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authorlloyd <[email protected]>2010-10-13 13:09:56 +0000
committerlloyd <[email protected]>2010-10-13 13:09:56 +0000
commit55550067fd69850c767cc9800433e1eabfeb5da2 (patch)
tree80ccea320ba00be2f7942d88657937462a6b1f03 /src/block/serpent_simd
parent85a504e310666f270a3a67edf4cdac06c34c61b9 (diff)
Add a new subclass for BlockCipher BlockCipher_Fixed_Block_Size, which
sets the block size statically and also creates an enum with the size. Use the enum instead of calling block_size() where possible, since that uses two virtual function calls per block which is quite unfortunate. The real advantages here as compared to the previous version which kept the block size as a per-object u32bit: - The compiler can inline the constant as an immediate operand (previously it would load the value via an indirection on this) - Removes 32 bits per object overhead (except in cases with actually variable block sizes, which are very few and rarely used)
Diffstat (limited to 'src/block/serpent_simd')
-rw-r--r--src/block/serpent_simd/serp_simd.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/block/serpent_simd/serp_simd.cpp b/src/block/serpent_simd/serp_simd.cpp
index aef37cb99..babe68d40 100644
--- a/src/block/serpent_simd/serp_simd.cpp
+++ b/src/block/serpent_simd/serp_simd.cpp
@@ -185,8 +185,8 @@ void Serpent_SIMD::encrypt_n(const byte in[], byte out[], size_t blocks) const
while(blocks >= 4)
{
serpent_encrypt_4(in, out, KS);
- in += 4 * block_size();
- out += 4 * block_size();
+ in += 4 * BLOCK_SIZE;
+ out += 4 * BLOCK_SIZE;
blocks -= 4;
}
@@ -204,8 +204,8 @@ void Serpent_SIMD::decrypt_n(const byte in[], byte out[], size_t blocks) const
while(blocks >= 4)
{
serpent_decrypt_4(in, out, KS);
- in += 4 * block_size();
- out += 4 * block_size();
+ in += 4 * BLOCK_SIZE;
+ out += 4 * BLOCK_SIZE;
blocks -= 4;
}