summaryrefslogtreecommitdiffstats
path: root/win/CS/HandBrakeWPF/Services/Scan/Model/Audio.cs
blob: ca2841bee87b999717109e19a74a4f76de52fc24 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="Audio.cs" company="HandBrake Project (http://handbrake.fr)">
//   This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
//   An object represending an AudioTrack associated with a Title, in a DVD
// </summary>
// --------------------------------------------------------------------------------------------------------------------

namespace HandBrakeWPF.Services.Scan.Model
{
    using System;

    /// <summary>
    /// An object represending an AudioTrack associated with a Title, in a DVD
    /// </summary>
    [Serializable]
    public class Audio
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="Audio"/> class.
        /// </summary>
        public Audio()
        {
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="Audio"/> class.
        /// </summary>
        /// <param name="trackNumber">
        /// The track number.
        /// </param>
        /// <param name="language">
        /// The language.
        /// </param>
        /// <param name="languageCode">
        /// The language code.
        /// </param>
        /// <param name="description">
        /// The description.
        /// </param>
        /// <param name="format">
        /// The format.
        /// </param>
        /// <param name="sampleRate">
        /// The sample rate.
        /// </param>
        /// <param name="bitrate">
        /// The bitrate.
        /// </param>
        /// <param name="channelLayout">
        /// The channel Layout.
        /// </param>
        public Audio(int trackNumber, string language, string languageCode, string description, string format, int sampleRate, int bitrate, int channelLayout)
        {
            this.ChannelLayout = channelLayout;
            this.TrackNumber = trackNumber;
            this.Language = language;
            this.LanguageCode = languageCode;
            this.Description = description;
            this.Format = format;
            this.SampleRate = sampleRate;
            this.Bitrate = bitrate;
        }

        /// <summary>
        /// Gets or sets The track number of this Audio Track
        /// </summary>
        public int TrackNumber { get; set; }

        /// <summary>
        /// Gets or sets The language (if detected) of this Audio Track
        /// </summary>
        public string Language { get; set; }

        /// <summary>
        /// Gets or sets LanguageCode.
        /// </summary>
        public string LanguageCode { get; set; }

        /// <summary>
        /// Gets or sets Description.
        /// </summary>
        public string Description { get; set; }

        /// <summary>
        /// Gets or sets The primary format of this Audio Track
        /// </summary>
        public string Format { get; set; }

        /// <summary>
        /// Gets or sets The frequency (in MHz) of this Audio Track
        /// </summary>
        public int SampleRate { get; set; }

        /// <summary>
        /// Gets or sets The bitrate (in kbps) of this Audio Track
        /// </summary>
        public int Bitrate { get; set; }

        /// <summary>
        /// Gets or sets the channel layout of the source track (mixdown)
        /// </summary>
        public int ChannelLayout { get; set; }

        /// <summary>
        /// Override of the ToString method to make this object easier to use in the UI
        /// </summary>
        /// <returns>A string formatted as: {track #} {language} ({format}) ({sub-format})</returns>
        public override string ToString()
        {
            if (this.Description == "None Found")
            {
                return this.Description;
            }

            return string.Format("{0} {1}", this.TrackNumber, this.Description);
        }

        /// <summary>
        /// The equals.
        /// </summary>
        /// <param name="other">
        /// The other.
        /// </param>
        /// <returns>
        /// The System.Boolean.
        /// </returns>
        public bool Equals(Audio other)
        {
            if (ReferenceEquals(null, other))
            {
                return false;
            }

            if (ReferenceEquals(this, other))
            {
                return true;
            }

            return other.TrackNumber == this.TrackNumber && object.Equals(other.Language, this.Language) && object.Equals(other.LanguageCode, this.LanguageCode) && object.Equals(other.Format, this.Format);
        }

        /// <summary>
        /// Determines whether the specified <see cref="T:System.Object"/> is equal to the current <see cref="T:System.Object"/>.
        /// </summary>
        /// <returns>
        /// true if the specified <see cref="T:System.Object"/> is equal to the current <see cref="T:System.Object"/>; otherwise, false.
        /// </returns>
        /// <param name="obj">The <see cref="T:System.Object"/> to compare with the current <see cref="T:System.Object"/>. </param><filterpriority>2</filterpriority>
        public override bool Equals(object obj)
        {
            if (ReferenceEquals(null, obj))
            {
                return false;
            }

            if (ReferenceEquals(this, obj))
            {
                return true;
            }

            if (obj.GetType() != typeof(Audio))
            {
                return false;
            }

            return this.Equals((Audio)obj);
        }

        /// <summary>
        /// Serves as a hash function for a particular type. 
        /// </summary>
        /// <returns>
        /// A hash code for the current <see cref="T:System.Object"/>.
        /// </returns>
        /// <filterpriority>2</filterpriority>
        public override int GetHashCode()
        {
            unchecked
            {
                int result = this.TrackNumber;
                result = (result * 397) ^ (this.Language != null ? this.Language.GetHashCode() : 0);
                result = (result * 397) ^ (this.LanguageCode != null ? this.LanguageCode.GetHashCode() : 0);
                result = (result * 397) ^ (this.Format != null ? this.Format.GetHashCode() : 0);
                return result;
            }
        }
    }
}