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authorlloyd <[email protected]>2009-08-11 02:31:17 +0000
committerlloyd <[email protected]>2009-08-11 02:31:17 +0000
commitf51841ba5237952dda3e76df643d3ae13bed3df5 (patch)
tree7fd004a107bae55a5f87c4e8bc35b0012334b29b /src/block/serpent_ia32/serp_ia32.cpp
parent34eb8de4ed014ab8913bdb34b096d60880b1c14a (diff)
Change the BlockCipher interface to support multi-block encryption and
decryption. Currently only used for counter mode. Doesn't offer much advantage as-is (though might help slightly, in terms of cache effects), but allows for SIMD implementations to process multiple blocks in parallel when possible. Particularly thinking here of Serpent; TEA/XTEA also seem promising in this sense, as is Threefish once that is implemented as a standalone block cipher.
Diffstat (limited to 'src/block/serpent_ia32/serp_ia32.cpp')
-rw-r--r--src/block/serpent_ia32/serp_ia32.cpp18
1 files changed, 14 insertions, 4 deletions
diff --git a/src/block/serpent_ia32/serp_ia32.cpp b/src/block/serpent_ia32/serp_ia32.cpp
index 37dd4e637..997bec2fc 100644
--- a/src/block/serpent_ia32/serp_ia32.cpp
+++ b/src/block/serpent_ia32/serp_ia32.cpp
@@ -21,17 +21,27 @@ void botan_serpent_ia32_key_schedule(u32bit[140]);
/*
* Serpent Encryption
*/
-void Serpent_IA32::enc(const byte in[], byte out[]) const
+void Serpent_IA32::encrypt_n(const byte in[], byte out[], u32bit blocks) const
{
- botan_serpent_ia32_encrypt(in, out, round_key);
+ for(u32bit i = 0; i != blocks; ++i)
+ {
+ botan_serpent_ia32_encrypt(in, out, round_key);
+ in += BLOCK_SIZE;
+ out += BLOCK_SIZE;
+ }
}
/*
* Serpent Decryption
*/
-void Serpent_IA32::dec(const byte in[], byte out[]) const
+void Serpent_IA32::decrypt_n(const byte in[], byte out[], u32bit blocks) const
{
- botan_serpent_ia32_decrypt(in, out, round_key);
+ for(u32bit i = 0; i != blocks; ++i)
+ {
+ botan_serpent_ia32_decrypt(in, out, round_key);
+ in += BLOCK_SIZE;
+ out += BLOCK_SIZE;
+ }
}
/*