diff options
author | lloyd <[email protected]> | 2006-05-18 18:33:19 +0000 |
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committer | lloyd <[email protected]> | 2006-05-18 18:33:19 +0000 |
commit | a2c99d3270eb73ef2db5704fc54356c6b75096f8 (patch) | |
tree | ad3d6c4fcc8dd0f403f8105598943616246fe172 /include/libstate.h |
Initial checkin1.5.6
Diffstat (limited to 'include/libstate.h')
-rw-r--r-- | include/libstate.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/include/libstate.h b/include/libstate.h new file mode 100644 index 000000000..340644502 --- /dev/null +++ b/include/libstate.h @@ -0,0 +1,84 @@ +/************************************************* +* Library Internal/Global State Header File * +* (C) 1999-2006 The Botan Project * +*************************************************/ + +#ifndef BOTAN_LIB_STATE_H__ +#define BOTAN_LIB_STATE_H__ + +#include <botan/base.h> +#include <string> +#include <vector> +#include <map> + +namespace Botan { + +/************************************************* +* Global State Container Base * +*************************************************/ +class Library_State + { + public: + class Engine_Iterator + { + public: + class Engine* next(); + Engine_Iterator(const Library_State& l) : lib(l) { n = 0; } + private: + const Library_State& lib; + u32bit n; + }; + friend class Engine_Iterator; + + Allocator* get_allocator(const std::string& = "") const; + void add_allocator(const std::string&, Allocator*); + + void set_prng(RandomNumberGenerator*); + void randomize(byte[], u32bit); + void add_entropy_source(EntropySource*, bool = false); + void add_entropy(const byte[], u32bit); + void add_entropy(EntropySource&, bool); + u32bit seed_prng(bool, u32bit); + + u64bit system_clock() const; + + void set_option(const std::string&, const std::string&, + const std::string&, bool = true); + std::string get_option(const std::string&, const std::string&) const; + bool option_set(const std::string&, const std::string&) const; + + void add_engine(class Engine*); + + class Mutex* get_mutex(); + + Library_State(class Mutex_Factory*, class Timer*); + ~Library_State(); + private: + Library_State(const Library_State&) {} + Library_State& operator=(const Library_State&) { return (*this); } + + class Engine* get_engine_n(u32bit) const; + void set_default_policy(); + + class Mutex_Factory* mutex_factory; + class Timer* timer; + + std::map<std::string, class Mutex*> locks; + std::map<std::string, std::string> settings; + std::map<std::string, Allocator*> alloc_factory; + mutable Allocator* cached_default_allocator; + + RandomNumberGenerator* rng; + std::vector<EntropySource*> entropy_sources; + std::vector<class Engine*> engines; + }; + +/************************************************* +* Global State * +*************************************************/ +Library_State& global_state(); +void set_global_state(Library_State*); + +} + +#endif |