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authorlloyd <[email protected]>2006-06-26 13:30:05 +0000
committerlloyd <[email protected]>2006-06-26 13:30:05 +0000
commit864dcbc7b49d8e57b57af594b88f3853523b74da (patch)
tree29e6ff17688c9b5266ecce25320cf13f25711a22 /include/libstate.h
parentec036e15f63507286d54df7a02a6e5e28aeaff03 (diff)
Various changes to how library initialization occurs, though I'm still
not completely happy with it.
Diffstat (limited to 'include/libstate.h')
-rw-r--r--include/libstate.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/libstate.h b/include/libstate.h
index b2879c7d9..6b4c2cac1 100644
--- a/include/libstate.h
+++ b/include/libstate.h
@@ -31,7 +31,7 @@ class Library_State
friend class Engine_Iterator;
Allocator* get_allocator(const std::string& = "") const;
- void add_allocator(Allocator*);
+ void add_allocator(Allocator*, bool = false);
void set_prng(RandomNumberGenerator*);
void randomize(byte[], u32bit);