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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="MetaDataViewModel.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// The Meta Data Tab
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrakeWPF.ViewModels
{
using Caliburn.Micro;
using HandBrakeWPF.Services.Encode.Model;
using HandBrakeWPF.Services.Encode.Model.Models;
using HandBrakeWPF.Services.Interfaces;
using HandBrakeWPF.Services.Presets.Model;
using HandBrakeWPF.Services.Scan.Model;
using HandBrakeWPF.ViewModels.Interfaces;
/// <summary>
/// The meta data view model.
/// </summary>
public class MetaDataViewModel : ViewModelBase, IMetaDataViewModel
{
private EncodeTask task;
private MetaData metaData;
/// <summary>
/// Initializes a new instance of the <see cref="MetaDataViewModel"/> class.
/// </summary>
/// <param name="windowManager">
/// The window Manager.
/// </param>
/// <param name="userSettingService">
/// The user Setting Service.
/// </param>
public MetaDataViewModel(IWindowManager windowManager, IUserSettingService userSettingService)
{
this.Task = new EncodeTask();
}
/// <summary>
/// The Current Job
/// </summary>
public EncodeTask Task
{
get
{
return this.task;
}
set
{
this.task = value;
if (this.task != null)
{
this.MetaData = this.task.MetaData;
}
this.NotifyOfPropertyChange(() => this.Task);
}
}
/// <summary>
/// Gets or sets the meta data.
/// </summary>
public MetaData MetaData
{
get
{
return this.metaData;
}
set
{
this.metaData = value;
this.NotifyOfPropertyChange(() => this.MetaData);
}
}
/// <summary>
/// Setup the window after a scan.
/// </summary>
/// <param name="source">
/// The source.
/// </param>
/// <param name="selectedTitle">
/// The selected title.
/// </param>
/// <param name="currentPreset">
/// The Current preset
/// </param>
/// <param name="encodeTask">
/// The task.
/// </param>
public void SetSource(Source source, Title selectedTitle, Preset currentPreset, EncodeTask encodeTask)
{
this.Task = encodeTask;
}
/// <summary>
/// Set the selected preset
/// </summary>
/// <param name="preset">
/// The preset.
/// </param>
/// <param name="encodeTask">
/// The task.
/// </param>
public void SetPreset(Preset preset, EncodeTask encodeTask)
{
this.Task = encodeTask;
}
/// <summary>
/// Update all the UI controls based on the encode task passed in.
/// </summary>
/// <param name="encodeTask">
/// The task.
/// </param>
public void UpdateTask(EncodeTask encodeTask)
{
this.Task = encodeTask;
}
}
}
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