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authorlloyd <[email protected]>2011-07-05 20:45:23 +0000
committerlloyd <[email protected]>2011-07-05 20:45:23 +0000
commit1dbbec7519d75f7bc5b8fa23eb175c8a8f96a9b5 (patch)
tree4b2096bb10cd4de87fcd8aef7549e39cc1a0c95d /src/block/gost_28147/gost_28147.h
parentb16bd4ad156f954dbcd4299e298765eececac19d (diff)
The Algorithm_Factory has this logic on looking for an object:
- Check the cache; if found, return value - Populate cache, if the value is already there, delete the old object and save the new one. - Recheck the cache value Raja <[email protected]> pointed out on the list that this could race if multiple threads called a lookup function in close succession while the cache was cold. All of them would fail the lookup, then each of them would add it, but the values returned would be deleted by other threads. Instead, declare that first write wins. Then, the cache stays consistent even if there is a race, the only issue is an extra search and delete. Modify GOST and Skein, as their name() function did not roundtrip properly which caused failures otherwise.
Diffstat (limited to 'src/block/gost_28147/gost_28147.h')
-rw-r--r--src/block/gost_28147/gost_28147.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/block/gost_28147/gost_28147.h b/src/block/gost_28147/gost_28147.h
index 75ba74c44..bc26da774 100644
--- a/src/block/gost_28147/gost_28147.h
+++ b/src/block/gost_28147/gost_28147.h
@@ -57,7 +57,7 @@ class BOTAN_DLL GOST_28147_89 : public Block_Cipher_Fixed_Params<8, 32>
void clear() { zeroise(EK); }
- std::string name() const { return "GOST-28147-89"; }
+ std::string name() const;
BlockCipher* clone() const { return new GOST_28147_89(SBOX); }
/**