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authorJack Lloyd <[email protected]>2017-01-06 11:48:03 -0500
committerJack Lloyd <[email protected]>2017-01-06 11:48:03 -0500
commit11b357b343c7e10d693e3c77d3ba6b06c79e14f9 (patch)
tree5d00847bffcd59eaba37bc89af7b8c7aa59175f0 /doc/manual
parent0df6f8c66007f7eccccef088256175b920fa5a1f (diff)
parent309f9153831e07d726ceecf08c2d6cd3de372c11 (diff)
Merge GH #802 Update version to 2.0.0, change lib and include dir names
Diffstat (limited to 'doc/manual')
-rw-r--r--doc/manual/building.rst12
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/manual/building.rst b/doc/manual/building.rst
index c9e8a0bbd..5e09d1569 100644
--- a/doc/manual/building.rst
+++ b/doc/manual/building.rst
@@ -214,12 +214,12 @@ To compile for the iPhone Simulator, configure and make with::
Now create the universal binary and confirm the library is compiled
for all three architectures::
- $ xcrun --sdk iphoneos lipo -create -output libbotan-1.11.a \
- iphone-32/lib/libbotan-1.11.a \
- iphone-64/lib/libbotan-1.11.a \
- iphone-simulator/lib/libbotan-1.11.a
- $ xcrun --sdk iphoneos lipo -info libbotan-1.11.a
- Architectures in the fat file: libbotan-1.11.a are: armv7 x86_64 armv64
+ $ xcrun --sdk iphoneos lipo -create -output libbotan-2.a \
+ iphone-32/lib/libbotan-2.a \
+ iphone-64/lib/libbotan-2.a \
+ iphone-simulator/lib/libbotan-2.a
+ $ xcrun --sdk iphoneos lipo -info libbotan-2.a
+ Architectures in the fat file: libbotan-2.a are: armv7 x86_64 armv64
The resulting static library can be linked to your app in Xcode.