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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="DenoiseTune.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// Defines the DenoiseTune type.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrakeWPF.Services.Encode.Model.Models
{
using System.ComponentModel.DataAnnotations;
using HandBrake.ApplicationServices.Attributes;
/// <summary>
/// The denoise tune.
/// </summary>
public enum DenoiseTune
{
[Display(Name = "None")]
[ShortName("none")]
None = 0,
[Display(Name = "Film")]
[ShortName("film")]
Film,
[Display(Name = "Grain")]
[ShortName("grain")]
Grain,
[Display(Name = "High Motion")]
[ShortName("highmotion")]
HighMotion,
[Display(Name = "Animation")]
[ShortName("animation")]
Animation,
[Display(Name = "Tape")]
[ShortName("tape")]
Tape,
[Display(Name = "Sprite")]
[ShortName("sprite")]
Sprite,
}
}
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