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author | lloyd <[email protected]> | 2011-04-15 15:09:31 +0000 |
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committer | lloyd <[email protected]> | 2011-04-15 15:09:31 +0000 |
commit | b375273d339022b96596e83c63dfae627d6663a8 (patch) | |
tree | 7c278277a688be3c108743764f6cd6f824698e1d /doc/firststep.txt | |
parent | 44ccb9945dcce1f4d5aafe73fac4150dbccc4bbc (diff) |
Some more cleanups and reorgs. Drop old InSiTo arch doc; was not at
all relevant to current state of botan.
Diffstat (limited to 'doc/firststep.txt')
-rw-r--r-- | doc/firststep.txt | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/doc/firststep.txt b/doc/firststep.txt new file mode 100644 index 000000000..0576e9c06 --- /dev/null +++ b/doc/firststep.txt @@ -0,0 +1,104 @@ + +Getting Started +======================================== + +All declarations in the library are contained within the namespace +``Botan``, so you need to either prefix types with ``Botan::`` or add +a ``using`` declaration in your code. All examples will assume a +``using`` declaration. + +All library headers are included like so:: + + #include <botan/botan.h> + +Initializing the Library +---------------------------------------- + +There is a set of core services that the library needs access to while +it is performing requests. To ensure these are set up, you must create +a ``LibraryInitializer`` object (usually called 'init' in Botan +example code; 'botan\_library' or 'botan\_init' may make more sense in +real applications) prior to making any calls to Botan. This object's +lifetime must exceed that of all other Botan objects your application +creates; for this reason the best place to create the +``LibraryInitializer`` is at the start of your ``main`` +function, since this guarantees that it will be created first and +destroyed last (via standard C++ RAII rules). The initializer does +things like setting up the memory allocation system and algorithm +lookup tables, finding out if there is a high resolution timer +available to use, and similar such matters. With no arguments, the +library is initialized with various default settings. So (unless you +are writing threaded code; see below), all you need is:: + + Botan::LibraryInitializer init; + +at the start of your ``main``. + +The constructor takes an optional string that specifies arguments. +Currently the only possible argument is "thread_safe", which must have +an boolean argument (for instance "thread_safe=false" or +"thread_safe=true"). If "thread_safe" is specified as true the library +will attempt to register a mutex type to properly guard access to +shared resources. However these locks do not protect individual Botan +objects: explicit locking must be used if you wish to share a single +object between threads. + +If you do not create a ``LibraryInitializer`` object, all library +operations will fail, because it will be unable to do basic things +like allocate memory or get random bits. You should never create more +than one ``LibraryInitializer``. + +Pitfalls +---------------------------------------- + +There are a few things to watch out for to prevent problems when using +the library. + +Never allocate any kind of Botan object globally. The problem with +doing this is that the constructor for such an object will be called +before the library is initialized. Many Botan objects will, in their +constructor, make one or more calls into the library global state +object. Access to this object is checked, so an exception should be +thrown (rather than a memory access violation or undetected +uninitialized object access). A rough equivalent that will work is to +keep a global pointer to the object, initializing it after creating +your ``LibraryInitializer``. Merely making the +``LibraryInitializer`` also global will probably not help, because +C++ does not make very strong guarantees about the order that such +objects will be created. + +The same rule applies for making sure the destructors of all your +Botan objects are called before the ``LibraryInitializer`` is +destroyed. This implies you can't have static variables that are Botan +objects inside functions or classes; in many C++ runtimes, these +objects will be destroyed after main has returned. + +The memory object classes (``MemoryRegion``, ``MemoryVector``, +``SecureVector``) are extremely primitive, and meant only for +secure storage of potentially sensitive data like keys. They do not +meet the requirements for an STL container object and you should not +try to use them with STL algorithms. For a general-purpose container, +use ``std::vector``. + +Use a ``try``/``catch`` block inside your ``main`` function, and catch +any ``std::exception`` throws (remember to catch by reference, as +``std::exception::what`` is polymorphic):: + + int main() + { + try + { + LibraryInitializer init; + + // ... + } + catch(std::exception& e) + { + std::cerr << e.what() << "\n"; + } + } + +This is not strictly required, but if you don't, and Botan throws an +exception, the runtime will call ``std::terminate``, which usually +calls ``abort`` or something like it, leaving you (or worse, a user of +your application) wondering what went wrong. |