64/modinfo.txt
new file mode 100644
index 000000000..4e7b38584
--- /dev/null
+++ b/src/codec/base64/modinfo.txt
@@ -0,0 +1,10 @@
+realname "Base64 Codec"
+
+define BASE64_CODEC
+
+load_on auto
+
+<add>
+base64.cpp
+base64.h
+</add>
diff --git a/src/codec/bzip2/bzip2.cpp b/src/codec/bzip2/bzip2.cpp
new file mode 100644
index 000000000..712dacd7d
--- /dev/null
+++ b/src/codec/bzip2/bzip2.cpp
@@ -0,0 +1,271 @@
+/*************************************************
+* Bzip Compressor Source File *
+* (C) 2001 Peter J Jones *
+* 2001-2007 Jack Lloyd *
+* 2006 Matt Johnston *
+*************************************************/
+
+#include <botan/bzip2.h>
+#include <map>
+#include <cstring>
+#define BZ_NO_STDIO
+#include <bzlib.h>
+
+namespace Botan {
+
+namespace {
+
+/*************************************************
+* Allocation Information for Bzip *
+*************************************************/
+class Bzip_Alloc_Info
+ {
+ public:
+ std::map<void*, u32bit> current_allocs;
+ Allocator* alloc;
+
+ Bzip_Alloc_Info() { alloc = Allocator::get(false); }
+ };
+
+/*************************************************
+* Allocation Function for Bzip *
+*************************************************/
+void* bzip_malloc(void* info_ptr, int n, int size)
+ {
+ Bzip_Alloc_Info* info = static_cast<Bzip_Alloc_Info*>(info_ptr);
+ void* ptr = info->alloc->allocate(n * size);
+ info->current_allocs[ptr] = n * size;
+ return ptr;
+ }
+
+/*************************************************
+* Allocation Function for Bzip *
+*************************************************/
+void bzip_free(void* info_ptr, void* ptr)
+ {
+ Bzip_Alloc_Info* info = static_cast<Bzip_Alloc_Info*>(info_ptr);
+ std::map<void*, u32bit>::const_iterator i = info->current_allocs.find(ptr);
+ if(i == info->current_allocs.end())
+ throw Invalid_Argument("bzip_free: Got pointer not allocated by us");
+ info->alloc->deallocate(ptr, i->second);
+ }
+
+}
+
+/*************************************************
+* Wrapper Type for Bzip2 Stream *
+*************************************************/
+class Bzip_Stream
+ {
+ public:
+ bz_stream stream;
+
+ Bzip_Stream()
+ {
+ std::memset(&stream, 0, sizeof(bz_stream));
+ stream.bzalloc = bzip_malloc;
+ stream.bzfree = bzip_free;
+ stream.opaque = new Bzip_Alloc_Info;
+ }
+ ~Bzip_Stream()
+ {
+ Bzip_Alloc_Info* info = static_cast<Bzip_Alloc_Info*>(stream.opaque);
+ delete info;
+ std::memset(&stream, 0, sizeof(bz_stream));
+ }
+ };
+
+/*************************************************
+* Bzip_Compression Constructor *
+*************************************************/
+Bzip_Compression::Bzip_Compression(u32bit l) :
+ level((l >= 9) ? 9 : l), buffer(DEFAULT_BUFFERSIZE)
+ {
+ bz = 0;
+ }
+
+/*************************************************
+* Start Compressing with Bzip *
+*************************************************/
+void Bzip_Compression::start_msg()
+ {
+ clear();
+ bz = new Bzip_Stream;
+ if(BZ2_bzCompressInit(&(bz->stream), level, 0, 0) != BZ_OK)
+ throw Exception("Bzip_Compression: Memory allocation error");
+ }
+
+/*************************************************
+* Compress Input with Bzip *
+*************************************************/
+void Bzip_Compression::write(const byte input[], u32bit length)
+ {
+ bz->stream.next_in = reinterpret_cast<char*>(const_cast<byte*>(input));
+ bz->stream.avail_in = length;
+
+ while(bz->stream.avail_in != 0)
+ {
+ bz->stream.next_out = reinterpret_cast<char*>(buffer.begin());
+ bz->stream.avail_out = buffer.size();
+ BZ2_bzCompress(&(bz->stream), BZ_RUN);
+ send(buffer, buffer.size() - bz->stream.avail_out);
+ }
+ }
+
+/*************************************************
+* Finish Compressing with Bzip *
+*************************************************/
+void Bzip_Compression::end_msg()
+ {
+ bz->stream.next_in = 0;
+ bz->stream.avail_in = 0;
+
+ int rc = BZ_OK;
+ while(rc != BZ_STREAM_END)
+ {
+ bz->stream.next_out = reinterpret_cast<char*>(buffer.begin());
+ bz->stream.avail_out = buffer.size();
+ rc = BZ2_bzCompress(&(bz->stream), BZ_FINISH);
+ send(buffer, buffer.size() - bz->stream.avail_out);
+ }
+ clear();
+ }
+
+/*************************************************
+* Flush the Bzip Compressor *
+*************************************************/
+void Bzip_Compression::flush()
+ {
+ bz->stream.next_in = 0;
+ bz->stream.avail_in = 0;
+
+ int rc = BZ_OK;
+ while(rc != BZ_RUN_OK)
+ {
+ bz->stream.next_out = reinterpret_cast<char*>(buffer.begin());
+ bz->stream.avail_out = buffer.size();
+ rc = BZ2_bzCompress(&(bz->stream), BZ_FLUSH);
+ send(buffer, buffer.size() - bz->stream.avail_out);
+ }
+ }
+
+/*************************************************
+* Clean up Compression Context *
+*************************************************/
+void Bzip_Compression::clear()
+ {
+ if(!bz) return;
+ BZ2_bzCompressEnd(&(bz->stream));
+ delete bz;
+ bz = 0;
+ }
+
+/*************************************************
+* Bzip_Decompression Constructor *
+*************************************************/
+Bzip_Decompression::Bzip_Decompression(bool s) :
+ small_mem(s), buffer(DEFAULT_BUFFERSIZE)
+ {
+ no_writes = true;
+ bz = 0;
+ }
+
+/*************************************************
+* Decompress Input with Bzip *
+*************************************************/
+void Bzip_Decompression::write(const byte input_arr[], u32bit length)
+ {
+ if(length) no_writes = false;
+
+ char* input = reinterpret_cast<char*>(const_cast<byte*>(input_arr));
+
+ bz->stream.next_in = input;
+ bz->stream.avail_in = length;
+
+ while(bz->stream.avail_in != 0)
+ {
+ bz->stream.next_out = reinterpret_cast<char*>(buffer.begin());
+ bz->stream.avail_out = buffer.size();
+
+ int rc = BZ2_bzDecompress(&(bz->stream));
+
+ if(rc != BZ_OK && rc != BZ_STREAM_END)
+ {
+ clear();
+ if(rc == BZ_DATA_ERROR)
+ throw Decoding_Error("Bzip_Decompression: Data integrity error");
+ if(rc == BZ_DATA_ERROR_MAGIC)
+ throw Decoding_Error("Bzip_Decompression: Invalid input");
+ if(rc == BZ_MEM_ERROR)
+ throw Exception("Bzip_Decompression: Memory allocation error");
+ throw Exception("Bzip_Decompression: Unknown decompress error");
+ }
+
+ send(buffer, buffer.size() - bz->stream.avail_out);
+
+ if(rc == BZ_STREAM_END)
+ {
+ u32bit read_from_block = length - bz->stream.avail_in;
+ start_msg();
+ bz->stream.next_in = input + read_from_block;
+ bz->stream.avail_in = length - read_from_block;
+ input += read_from_block;
+ length -= read_from_block;
+ }
+ }
+ }
+
+/*************************************************
+* Start Decompressing with Bzip *
+*************************************************/
+void Bzip_Decompression::start_msg()
+ {
+ clear();
+ bz = new Bzip_Stream;
+
+ if(BZ2_bzDecompressInit(&(bz->stream), 0, small_mem) != BZ_OK)
+ throw Exception("Bzip_Decompression: Memory allocation error");
+
+ no_writes = true;
+ }
+
+/*************************************************
+* Finish Decompressing with Bzip *
+*************************************************/
+void Bzip_Decompression::end_msg()
+ {
+ if(no_writes) return;
+ bz->stream.next_in = 0;
+ bz->stream.avail_in = 0;
+
+ int rc = BZ_OK;
+ while(rc != BZ_STREAM_END)
+ {
+ bz->stream.next_out = reinterpret_cast<char*>(buffer.begin());
+ bz->stream.avail_out = buffer.size();
+ rc = BZ2_bzDecompress(&(bz->stream));
+
+ if(rc != BZ_OK && rc != BZ_STREAM_END)
+ {
+ clear();
+ throw Exception("Bzip_Decompression: Error finalizing decompression");
+ }
+
+ send(buffer, buffer.size() - bz->stream.avail_out);
+ }
+
+ clear();
+ }
+
+/*************************************************
+* Clean up Decompression Context *
+*************************************************/
+void Bzip_Decompression::clear()
+ {
+ if(!bz) return;
+ BZ2_bzDecompressEnd(&(bz->stream));
+ delete bz;
+ bz = 0;
+ }
+
+}
diff --git a/src/codec/bzip2/bzip2.h b/src/codec/bzip2/bzip2.h
new file mode 100644
index 000000000..1244924ca
--- /dev/null
+++ b/src/codec/bzip2/bzip2.h
@@ -0,0 +1,59 @@
+/*************************************************
+* Bzip Compressor Header File *
+* (C) 2001 Peter J Jones *
+* 2001-2007 Jack Lloyd *
+*************************************************/
+
+#ifndef BOTAN_BZIP2_H__
+#define BOTAN_BZIP2_H__
+
+#include <botan/filter.h>
+
+namespace Botan {
+
+/*************************************************
+* Bzip Compression Filter *
+*************************************************/
+class Bzip_Compression : public Filter
+ {
+ public:
+ void write(const byte input[], u32bit length);
+ void start_msg();
+ void end_msg();
+
+ void flush();
+
+ Bzip_Compression(u32bit = 9);
+ ~Bzip_Compression() { clear(); }
+ private:
+ void clear();
+
+ const u32bit level;
+ SecureVector<byte> buffer;
+ class Bzip_Stream* bz;
+ };
+
+/*************************************************
+* Bzip Decompression Filter *
+*************************************************/
+class Bzip_Decompression : public Filter
+ {
+ public:
+ void write(const byte input[], u32bit length);
+ void start_msg();
+ void end_msg();
+
+ Bzip_Decompression(bool = false);
+ ~Bzip_Decompression() { clear(); }
+ private:
+ void clear();
+
+ const bool small_mem;
+ SecureVector<byte> buffer;
+ class Bzip_Stream* bz;
+ bool no_writes;
+ };
+
+}
+
+#endif
diff --git a/src/codec/bzip2/modinfo.txt b/src/codec/bzip2/modinfo.txt
new file mode 100644
index 000000000..efedc097f
--- /dev/null
+++ b/src/codec/bzip2/modinfo.txt
@@ -0,0 +1,17 @@
+# This module was written by Peter J. Jones
+
+realname "Bzip2 Compressor"
+
+define COMPRESSOR_BZIP2
+modset compression
+
+load_on request
+
+<add>
+bzip2.h
+bzip2.cpp
+</add>
+
+<libs>
+all -> bz2
+</libs>
diff --git a/src/codec/hex/hex.cpp b/src/codec/hex/hex.cpp
new file mode 100644
index 000000000..afb082f76
--- /dev/null
+++ b/src/codec/hex/hex.cpp
@@ -0,0 +1,188 @@
+/*************************************************
+* Hex Encoder/Decoder Source File *
+* (C) 1999-2007 Jack Lloyd *
+*************************************************/
+
+#include <botan/hex.h>
+#include <botan/parsing.h>
+#include <botan/charset.h>
+#include <algorithm>
+
+namespace Botan {
+
+/*************************************************
+* Hex_Encoder Constructor *
+*************************************************/
+Hex_Encoder::Hex_Encoder(bool breaks, u32bit length, Case c) :
+ casing(c), line_length(breaks ? length : 0)
+ {
+ in.create(64);
+ out.create(2*in.size());
+ counter = position = 0;
+ }
+
+/*************************************************
+* Hex_Encoder Constructor *
+*************************************************/
+Hex_Encoder::Hex_Encoder(Case c) : casing(c), line_length(0)
+ {
+ in.create(64);
+ out.create(2*in.size());
+ counter = position = 0;
+ }
+
+/*************************************************
+* Hex Encoding Operation *
+*************************************************/
+void Hex_Encoder::encode(byte in, byte out[2], Hex_Encoder::Case casing)
+ {
+ const byte* BIN_TO_HEX = ((casing == Uppercase) ? BIN_TO_HEX_UPPER :
+ BIN_TO_HEX_LOWER);
+
+ out[0] = BIN_TO_HEX[((in >> 4) & 0x0F)];
+ out[1] = BIN_TO_HEX[((in ) & 0x0F)];
+ }
+
+/*************************************************
+* Encode and send a block *
+*************************************************/
+void Hex_Encoder::encode_and_send(const byte block[], u32bit length)
+ {
+ for(u32bit j = 0; j != length; ++j)
+ encode(block[j], out + 2*j, casing);
+
+ if(line_length == 0)
+ send(out, 2*length);
+ else
+ {
+ u32bit remaining = 2*length, offset = 0;
+ while(remaining)
+ {
+ u32bit sent = std::min(line_length - counter, remaining);
+ send(out + offset, sent);
+ counter += sent;
+ remaining -= sent;
+ offset += sent;
+ if(counter == line_length)
+ {
+ send('\n');
+ counter = 0;
+ }
+ }
+ }
+ }
+
+/*************************************************
+* Convert some data into hex format *
+*************************************************/
+void Hex_Encoder::write(const byte input[], u32bit length)
+ {
+ in.copy(position, input, length);
+ if(position + length >= in.size())
+ {
+ encode_and_send(in, in.size());
+ input += (in.size() - position);
+ length -= (in.size() - position);
+ while(length >= in.size())
+ {
+ encode_and_send(input, in.size());
+ input += in.size();
+ length -= in.size();
+ }
+ in.copy(input, length);
+ position = 0;
+ }
+ position += length;
+ }
+
+/*************************************************
+* Flush buffers *
+*************************************************/
+void Hex_Encoder::end_msg()
+ {
+ encode_and_send(in, position);
+ if(counter && line_length)
+ send('\n');
+ counter = position = 0;
+ }
+
+/*************************************************
+* Hex_Decoder Constructor *
+*************************************************/
+Hex_Decoder::Hex_Decoder(Decoder_Checking c) : checking(c)
+ {
+ in.create(64);
+ out.create(in.size() / 2);
+ position = 0;
+ }
+
+/*************************************************
+* Check if a character is a valid hex char *
+*************************************************/
+bool Hex_Decoder::is_valid(byte in)
+ {
+ return (HEX_TO_BIN[in] != 0x80);
+ }
+
+/*************************************************
+* Handle processing an invalid character *
+*************************************************/
+void Hex_Decoder::handle_bad_char(byte c)
+ {
+ if(checking == NONE)
+ return;
+
+ if((checking == IGNORE_WS) && Charset::is_space(c))
+ return;
+
+ throw Decoding_Error("Hex_Decoder: Invalid hex character: " +
+ to_string(c));
+ }
+
+/*************************************************
+* Hex Decoding Operation *
+*************************************************/
+byte Hex_Decoder::decode(const byte hex[2])
+ {
+ return ((HEX_TO_BIN[hex[0]] << 4) | HEX_TO_BIN[hex[1]]);
+ }
+
+/*************************************************
+* Decode and send a block *
+*************************************************/
+void Hex_Decoder::decode_and_send(const byte block[], u32bit length)
+ {
+ for(u32bit j = 0; j != length / 2; ++j)
+ out[j] = decode(block + 2*j);
+ send(out, length / 2);
+ }
+
+/*************************************************
+* Convert some data from hex format *
+*************************************************/
+void Hex_Decoder::write(const byte input[], u32bit length)
+ {
+ for(u32bit j = 0; j != length; ++j)
+ {
+ if(is_valid(input[j]))
+ in[position++] = input[j];
+ else
+ handle_bad_char(input[j]);
+ if(position == in.size())
+ {
+ decode_and_send(in, in.size());
+ position = 0;
+ }
+ }
+ }
+
+/*************************************************
+* Flush buffers *
+*************************************************/
+void Hex_Decoder::end_msg()
+ {
+ decode_and_send(in, position);
+ position = 0;
+ }
+
+}
diff --git a/src/codec/hex/hex.h b/src/codec/hex/hex.h
new file mode 100644
index 000000000..0ecddb588
--- /dev/null
+++ b/src/codec/hex/hex.h
@@ -0,0 +1,64 @@
+/*************************************************
+* Hex Encoder/Decoder Header File *
+* (C) 1999-2007 Jack Lloyd *
+*************************************************/
+
+#ifndef BOTAN_HEX_H__
+#define BOTAN_HEX_H__
+
+#include <botan/filter.h>
+#include <botan/enums.h>
+
+namespace Botan {
+
+/*************************************************
+* Hex Encoder *
+*************************************************/
+class BOTAN_DLL Hex_Encoder : public Filter
+ {
+ public:
+ enum Case { Uppercase, Lowercase };
+ static void encode(byte, byte[2], Case = Uppercase);
+
+ void write(const byte[], u32bit);
+ void end_msg();
+
+ Hex_Encoder(Case);
+ Hex_Encoder(bool = false, u32bit = 72, Case = Uppercase);
+ private:
+ void encode_and_send(const byte[], u32bit);
+ static const byte BIN_TO_HEX_UPPER[16];
+ static const byte BIN_TO_HEX_LOWER[16];
+
+ const Case casing;
+ const u32bit line_length;
+ SecureVector<byte> in, out;
+ u32bit position, counter;
+ };
+
+/*************************************************
+* Hex Decoder *
+*************************************************/
+class BOTAN_DLL Hex_Decoder : public Filter
+ {
+ public:
+ static byte decode(const byte[2]);
+ static bool is_valid(byte);
+
+ void write(const byte[], u32bit);
+ void end_msg();
+
+ Hex_Decoder(Decoder_Checking = NONE);
+ private:
+ void decode_and_send(const byte[], u32bit);
+ void handle_bad_char(byte);
+ static const byte HEX_TO_BIN[256];
+
+ const Decoder_Checking checking;
+ SecureVector<byte> in, out;
+ u32bit position;
+ };
+
+}
+
+#endif
diff --git a/src/codec/hex/modinfo.txt b/src/codec/hex/modinfo.txt
new file mode 100644
index 000000000..e0b07a552
--- /dev/null
+++ b/src/codec/hex/modinfo.txt
@@ -0,0 +1,10 @@
+realname "Hex Codec"
+
+define HEX_CODEC
+
+load_on auto
+
+<add>
+hex.cpp
+hex.h
+</add>
diff --git a/src/codec/zlib/modinfo.txt b/src/codec/zlib/modinfo.txt
new file mode 100644
index 000000000..c1f1f998c
--- /dev/null
+++ b/src/codec/zlib/modinfo.txt
@@ -0,0 +1,19 @@
+realname "Zlib Compressor"
+#realname "Zlib/Gzip Compressor"
+
+define COMPRESSOR_ZLIB
+#define COMPRESSOR_ZLIB,COMPRESSOR_GZIP
+
+load_on request
+modset compression
+
+<add>
+zlib.h
+zlib.cpp
+#gzip.h
+#gzip.cpp
+</add>
+
+<libs>
+all -> z
+</libs>
diff --git a/src/codec/zlib/zlib.cpp b/src/codec/zlib/zlib.cpp
new file mode 100644
index 000000000..36a9640e3
--- /dev/null
+++ b/src/codec/zlib/zlib.cpp
@@ -0,0 +1,283 @@
+/*************************************************
+* Zlib Compressor Source File *
+* (C) 2001 Peter J Jones *
+* 2001-2007 Jack Lloyd *
+* 2006 Matt Johnston *
+*************************************************/
+
+#include <botan/zlib.h>
+#include <cstring>
+#include <map>
+#include <zlib.h>
+
+namespace Botan {
+
+namespace {
+
+/*************************************************
+* Allocation Information for Zlib *
+*************************************************/
+class Zlib_Alloc_Info
+ {
+ public:
+ std::map<void*, u32bit> current_allocs;
+ Allocator* alloc;
+
+ Zlib_Alloc_Info() { alloc = Allocator::get(false); }
+ };
+
+/*************************************************
+* Allocation Function for Zlib *
+*************************************************/
+void* zlib_malloc(void* info_ptr, unsigned int n, unsigned int size)
+ {
+ Zlib_Alloc_Info* info = static_cast<Zlib_Alloc_Info*>(info_ptr);
+ void* ptr = info->alloc->allocate(n * size);
+ info->current_allocs[ptr] = n * size;
+ return ptr;
+ }
+
+/*************************************************
+* Allocation Function for Zlib *
+*************************************************/
+void zlib_free(void* info_ptr, void* ptr)
+ {
+ Zlib_Alloc_Info* info = static_cast<Zlib_Alloc_Info*>(info_ptr);
+ std::map<void*, u32bit>::const_iterator i = info->current_allocs.find(ptr);
+ if(i == info->current_allocs.end())
+ throw Invalid_Argument("zlib_free: Got pointer not allocated by us");
+ info->alloc->deallocate(ptr, i->second);
+ }
+
+}
+
+/*************************************************
+* Wrapper Type for Zlib z_stream *
+*************************************************/
+class Zlib_Stream
+ {
+ public:
+ z_stream stream;
+
+ Zlib_Stream()
+ {
+ std::memset(&stream, 0, sizeof(z_stream));
+ stream.zalloc = zlib_malloc;
+ stream.zfree = zlib_free;
+ stream.opaque = new Zlib_Alloc_Info;
+ }
+ ~Zlib_Stream()
+ {
+ Zlib_Alloc_Info* info = static_cast<Zlib_Alloc_Info*>(stream.opaque);
+ delete info;
+ std::memset(&stream, 0, sizeof(z_stream));
+ }
+ };
+
+/*************************************************
+* Zlib_Compression Constructor *
+*************************************************/
+Zlib_Compression::Zlib_Compression(u32bit l) :
+ level((l >= 9) ? 9 : l), buffer(DEFAULT_BUFFERSIZE)
+ {
+ zlib = 0;
+ }
+
+/*************************************************
+* Start Compressing with Zlib *
+*************************************************/
+void Zlib_Compression::start_msg()
+ {
+ clear();
+ zlib = new Zlib_Stream;
+ if(deflateInit(&(zlib->stream), level) != Z_OK)
+ throw Exception("Zlib_Compression: Memory allocation error");
+ }
+
+/*************************************************
+* Compress Input with Zlib *
+*************************************************/
+void Zlib_Compression::write(const byte input[], u32bit length)
+ {
+ zlib->stream.next_in = static_cast<Bytef*>(const_cast<byte*>(input));
+ zlib->stream.avail_in = length;
+
+ while(zlib->stream.avail_in != 0)
+ {
+ zlib->stream.next_out = static_cast<Bytef*>(buffer.begin());
+ zlib->stream.avail_out = buffer.size();
+ deflate(&(zlib->stream), Z_NO_FLUSH);
+ send(buffer.begin(), buffer.size() - zlib->stream.avail_out);
+ }
+ }
+
+/*************************************************
+* Finish Compressing with Zlib *
+*************************************************/
+void Zlib_Compression::end_msg()
+ {
+ zlib->stream.next_in = 0;
+ zlib->stream.avail_in = 0;
+
+ int rc = Z_OK;
+ while(rc != Z_STREAM_END)
+ {
+ zlib->stream.next_out = reinterpret_cast<Bytef*>(buffer.begin());
+ zlib->stream.avail_out = buffer.size();
+ rc = deflate(&(zlib->stream), Z_FINISH);
+ send(buffer.begin(), buffer.size() - zlib->stream.avail_out);
+ }
+ clear();
+ }
+
+/*************************************************
+* Flush the Zlib Compressor *
+*************************************************/
+void Zlib_Compression::flush()
+ {
+ zlib->stream.next_in = 0;
+ zlib->stream.avail_in = 0;
+
+ while(true)
+ {
+ zlib->stream.avail_out = buffer.size();
+
+ zlib->stream.next_out = reinterpret_cast<Bytef*>(buffer.begin());
+
+
+ deflate(&(zlib->stream), Z_FULL_FLUSH);
+ send(buffer.begin(), buffer.size() - zlib->stream.avail_out);
+ if(zlib->stream.avail_out == buffer.size()) break;
+ }
+ }
+
+/*************************************************
+* Clean up Compression Context *
+*************************************************/
+void Zlib_Compression::clear()
+ {
+ if(zlib)
+ {
+ deflateEnd(&(zlib->stream));
+ delete zlib;
+ zlib = 0;
+ }
+
+ buffer.clear();
+ }
+
+/*************************************************
+* Zlib_Decompression Constructor *
+*************************************************/
+Zlib_Decompression::Zlib_Decompression() : buffer(DEFAULT_BUFFERSIZE)
+ {
+ zlib = 0;
+ no_writes = true;
+ }
+
+/*************************************************
+* Start Decompressing with Zlib *
+*************************************************/
+void Zlib_Decompression::start_msg()
+ {
+ clear();
+ zlib = new Zlib_Stream;
+ if(inflateInit(&(zlib->stream)) != Z_OK)
+ throw Exception("Zlib_Decompression: Memory allocation error");
+ }
+
+/*************************************************
+* Decompress Input with Zlib *
+*************************************************/
+void Zlib_Decompression::write(const byte input_arr[], u32bit length)
+ {
+ if(length) no_writes = false;
+
+ // non-const needed by zlib api :(
+ Bytef* input = reinterpret_cast<Bytef*>(const_cast<byte*>(input_arr));
+
+ zlib->stream.next_in = input;
+ zlib->stream.avail_in = length;
+
+ while(zlib->stream.avail_in != 0)
+ {
+ zlib->stream.next_out = reinterpret_cast<Bytef*>(buffer.begin());
+ zlib->stream.avail_out = buffer.size();
+
+ int rc = inflate(&(zlib->stream), Z_SYNC_FLUSH);
+
+ if(rc != Z_OK && rc != Z_STREAM_END)
+ {
+ clear();
+ if(rc == Z_DATA_ERROR)
+ throw Decoding_Error("Zlib_Decompression: Data integrity error");
+ if(rc == Z_NEED_DICT)
+ throw Decoding_Error("Zlib_Decompression: Need preset dictionary");
+ if(rc == Z_MEM_ERROR)
+ throw Exception("Zlib_Decompression: Memory allocation error");
+ throw Exception("Zlib_Decompression: Unknown decompress error");
+ }
+
+ send(buffer.begin(), buffer.size() - zlib->stream.avail_out);
+
+ if(rc == Z_STREAM_END)
+ {
+ u32bit read_from_block = length - zlib->stream.avail_in;
+ start_msg();
+
+ zlib->stream.next_in = input + read_from_block;
+ zlib->stream.avail_in = length - read_from_block;
+
+ input += read_from_block;
+ length -= read_from_block;
+ }
+ }
+ }
+
+/*************************************************
+* Finish Decompressing with Zlib *
+*************************************************/
+void Zlib_Decompression::end_msg()
+ {
+ if(no_writes) return;
+ zlib->stream.next_in = 0;
+ zlib->stream.avail_in = 0;
+
+ int rc = Z_OK;
+
+ while(rc != Z_STREAM_END)
+ {
+ zlib->stream.next_out = reinterpret_cast<Bytef*>(buffer.begin());
+ zlib->stream.avail_out = buffer.size();
+ rc = inflate(&(zlib->stream), Z_SYNC_FLUSH);
+
+ if(rc != Z_OK && rc != Z_STREAM_END)
+ {
+ clear();
+ throw Exception("Zlib_Decompression: Error finalizing decompression");
+ }
+
+ send(buffer.begin(), buffer.size() - zlib->stream.avail_out);
+ }
+
+ clear();
+ }
+
+/*************************************************
+* Clean up Decompression Context *
+*************************************************/
+void Zlib_Decompression::clear()
+ {
+ no_writes = true;
+
+ if(zlib)
+ {
+ inflateEnd(&(zlib->stream));
+ delete zlib;
+ zlib = 0;
+ }
+
+ buffer.clear();
+ }
+
+}
diff --git a/src/codec/zlib/zlib.h b/src/codec/zlib/zlib.h
new file mode 100644
index 000000000..c3baea4ee
--- /dev/null
+++ b/src/codec/zlib/zlib.h
@@ -0,0 +1,56 @@
+/*************************************************
+* Zlib Compressor Header File *
+* (C) 2001 Peter J Jones *
+* 2001-2007 Jack Lloyd *
+*************************************************/
+
+#ifndef BOTAN_ZLIB_H__
+#define BOTAN_ZLIB_H__
+
+#include <botan/filter.h>
+
+namespace Botan {
+
+/*************************************************
+* Zlib Compression Filter *
+*************************************************/
+class Zlib_Compression : public Filter
+ {
+ public:
+ void write(const byte input[], u32bit length);
+ void start_msg();
+ void end_msg();
+
+ void flush();
+
+ Zlib_Compression(u32bit = 6);
+ ~Zlib_Compression() { clear(); }
+ private:
+ void clear();
+ const u32bit level;
+ SecureVector<byte> buffer;
+ class Zlib_Stream* zlib;
+ };
+
+/*************************************************
+* Zlib Decompression Filter *
+*************************************************/
+class Zlib_Decompression : public Filter
+ {
+ public:
+ void write(const byte input[], u32bit length);
+ void start_msg();
+ void end_msg();
+
+ Zlib_Decompression();
+ ~Zlib_Decompression() { clear(); }
+ private:
+ void clear();
+ SecureVector<byte> buffer;
+ class Zlib_Stream* zlib;
+ bool no_writes;
+ };
+
+}
+
+#endif