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authorlloyd <[email protected]>2010-10-13 13:09:56 +0000
committerlloyd <[email protected]>2010-10-13 13:09:56 +0000
commit55550067fd69850c767cc9800433e1eabfeb5da2 (patch)
tree80ccea320ba00be2f7942d88657937462a6b1f03 /src/block/blowfish/blowfish.h
parent85a504e310666f270a3a67edf4cdac06c34c61b9 (diff)
Add a new subclass for BlockCipher BlockCipher_Fixed_Block_Size, which
sets the block size statically and also creates an enum with the size. Use the enum instead of calling block_size() where possible, since that uses two virtual function calls per block which is quite unfortunate. The real advantages here as compared to the previous version which kept the block size as a per-object u32bit: - The compiler can inline the constant as an immediate operand (previously it would load the value via an indirection on this) - Removes 32 bits per object overhead (except in cases with actually variable block sizes, which are very few and rarely used)
Diffstat (limited to 'src/block/blowfish/blowfish.h')
-rw-r--r--src/block/blowfish/blowfish.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/block/blowfish/blowfish.h b/src/block/blowfish/blowfish.h
index 4d39e9e58..c9bf8b2e0 100644
--- a/src/block/blowfish/blowfish.h
+++ b/src/block/blowfish/blowfish.h
@@ -15,7 +15,7 @@ namespace Botan {
/**
* Blowfish
*/
-class BOTAN_DLL Blowfish : public BlockCipher
+class BOTAN_DLL Blowfish : public BlockCipher_Fixed_Block_Size<8>
{
public:
void encrypt_n(const byte in[], byte out[], size_t blocks) const;
@@ -25,7 +25,7 @@ class BOTAN_DLL Blowfish : public BlockCipher
std::string name() const { return "Blowfish"; }
BlockCipher* clone() const { return new Blowfish; }
- Blowfish() : BlockCipher(8, 1, 56), S(1024), P(18) {}
+ Blowfish() : BlockCipher_Fixed_Block_Size(1, 56), S(1024), P(18) {}
private:
void key_schedule(const byte[], size_t);
void generate_sbox(MemoryRegion<u32bit>& box,