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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="Portable.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// Defines the Portable type.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrakeWPF.Utilities
{
using System;
using System.Collections.Generic;
using System.IO;
/// <summary>
/// This class is responsible for reading the Portable.ini file that allows HandBrake to be run out of a directory.
/// </summary>
public class Portable
{
private static readonly string portableFile = Path.Combine(Environment.CurrentDirectory, "portable.ini");
private static Dictionary<string, string> keyPairs = new Dictionary<string, string>();
/// <summary>
/// Initializes a new instance of the <see cref="Portable"/> class.
/// </summary>
public static void Initialise()
{
if (!IsPortable())
{
return; // Nothing to do.
}
// Read the INI file
if (File.Exists(portableFile))
{
using (StreamReader fileReader = new StreamReader(portableFile))
{
string line;
while ((line = fileReader.ReadLine()) != null)
{
line = line.Trim();
if (line.StartsWith("#"))
{
continue; // Ignore Comments
}
string[] setting = line.Split('=');
if (setting.Length == 2)
{
keyPairs.Add(setting[0].Trim(), setting[1].Trim());
}
}
}
}
// Create any missing directories
if (!Directory.Exists(GetTempDirectory()))
{
Directory.CreateDirectory(GetTempDirectory());
}
if (!Directory.Exists(GetStorageDirectory()))
{
Directory.CreateDirectory(GetStorageDirectory());
}
// Setup environment variables for this instance.
Environment.SetEnvironmentVariable("TMP", GetTempDirectory());
}
/// <summary>
/// The is portable.
/// </summary>
/// <returns>
/// The <see cref="bool"/>.
/// </returns>
public static bool IsPortable()
{
if (!File.Exists(portableFile))
{
return false;
}
return true;
}
/// <summary>
/// The get config directory.
/// </summary>
/// <returns>
/// The <see cref="string"/>.
/// </returns>
public static string GetStorageDirectory()
{
// Default to App Data
string storagePath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
if (keyPairs.ContainsKey("storage.dir"))
{
string directory = keyPairs["storage.dir"];
// If "cwd", then treat that as Current Working Directory.
if (directory == "cwd")
{
storagePath = Path.Combine(Environment.CurrentDirectory, "storage");
}
// Otherwise, the users set directory.
if (!string.IsNullOrEmpty(directory) && directory != "cwd")
{
storagePath = directory;
}
}
// Return what path we figured out to use.
return storagePath;
}
public static bool IsUpdateCheckEnabled()
{
if (keyPairs.ContainsKey("update.check"))
{
string updateCheckEnabled = keyPairs["update.check"];
if (!string.IsNullOrEmpty(updateCheckEnabled) && updateCheckEnabled.Trim() == "true")
{
return true;
}
return false;
}
return true;
}
/// <summary>
/// The get temp directory.
/// </summary>
/// <returns>
/// The <see cref="string"/>.
/// </returns>
private static string GetTempDirectory()
{
if (keyPairs.ContainsKey("tmp.dir"))
{
string directory = keyPairs["tmp.dir"];
if (directory == "cwd")
{
return Path.Combine(Environment.CurrentDirectory, "tmp");
}
if (!string.IsNullOrEmpty(directory) && directory != "cwd")
{
return directory;
}
return null;
}
return null;
}
}
}
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