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path: root/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs
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//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace HandBrakeWPF.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HandBrakeWPF.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copyright (C) 2003-2019 The HandBrake Team
        ///
        ///This program is free software; you can redistribute it and/or
        ///modify it under the terms of the GNU General Public License
        ///as published by the Free Software Foundation; either version 2
        ///of the License, or (at your option) any later version.
        ///
        ///This program is distributed in the hope that it will be useful,
        ///but WITHOUT ANY WARRANTY; without even the implied warranty of
        ///MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        ///GNU General Public License f [rest of string was truncated]&quot;;.
        /// </summary>
        public static string About_GPL {
            get {
                return ResourceManager.GetString("About_GPL", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to License: .
        /// </summary>
        public static string AboutView_License {
            get {
                return ResourceManager.GetString("AboutView_License", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Version: .
        /// </summary>
        public static string AboutView_Version {
            get {
                return ResourceManager.GetString("AboutView_Version", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You can optionally store a picture settings with this preset. There are 3 modes:
        ///
        ///None:  Picture settings are not stored in the preset. When loading a source, they will remain as-is within the bounds of the source resolution. This also affects Anamorphic, modulus, cropping etc.
        ///
        ///Custom: You can optionally set a Maximum width and Height. When doing this an encode will be less than or equal to these values. Keep Aspect Ratio will be automatically turned on.
        ///
        ///Source Maximum:  Always encode at the sources [rest of string was truncated]&quot;;.
        /// </summary>
        public static string AddPreset_PictureSizeMode {
            get {
                return ResourceManager.GetString("AddPreset_PictureSizeMode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to -- Add New Category --.
        /// </summary>
        public static string AddPresetView_AddNewCategory {
            get {
                return ResourceManager.GetString("AddPresetView_AddNewCategory", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add Preset.
        /// </summary>
        public static string AddPresetView_AddPreset {
            get {
                return ResourceManager.GetString("AddPresetView_AddPreset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Category:.
        /// </summary>
        public static string AddPresetView_Category {
            get {
                return ResourceManager.GetString("AddPresetView_Category", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Description:.
        /// </summary>
        public static string AddPresetView_Description {
            get {
                return ResourceManager.GetString("AddPresetView_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name:.
        /// </summary>
        public static string AddPresetView_Name {
            get {
                return ResourceManager.GetString("AddPresetView_Name", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Dimensions:.
        /// </summary>
        public static string AddPresetView_SavePictureSize {
            get {
                return ResourceManager.GetString("AddPresetView_SavePictureSize", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The Custom Width or Height fields must be filled in for the &apos;Custom&apos; option..
        /// </summary>
        public static string AddPresetViewModel_CustomWidthHeightFieldsRequired {
            get {
                return ResourceManager.GetString("AddPresetViewModel_CustomWidthHeightFieldsRequired", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to A Preset must have a Name. Please fill out the Preset Name field..
        /// </summary>
        public static string AddPresetViewModel_PresetMustProvideName {
            get {
                return ResourceManager.GetString("AddPresetViewModel_PresetMustProvideName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to A Preset with this name already exists. Would you like to overwrite it?.
        /// </summary>
        public static string AddPresetViewModel_PresetWithSameNameOverwriteWarning {
            get {
                return ResourceManager.GetString("AddPresetViewModel_PresetWithSameNameOverwriteWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to add preset.
        /// </summary>
        public static string AddPresetViewModel_UnableToAddPreset {
            get {
                return ResourceManager.GetString("AddPresetViewModel_UnableToAddPreset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You must first scan a source to use the &apos;Source Maximum&apos; Option..
        /// </summary>
        public static string AddPresetViewModel_YouMustFirstScanSource {
            get {
                return ResourceManager.GetString("AddPresetViewModel_YouMustFirstScanSource", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to x264 has a variety of algorithms to decide when to use B-frames and how many to use.
        ///
        ///Fast mode takes roughly the same amount of time no matter how many B-frames you specify.  However, while fast, its decisions are often suboptimal.
        ///
        ///Optimal mode gets slower as the maximum number of B-Frames increases, but makes much more accurate decisions, especially when used with B-pyramid..
        /// </summary>
        public static string Advanced_AdaptiveBFramesToolTip {
            get {
                return ResourceManager.GetString("Advanced_AdaptiveBFramesToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to H.264 allows for two different prediction modes, spatial and temporal, in B-frames.
        ///
        ///Spatial, the default, is almost always better, but temporal is sometimes useful too.
        ///
        ///x264 can, at the cost of a small amount of speed (and accordingly for a small compression gain), adaptively select which is better for each particular frame..
        /// </summary>
        public static string Advanced_AdaptiveDirectModeToolTip {
            get {
                return ResourceManager.GetString("Advanced_AdaptiveDirectModeToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Adaptive quantization controls how the encoder distributes bits across the frame.
        ///Higher values take more bits away from edges and complex areas to improve areas with finer detail..
        /// </summary>
        public static string Advanced_AdaptiveQuantizationStrengthToolTip {
            get {
                return ResourceManager.GetString("Advanced_AdaptiveQuantizationStrengthToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Mode decision picks from a variety of options to make its decision: this option chooses what options those are.  
        ///Fewer partitions to check means faster encoding, at the cost of worse decisions, since the best option might have been one that was turned off..
        /// </summary>
        public static string Advanced_AnalysisToolTip {
            get {
                return ResourceManager.GetString("Advanced_AnalysisToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sane values are ~2-5.  
        ///This specifies the maximum number of sequential B-frames that the encoder can use. 
        /// Large numbers generally won&apos;t help significantly unless Adaptive B-frames is set to Optimal.  
        ///Cel-animated source material and B-pyramid also significantly increase the usefulness of larger values. 
        ///Baseline profile, as required for iPods and similar devices, requires B-frames to be set to 0 (off)..
        /// </summary>
        public static string Advanced_BFramesToolTip {
            get {
                return ResourceManager.GetString("Advanced_BFramesToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to After the encoder has done its work, it has a bunch of data that needs to be compressed losslessly, similar to ZIP or RAR. H.264 provides two options for this: CAVLC and CABAC.  CABAC decodes a lot slower but compresses significantly better (10-30%), especially at lower bitrates. If you&apos;re looking to minimize CPU requirements for video playback, disable this option. Baseline profile, as required for iPods and similar devices, requires CABAC to be disabled..
        /// </summary>
        public static string Advanced_CabacToolTip {
            get {
                return ResourceManager.GetString("Advanced_CabacToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to H.264 has a built-in deblocking filter that smooths out blocking artifacts after decoding each frame.  This not only improves visual quality, but also helps compression significantly. 
        ///The deblocking filter takes a lot of CPU power, so if you&apos;re looking to minimize CPU requirements for video playback, disable it.
        ///
        ///The deblocking filter has two adjustable parameters, &quot;strength&quot; and &quot;threshold&quot;. 
        ///The former controls how strong (or weak) the deblocker is, while the latter controls how many (or few)  edges  [rest of string was truncated]&quot;;.
        /// </summary>
        public static string Advanced_DeblockingToolTip {
            get {
                return ResourceManager.GetString("Advanced_DeblockingToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The 8x8 transform is the single most useful feature of x264 in terms of compression-per-speed.  
        ///It improves compression by at least 5% at a very small speed cost and may provide an unusually high visual quality benefit compared to its compression gain.  
        ///However, it requires High Profile, which many devices may not support..
        /// </summary>
        public static string Advanced_EightByEightDctToolTip {
            get {
                return ResourceManager.GetString("Advanced_EightByEightDctToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The options passed to the x264 encoder. 
        ///The above controls are only a subset of useful x264 parameters. 
        ///This box allows you to add or modify additional or current parameters as desired. .
        /// </summary>
        public static string Advanced_EncoderOptions {
            get {
                return ResourceManager.GetString("Advanced_EncoderOptions", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Controls the motion estimation method. Motion estimation is how the encoder estimates how each block of pixels in a frame has moved.  
        ///A better motion search method improves compression at the cost of speed.
        ///
        ///Diamond: performs an extremely fast and simple search using a diamond pattern.
        ///
        ///Hexagon: performs a somewhat more effective but slightly slower search using a hexagon pattern.
        ///
        ///Uneven Multi-Hex: performs a very wide search using a variety of patterns, more accurately capturing complex motion.
        ///
        /// [rest of string was truncated]&quot;;.
        /// </summary>
        public static string Advanced_MotionEstimationMethodToolTip {
            get {
                return ResourceManager.GetString("Advanced_MotionEstimationMethodToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to This is the distance x264 searches from its best guess at the motion of a block in order to try to find its actual motion.  
        ///
        ///The default is fine for most content, but extremely high motion video, especially at HD resolutions, may benefit from higher ranges, albeit at a high speed cost..
        /// </summary>
        public static string Advanced_MotionEstimationRangeToolTip {
            get {
                return ResourceManager.GetString("Advanced_MotionEstimationRangeToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to x264 normally zeroes out nearly-empty data blocks to save bits to be better used for some other purpose in the video.  
        ///However, this can sometimes have slight negative effects on retention of subtle grain and dither.  
        ///Don&apos;t touch this unless you&apos;re having banding issues or other such cases where you are having trouble keeping fine noise..
        /// </summary>
        public static string Advanced_NoDctDecimateToolTip {
            get {
                return ResourceManager.GetString("Advanced_NoDctDecimateToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to There is no options pane available for this encoder.
        ///
        ///Please use the &apos;Extra Options&apos; box on the &apos;Video&apos; tab to input any additional encoder parameters you may need..
        /// </summary>
        public static string Advanced_NoOptionsPaneAvailable {
            get {
                return ResourceManager.GetString("Advanced_NoOptionsPaneAvailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Psychovisual Rate Distortion means x264 tries to retain detail, for better quality to the human eye, 
        ///as opposed to trying to maximize quality the way a computer understands it, through signal-to-noise ratios that have trouble telling apart fine detail and noise..
        /// </summary>
        public static string Advanced_PsychovisualRateDistortionToolTip {
            get {
                return ResourceManager.GetString("Advanced_PsychovisualRateDistortionToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Psychovisual Trellis tries to retain more sharpness and detail, but can cause artifacting.
        ///It is considered experimental, which is why it&apos;s off by default. Good values are 0.1 to 0.2..
        /// </summary>
        public static string Advanced_PsychovisualTrellisToolTip {
            get {
                return ResourceManager.GetString("Advanced_PsychovisualTrellisToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to B-pyramid improves compression by creating a pyramidal structure (hence the name) of B-frames, allowing B-frames to 
        ///reference each other to improve compression.  
        ///
        ///Requires Max B-frames greater than 1; optimal adaptive B-frames is strongly recommended for full compression benefit..
        /// </summary>
        public static string Advanced_PyramidalBFramesToolTip {
            get {
                return ResourceManager.GetString("Advanced_PyramidalBFramesToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sane values are ~1-6.
        ///
        ///The more you add, the better the compression, but the slower the encode.
        ///
        ///Cel animation tends to benefit from more reference frames a lot more than film content.
        ///
        ///Note that many hardware devices have limitations on the number of supported reference frames, so if you&apos;re encoding for a handheld or standalone player, don&apos;t touch this unless you&apos;re absolutely sure you know what you&apos;re doing!.
        /// </summary>
        public static string Advanced_ReferenceFramesToolTip {
            get {
                return ResourceManager.GetString("Advanced_ReferenceFramesToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to This setting controls both subpixel-precision motion estimation and mode decision methods.
        ///
        ///Subpixel motion estimation is used for refining motion estimates beyond mere pixel accuracy, improving compression.
        ///
        ///Mode decision is the method used to choose how to encode each block of the frame: a very important decision.
        ///
        ///SAD is the fastest method, followed by SATD, RD, RD refinement, and the slowest, QPRD.
        ///6 or higher is strongly recommended: Psy-RD, a very powerful psy optimization that helps retain det [rest of string was truncated]&quot;;.
        /// </summary>
        public static string Advanced_SubpixelMotionEstimationToolTip {
            get {
                return ResourceManager.GetString("Advanced_SubpixelMotionEstimationToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Trellis fine-tunes the rounding of transform coefficients to squeeze out 3-5% more compression at the cost of some speed. 
        ///&quot;Always&quot; uses trellis not only during the main encoding process, but also during analysis, which improves compression even more, albeit at great speed cost. 
        ///
        ///Trellis costs more speed at higher bitrates..
        /// </summary>
        public static string Advanced_TrellisToolTip {
            get {
                return ResourceManager.GetString("Advanced_TrellisToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Performs extra analysis to decide upon weighting parameters for each frame.  
        ///This improves overall compression slightly and improves the quality of fades greatly. 
        ///Baseline profile, as required for iPods and similar devices, requires weighted P-frame prediction to be disabled.  
        ///Note that some devices and players, even those that support Main Profile, 
        ///may have problems with Weighted P-frame prediction: the Apple TV is completely incompatible with it, for example..
        /// </summary>
        public static string Advanced_WeightPToolTip {
            get {
                return ResourceManager.GetString("Advanced_WeightPToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Are you sure?.
        /// </summary>
        public static string AreYouSure {
            get {
                return ResourceManager.GetString("AreYouSure", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add Track.
        /// </summary>
        public static string AudioDefaultsView_AddTrack {
            get {
                return ResourceManager.GetString("AudioDefaultsView_AddTrack", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Automatically add Tracks.
        /// </summary>
        public static string AudioDefaultsView_AutoAddTracks {
            get {
                return ResourceManager.GetString("AudioDefaultsView_AutoAddTracks", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Clear.
        /// </summary>
        public static string AudioDefaultsView_Clear {
            get {
                return ResourceManager.GetString("AudioDefaultsView_Clear", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Choose Behaviors:.
        /// </summary>
        public static string AudioDefaultView_Behaviours {
            get {
                return ResourceManager.GetString("AudioDefaultView_Behaviours", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Allow passthru of:.
        /// </summary>
        public static string AudioView_AllowPassThruOf {
            get {
                return ResourceManager.GetString("AudioView_AllowPassThruOf", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Configure how the Audio Tracks are automatically selected and configured when you select a new title or source video..
        /// </summary>
        public static string AudioView_AudioDefaultsDescription {
            get {
                return ResourceManager.GetString("AudioView_AudioDefaultsDescription", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &apos;Auto Passthru&apos; Behaviour:.
        /// </summary>
        public static string AudioView_AutoPassthruBehaviour {
            get {
                return ResourceManager.GetString("AudioView_AutoPassthruBehaviour", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Bitrate.
        /// </summary>
        public static string AudioView_Bitrate {
            get {
                return ResourceManager.GetString("AudioView_Bitrate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Codec.
        /// </summary>
        public static string AudioView_Codec {
            get {
                return ResourceManager.GetString("AudioView_Codec", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to DRC.
        /// </summary>
        public static string AudioView_DRC {
            get {
                return ResourceManager.GetString("AudioView_DRC", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Gain.
        /// </summary>
        public static string AudioView_Gain {
            get {
                return ResourceManager.GetString("AudioView_Gain", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hide.
        /// </summary>
        public static string AudioView_Hide {
            get {
                return ResourceManager.GetString("AudioView_Hide", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Mixdown.
        /// </summary>
        public static string AudioView_Mixdown {
            get {
                return ResourceManager.GetString("AudioView_Mixdown", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fallback encoder:.
        /// </summary>
        public static string AudioView_OtherwiseFallbackEncoder {
            get {
                return ResourceManager.GetString("AudioView_OtherwiseFallbackEncoder", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reload.
        /// </summary>
        public static string AudioView_ReloadDefaults {
            get {
                return ResourceManager.GetString("AudioView_ReloadDefaults", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Samplerate.
        /// </summary>
        public static string AudioView_Samplerate {
            get {
                return ResourceManager.GetString("AudioView_Samplerate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show.
        /// </summary>
        public static string AudioView_Show {
            get {
                return ResourceManager.GetString("AudioView_Show", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Track Name.
        /// </summary>
        public static string AudioView_TrackName {
            get {
                return ResourceManager.GetString("AudioView_TrackName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Track Selection Behaviour:.
        /// </summary>
        public static string AudioView_TrackSelectionBehaviour {
            get {
                return ResourceManager.GetString("AudioView_TrackSelectionBehaviour", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to For Additional Tracks:.
        /// </summary>
        public static string AudioView_TrackSettingDefaultBehaviour {
            get {
                return ResourceManager.GetString("AudioView_TrackSettingDefaultBehaviour", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to When &apos;Auto Passthru&apos; is selected as the audio codec..
        /// </summary>
        public static string AudioView_WhenAutoPassthru {
            get {
                return ResourceManager.GetString("AudioView_WhenAutoPassthru", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Audio Defaults.
        /// </summary>
        public static string AudioViewModel_AudioDefaults {
            get {
                return ResourceManager.GetString("AudioViewModel_AudioDefaults", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Audio Tracks.
        /// </summary>
        public static string AudioViewModel_AudioTracks {
            get {
                return ResourceManager.GetString("AudioViewModel_AudioTracks", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Selection Behavior.
        /// </summary>
        public static string AudioViewModel_ConfigureDefaults {
            get {
                return ResourceManager.GetString("AudioViewModel_ConfigureDefaults", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Switch Back To Tracks.
        /// </summary>
        public static string AudioViewModel_SwitchBackToTracks {
            get {
                return ResourceManager.GetString("AudioViewModel_SwitchBackToTracks", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Chapter Markers.
        /// </summary>
        public static string ChaptersView_ChapterMarkers {
            get {
                return ResourceManager.GetString("ChaptersView_ChapterMarkers", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Chapter Name.
        /// </summary>
        public static string ChaptersView_ChapterName {
            get {
                return ResourceManager.GetString("ChaptersView_ChapterName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Chapter Number.
        /// </summary>
        public static string ChaptersView_ChapterNumber {
            get {
                return ResourceManager.GetString("ChaptersView_ChapterNumber", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Create chapter markers.
        /// </summary>
        public static string ChaptersView_CreateChapterMarkers {
            get {
                return ResourceManager.GetString("ChaptersView_CreateChapterMarkers", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Duration.
        /// </summary>
        public static string ChaptersView_Duration {
            get {
                return ResourceManager.GetString("ChaptersView_Duration", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Export.
        /// </summary>
        public static string ChaptersView_Export {
            get {
                return ResourceManager.GetString("ChaptersView_Export", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Import.
        /// </summary>
        public static string ChaptersView_Import {
            get {
                return ResourceManager.GetString("ChaptersView_Import", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Chapter marker names will NOT be saved in your encode..
        /// </summary>
        public static string ChaptersViewModel_UnableToExportChaptersMsg {
            get {
                return ResourceManager.GetString("ChaptersViewModel_UnableToExportChaptersMsg", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to save Chapter Markers file! .
        /// </summary>
        public static string ChaptersViewModel_UnableToExportChaptersWarning {
            get {
                return ResourceManager.GetString("ChaptersViewModel_UnableToExportChaptersWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to First column in chapters file must only contain a integer number value higher than zero (0).
        /// </summary>
        public static string ChaptersViewModel_UnableToImportChaptersFirstColumnMustContainOnlyIntegerNumber {
            get {
                return ResourceManager.GetString("ChaptersViewModel_UnableToImportChaptersFirstColumnMustContainOnlyIntegerNumber", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to All lines in chapters file must have at least 2 columns of data.
        /// </summary>
        public static string ChaptersViewModel_UnableToImportChaptersLineDoesNotHaveAtLeastTwoColumns {
            get {
                return ResourceManager.GetString("ChaptersViewModel_UnableToImportChaptersLineDoesNotHaveAtLeastTwoColumns", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Line {0} is invalid. Nothing will be imported..
        /// </summary>
        public static string ChaptersViewModel_UnableToImportChaptersMalformedLineMsg {
            get {
                return ResourceManager.GetString("ChaptersViewModel_UnableToImportChaptersMalformedLineMsg", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to import chapter file.
        /// </summary>
        public static string ChaptersViewModel_UnableToImportChaptersWarning {
            get {
                return ResourceManager.GetString("ChaptersViewModel_UnableToImportChaptersWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Chapter files of type &apos;{0}&apos; are not currently supported..
        /// </summary>
        public static string ChaptersViewModel_UnsupportedFileFormatMsg {
            get {
                return ResourceManager.GetString("ChaptersViewModel_UnsupportedFileFormatMsg", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unsupported chapter file type.
        /// </summary>
        public static string ChaptersViewModel_UnsupportedFileFormatWarning {
            get {
                return ResourceManager.GetString("ChaptersViewModel_UnsupportedFileFormatWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The number of chapters on the source media 
        ///and the number of chapters in the input file do not match ({0} vs {1}).
        ///
        ///Do you still want to import the chapter names?.
        /// </summary>
        public static string ChaptersViewModel_ValidateImportedChapters_ChapterCountMismatch {
            get {
                return ResourceManager.GetString("ChaptersViewModel_ValidateImportedChapters_ChapterCountMismatch", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The number of chapters on the source media 
        ///and the number of chapters in the input file do not match ({0} vs {1}).
        ///
        ///Do you still want to import the chapter names?.
        /// </summary>
        public static string ChaptersViewModel_ValidateImportedChapters_ChapterCountMismatchMsg {
            get {
                return ResourceManager.GetString("ChaptersViewModel_ValidateImportedChapters_ChapterCountMismatchMsg", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Chapter count doesn&apos;t match between source and input file.
        /// </summary>
        public static string ChaptersViewModel_ValidateImportedChapters_ChapterCountMismatchWarning {
            get {
                return ResourceManager.GetString("ChaptersViewModel_ValidateImportedChapters_ChapterCountMismatchWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The reported duration of the chapters on the source media 
        ///and the duration of chapters in the input file differ greatly.
        ///
        ///It is very likely that this chapter file was produced from a different source media.
        ///
        ///Are you sure you want to import the chapter names?.
        /// </summary>
        public static string ChaptersViewModel_ValidateImportedChapters_ChapterDurationMismatchMsg {
            get {
                return ResourceManager.GetString("ChaptersViewModel_ValidateImportedChapters_ChapterDurationMismatchMsg", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Chapter duration doesn&apos;t match between source and input file.
        /// </summary>
        public static string ChaptersViewModel_ValidateImportedChapters_ChapterDurationMismatchWarning {
            get {
                return ResourceManager.GetString("ChaptersViewModel_ValidateImportedChapters_ChapterDurationMismatchWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Invalid chapter information for source media.
        /// </summary>
        public static string ChaptersViewModel_ValidationFailedWarning {
            get {
                return ResourceManager.GetString("ChaptersViewModel_ValidationFailedWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Export Names.
        /// </summary>
        public static string ChapterView_ExportNames {
            get {
                return ResourceManager.GetString("ChapterView_ExportNames", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Import Names.
        /// </summary>
        public static string ChapterView_ImportNames {
            get {
                return ResourceManager.GetString("ChapterView_ImportNames", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reset Chapter Names.
        /// </summary>
        public static string ChapterView_ResetChapterNames {
            get {
                return ResourceManager.GetString("ChapterView_ResetChapterNames", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The system clipboard is currently unavailable..
        /// </summary>
        public static string Clipboard_Unavailable {
            get {
                return ResourceManager.GetString("Clipboard_Unavailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to This may be due to another application monitoring or locking the clipboard for its own use. You will not be able to use the clipboard until it is unlocked..
        /// </summary>
        public static string Clipboard_Unavailable_Solution {
            get {
                return ResourceManager.GetString("Clipboard_Unavailable_Solution", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Confirm.
        /// </summary>
        public static string Confirm {
            get {
                return ResourceManager.GetString("Confirm", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The following action &apos;{0}&apos; will occur in {1} seconds..
        /// </summary>
        public static string CountdownAlertViewModel_NoticeMessage {
            get {
                return ResourceManager.GetString("CountdownAlertViewModel_NoticeMessage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cancel Action.
        /// </summary>
        public static string CountdownAlterView_CancelAction {
            get {
                return ResourceManager.GetString("CountdownAlterView_CancelAction", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Proceed.
        /// </summary>
        public static string CountdownAlterView_Proceed {
            get {
                return ResourceManager.GetString("CountdownAlterView_Proceed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to When Done Action.
        /// </summary>
        public static string CountdownAlterView_WhenDoneAction {
            get {
                return ResourceManager.GetString("CountdownAlterView_WhenDoneAction", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Create Folder?.
        /// </summary>
        public static string DirectoryUtils_CreateFolder {
            get {
                return ResourceManager.GetString("DirectoryUtils_CreateFolder", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The folder you are trying to write to does not exist. Would you like HandBrake to create the following folder?
        ///{0}.
        /// </summary>
        public static string DirectoryUtils_CreateFolderMsg {
            get {
                return ResourceManager.GetString("DirectoryUtils_CreateFolderMsg", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Error.
        /// </summary>
        public static string Error {
            get {
                return ResourceManager.GetString("Error", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Error Details:.
        /// </summary>
        public static string ErrorView_ErrorDetails {
            get {
                return ResourceManager.GetString("ErrorView_ErrorDetails", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to If the problem presists, please try restarting HandBrake..
        /// </summary>
        public static string ErrorViewModel_IfTheProblemPersists {
            get {
                return ResourceManager.GetString("ErrorViewModel_IfTheProblemPersists", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to There is no further information available about this error..
        /// </summary>
        public static string ErrorViewModel_NoFurtherInformation {
            get {
                return ResourceManager.GetString("ErrorViewModel_NoFurtherInformation", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to An Unknown Error has occurred..
        /// </summary>
        public static string ErrorViewModel_UnknownError {
            get {
                return ResourceManager.GetString("ErrorViewModel_UnknownError", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom:.
        /// </summary>
        public static string FiltersView_Custom {
            get {
                return ResourceManager.GetString("FiltersView_Custom", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Deblock.
        /// </summary>
        public static string FiltersView_Deblock {
            get {
                return ResourceManager.GetString("FiltersView_Deblock", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Decomb.
        /// </summary>
        public static string FiltersView_Decomb {
            get {
                return ResourceManager.GetString("FiltersView_Decomb", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Deinterlace:.
        /// </summary>
        public static string FiltersView_Deinterlace {
            get {
                return ResourceManager.GetString("FiltersView_Deinterlace", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preset:.
        /// </summary>
        public static string FiltersView_DeinterlacePreset {
            get {
                return ResourceManager.GetString("FiltersView_DeinterlacePreset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Deinterlace Preset.
        /// </summary>
        public static string FiltersView_DeinterlacePresetAuto {
            get {
                return ResourceManager.GetString("FiltersView_DeinterlacePresetAuto", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Denoise:.
        /// </summary>
        public static string FiltersView_Denoise {
            get {
                return ResourceManager.GetString("FiltersView_Denoise", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Denoise Preset.
        /// </summary>
        public static string FiltersView_DenoisePresetAuto {
            get {
                return ResourceManager.GetString("FiltersView_DenoisePresetAuto", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Denoise Tune.
        /// </summary>
        public static string FiltersView_DenoiseTuneAuto {
            get {
                return ResourceManager.GetString("FiltersView_DenoiseTuneAuto", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Detelecine:.
        /// </summary>
        public static string FiltersView_Detelecine {
            get {
                return ResourceManager.GetString("FiltersView_Detelecine", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Filters.
        /// </summary>
        public static string FiltersView_Filters {
            get {
                return ResourceManager.GetString("FiltersView_Filters", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Flip.
        /// </summary>
        public static string FiltersView_FlipVideo {
            get {
                return ResourceManager.GetString("FiltersView_FlipVideo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Grayscale.
        /// </summary>
        public static string FiltersView_Grayscale {
            get {
                return ResourceManager.GetString("FiltersView_Grayscale", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Interlace Detection:.
        /// </summary>
        public static string FiltersView_InterlaceDetection {
            get {
                return ResourceManager.GetString("FiltersView_InterlaceDetection", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preset:.
        /// </summary>
        public static string FiltersView_Preset {
            get {
                return ResourceManager.GetString("FiltersView_Preset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Rotate:.
        /// </summary>
        public static string FiltersView_Rotate {
            get {
                return ResourceManager.GetString("FiltersView_Rotate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sharpen.
        /// </summary>
        public static string FiltersView_Sharpen {
            get {
                return ResourceManager.GetString("FiltersView_Sharpen", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sharpen Preset.
        /// </summary>
        public static string FiltersView_SharpenPresetAuto {
            get {
                return ResourceManager.GetString("FiltersView_SharpenPresetAuto", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sharpen Tune.
        /// </summary>
        public static string FiltersView_SharpenTuneAuto {
            get {
                return ResourceManager.GetString("FiltersView_SharpenTuneAuto", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Tune:.
        /// </summary>
        public static string FiltersView_Tune {
            get {
                return ResourceManager.GetString("FiltersView_Tune", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add.
        /// </summary>
        public static string Generic_Add {
            get {
                return ResourceManager.GetString("Generic_Add", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cancel.
        /// </summary>
        public static string Generic_Cancel {
            get {
                return ResourceManager.GetString("Generic_Cancel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Clear.
        /// </summary>
        public static string Generic_Clear {
            get {
                return ResourceManager.GetString("Generic_Clear", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Close.
        /// </summary>
        public static string Generic_Close {
            get {
                return ResourceManager.GetString("Generic_Close", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy to Clipboard.
        /// </summary>
        public static string Generic_CopyToClipboard {
            get {
                return ResourceManager.GetString("Generic_CopyToClipboard", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Move Left.
        /// </summary>
        public static string Generic_MoveLeft {
            get {
                return ResourceManager.GetString("Generic_MoveLeft", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Move Right.
        /// </summary>
        public static string Generic_MoveRight {
            get {
                return ResourceManager.GetString("Generic_MoveRight", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Save.
        /// </summary>
        public static string Generic_Save {
            get {
                return ResourceManager.GetString("Generic_Save", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HandBrake.
        /// </summary>
        public static string HandBrake_Title {
            get {
                return ResourceManager.GetString("HandBrake_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Use System Language.
        /// </summary>
        public static string Language_UseSystem {
            get {
                return ResourceManager.GetString("Language_UseSystem", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy to clipboard.
        /// </summary>
        public static string LogView_CopyClipboard {
            get {
                return ResourceManager.GetString("LogView_CopyClipboard", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Encode Log.
        /// </summary>
        public static string LogView_EncodeLog {
            get {
                return ResourceManager.GetString("LogView_EncodeLog", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open Log Directory.
        /// </summary>
        public static string LogView_OpenLogDir {
            get {
                return ResourceManager.GetString("LogView_OpenLogDir", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ScanLog.
        /// </summary>
        public static string LogView_ScanLog {
            get {
                return ResourceManager.GetString("LogView_ScanLog", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HandBrake is already encoding..
        /// </summary>
        public static string Main_AlreadyEncoding {
            get {
                return ResourceManager.GetString("Main_AlreadyEncoding", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Warning: If you wish to have subtitles added to each item you are about to queue, please verify that you have the subtitle defaults setup correctly on the subtitles tab.
        ///    
        ///Do you wish to continue?.
        /// </summary>
        public static string Main_AutoAdd_AudioAndSubWarning {
            get {
                return ResourceManager.GetString("Main_AutoAdd_AudioAndSubWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to add the last job to the queue. Do you wish to proceed trying to add the rest?.
        /// </summary>
        public static string Main_ContinueAddingToQueue {
            get {
                return ResourceManager.GetString("Main_ContinueAddingToQueue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to There are jobs on the queue with the same destination path. Please choose a different path for this job..
        /// </summary>
        public static string Main_DuplicateDestinationOnQueue {
            get {
                return ResourceManager.GetString("Main_DuplicateDestinationOnQueue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The entered destination path contained illegal characters and will not be updated..
        /// </summary>
        public static string Main_InvalidDestination {
            get {
                return ResourceManager.GetString("Main_InvalidDestination", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to    Pending Jobs {0}.
        /// </summary>
        public static string Main_JobsPending_addon {
            get {
                return ResourceManager.GetString("Main_JobsPending_addon", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Your destination directory is low on diskspace. Please free up some disk space on your destination drive. Alternatively you can change the level at which this alert triggers in Options. .
        /// </summary>
        public static string Main_LowDiskspace {
            get {
                return ResourceManager.GetString("Main_LowDiskspace", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You cannot encode to a file with the same path and filename as the source file. Please update the destination filename so that it does not match the source file..
        /// </summary>
        public static string Main_MatchingFileOverwriteWarning {
            get {
                return ResourceManager.GetString("Main_MatchingFileOverwriteWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to New Default Preset Set: {0}.
        /// </summary>
        public static string Main_NewDefaultPreset {
            get {
                return ResourceManager.GetString("Main_NewDefaultPreset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to A New Update is Available. Goto Tools Menu &gt; Options to Install.
        /// </summary>
        public static string Main_NewUpdate {
            get {
                return ResourceManager.GetString("Main_NewUpdate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The output directory you have chosen either does not exist, or you do not have permissions to write files to it..
        /// </summary>
        public static string Main_NoPermissionsOrMissingDirectory {
            get {
                return ResourceManager.GetString("Main_NoPermissionsOrMissingDirectory", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No Preset selected..
        /// </summary>
        public static string Main_NoPresetSelected {
            get {
                return ResourceManager.GetString("Main_NoPresetSelected", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You can not modify built in presets. Please select one of your own presets..
        /// </summary>
        public static string Main_NoUpdateOfBuiltInPresets {
            get {
                return ResourceManager.GetString("Main_NoUpdateOfBuiltInPresets", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please select a folder..
        /// </summary>
        public static string Main_PleaseSelectFolder {
            get {
                return ResourceManager.GetString("Main_PleaseSelectFolder", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preparing to encode ....
        /// </summary>
        public static string Main_PreparingToEncode {
            get {
                return ResourceManager.GetString("Main_PreparingToEncode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You can not import a preset with the same name as a built-in preset..
        /// </summary>
        public static string Main_PresetErrorBuiltInName {
            get {
                return ResourceManager.GetString("Main_PresetErrorBuiltInName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to import the selected preset..
        /// </summary>
        public static string Main_PresetImportFailed {
            get {
                return ResourceManager.GetString("Main_PresetImportFailed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The preset may be corrupted or from an older version of HandBrake which is not supported. 
        ///Presets from older versions must be re-created in the current version..
        /// </summary>
        public static string Main_PresetImportFailedSolution {
            get {
                return ResourceManager.GetString("Main_PresetImportFailedSolution", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The preset &quot;{0}&quot; already exists. Would you like to overwrite it?.
        /// </summary>
        public static string Main_PresetOverwriteWarning {
            get {
                return ResourceManager.GetString("Main_PresetOverwriteWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Presets.
        /// </summary>
        public static string Main_Presets {
            get {
                return ResourceManager.GetString("Main_Presets", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Are you sure you wish to update the selected preset?.
        /// </summary>
        public static string Main_PresetUpdateConfrimation {
            get {
                return ResourceManager.GetString("Main_PresetUpdateConfrimation", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The Preset has now been updated with your current settings..
        /// </summary>
        public static string Main_PresetUpdated {
            get {
                return ResourceManager.GetString("Main_PresetUpdated", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HandBrake has determined your built-in presets are out of date... These presets will now be updated.
        ///Your custom presets have not been updated so you may have to re-create these by deleting and re-adding them. 
        ///The previous user_presets.xml file was backed up..
        /// </summary>
        public static string Main_PresetUpdateNotification {
            get {
                return ResourceManager.GetString("Main_PresetUpdateNotification", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Queue Finished.
        /// </summary>
        public static string Main_QueueFinished {
            get {
                return ResourceManager.GetString("Main_QueueFinished", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to  with {0} errors or cancellations detected..
        /// </summary>
        public static string Main_QueueFinishedErrors {
            get {
                return ResourceManager.GetString("Main_QueueFinishedErrors", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Queue{0}.
        /// </summary>
        public static string Main_QueueLabel {
            get {
                return ResourceManager.GetString("Main_QueueLabel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The file &apos;{0}&apos; already exists!
        ///Would you like to overwrite it?.
        /// </summary>
        public static string Main_QueueOverwritePrompt {
            get {
                return ResourceManager.GetString("Main_QueueOverwritePrompt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Queue Paused.
        /// </summary>
        public static string Main_QueuePaused {
            get {
                return ResourceManager.GetString("Main_QueuePaused", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Scan Cancelled..
        /// </summary>
        public static string Main_ScanCancelled {
            get {
                return ResourceManager.GetString("Main_ScanCancelled", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Scan Completed.
        /// </summary>
        public static string Main_ScanCompleted {
            get {
                return ResourceManager.GetString("Main_ScanCompleted", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Scan failed: .
        /// </summary>
        public static string Main_ScanFailed_NoReason {
            get {
                return ResourceManager.GetString("Main_ScanFailed_NoReason", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Scan Failed... Please See Activity Log for details..
        /// </summary>
        public static string Main_ScanFailled_CheckLog {
            get {
                return ResourceManager.GetString("Main_ScanFailled_CheckLog", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Scanning source, please wait....
        /// </summary>
        public static string Main_ScanningPleaseWait {
            get {
                return ResourceManager.GetString("Main_ScanningPleaseWait", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Scanning Title {0} of {1} ({2}%).
        /// </summary>
        public static string Main_ScanningTitleXOfY {
            get {
                return ResourceManager.GetString("Main_ScanningTitleXOfY", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No valid source or titles found..
        /// </summary>
        public static string Main_ScanNoTitlesFound {
            get {
                return ResourceManager.GetString("Main_ScanNoTitlesFound", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HandBrake will not be able to encode the selected source as it did not find a valid source with titles to encode. 
        ///This could be due to one of the following reasons:
        ///- The source file is not a valid video file or is in a format that HandBrake does not support.
        ///- The source may be copy protected or include DRM. Please note that HandBrake does not support the removal of copy protections.
        ///
        ///The Activity log may have further information..
        /// </summary>
        public static string Main_ScanNoTitlesFoundMessage {
            get {
                return ResourceManager.GetString("Main_ScanNoTitlesFoundMessage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You must first scan a source and setup your job before starting an encode. Click the &apos;Source&apos; button on the toolbar to continue..
        /// </summary>
        public static string Main_ScanSource {
            get {
                return ResourceManager.GetString("Main_ScanSource", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please make sure you have selected one of your own presets. Please note that you cannot export built-in presets..
        /// </summary>
        public static string Main_SelectPreset {
            get {
                return ResourceManager.GetString("Main_SelectPreset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please select a preset to update..
        /// </summary>
        public static string Main_SelectPresetForUpdate {
            get {
                return ResourceManager.GetString("Main_SelectPresetForUpdate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Select &apos;Source&apos; to continue.
        /// </summary>
        public static string Main_SelectSource {
            get {
                return ResourceManager.GetString("Main_SelectSource", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You must first set the destination path for the output file before adding to the queue..
        /// </summary>
        public static string Main_SetDestination {
            get {
                return ResourceManager.GetString("Main_SetDestination", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You cannot overwrite the source file you want to convert.
        ///Please choose a different filename..
        /// </summary>
        public static string Main_SourceDestinationMatchError {
            get {
                return ResourceManager.GetString("Main_SourceDestinationMatchError", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Start Encode.
        /// </summary>
        public static string Main_Start {
            get {
                return ResourceManager.GetString("Main_Start", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Start Queue.
        /// </summary>
        public static string Main_StartQueue {
            get {
                return ResourceManager.GetString("Main_StartQueue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You must turn on automatic file naming AND set a default path in preferences before you can add to the queue..
        /// </summary>
        public static string Main_TurnOnAutoFileNaming {
            get {
                return ResourceManager.GetString("Main_TurnOnAutoFileNaming", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Your system prevented HandBrake from launching a web browser..
        /// </summary>
        public static string Main_UnableToLoadHelpMessage {
            get {
                return ResourceManager.GetString("Main_UnableToLoadHelpMessage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You can still access the help pages by visiting the website directly at: https://handbrake.fr.
        /// </summary>
        public static string Main_UnableToLoadHelpSolution {
            get {
                return ResourceManager.GetString("Main_UnableToLoadHelpSolution", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Encodes Pending.
        /// </summary>
        public static string Main_XEncodesPending {
            get {
                return ResourceManager.GetString("Main_XEncodesPending", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _About....
        /// </summary>
        public static string MainView_About {
            get {
                return ResourceManager.GetString("MainView_About", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Activity Log.
        /// </summary>
        public static string MainView_ActivityLog {
            get {
                return ResourceManager.GetString("MainView_ActivityLog", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Activity Log.
        /// </summary>
        public static string MainView_ActivityLogMenu {
            get {
                return ResourceManager.GetString("MainView_ActivityLogMenu", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add All.
        /// </summary>
        public static string MainView_AddAll {
            get {
                return ResourceManager.GetString("MainView_AddAll", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add Current.
        /// </summary>
        public static string MainView_AddCurrent {
            get {
                return ResourceManager.GetString("MainView_AddCurrent", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add Selection.
        /// </summary>
        public static string MainView_AddSelection {
            get {
                return ResourceManager.GetString("MainView_AddSelection", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add to Queue.
        /// </summary>
        public static string MainView_AddToQueue {
            get {
                return ResourceManager.GetString("MainView_AddToQueue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Advanced.
        /// </summary>
        public static string MainView_AdvancedTab {
            get {
                return ResourceManager.GetString("MainView_AdvancedTab", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Align A/V Start.
        /// </summary>
        public static string MainView_AlignAVStart {
            get {
                return ResourceManager.GetString("MainView_AlignAVStart", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Angle: .
        /// </summary>
        public static string MainView_Angle {
            get {
                return ResourceManager.GetString("MainView_Angle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Audio.
        /// </summary>
        public static string MainView_AudioTab {
            get {
                return ResourceManager.GetString("MainView_AudioTab", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Audio Tracks.
        /// </summary>
        public static string MainView_AudioTrackCount {
            get {
                return ResourceManager.GetString("MainView_AudioTrackCount", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Browse.
        /// </summary>
        public static string MainView_Browser {
            get {
                return ResourceManager.GetString("MainView_Browser", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Chapters.
        /// </summary>
        public static string MainView_ChaptersTab {
            get {
                return ResourceManager.GetString("MainView_ChaptersTab", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Check for Updates.
        /// </summary>
        public static string MainView_CheckForUpdates {
            get {
                return ResourceManager.GetString("MainView_CheckForUpdates", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Container.
        /// </summary>
        public static string MainView_Container {
            get {
                return ResourceManager.GetString("MainView_Container", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Destination.
        /// </summary>
        public static string MainView_Destination {
            get {
                return ResourceManager.GetString("MainView_Destination", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Duration: .
        /// </summary>
        public static string MainView_Duration {
            get {
                return ResourceManager.GetString("MainView_Duration", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Exit.
        /// </summary>
        public static string MainView_Exit {
            get {
                return ResourceManager.GetString("MainView_Exit", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Export to file.
        /// </summary>
        public static string MainView_ExportToFile {
            get {
                return ResourceManager.GetString("MainView_ExportToFile", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Save As:.
        /// </summary>
        public static string MainView_File {
            get {
                return ResourceManager.GetString("MainView_File", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _File.
        /// </summary>
        public static string MainView_FileMenu {
            get {
                return ResourceManager.GetString("MainView_FileMenu", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Filters.
        /// </summary>
        public static string MainView_FiltersTab {
            get {
                return ResourceManager.GetString("MainView_FiltersTab", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Format:.
        /// </summary>
        public static string MainView_Format {
            get {
                return ResourceManager.GetString("MainView_Format", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _HandBrake Documentation (HTTPS).
        /// </summary>
        public static string MainView_HandBrakeDocs {
            get {
                return ResourceManager.GetString("MainView_HandBrakeDocs", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Help.
        /// </summary>
        public static string MainView_Help {
            get {
                return ResourceManager.GetString("MainView_Help", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Help.
        /// </summary>
        public static string MainView_HelpMenu {
            get {
                return ResourceManager.GetString("MainView_HelpMenu", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hide.
        /// </summary>
        public static string MainView_Hide {
            get {
                return ResourceManager.GetString("MainView_Hide", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Import from file.
        /// </summary>
        public static string MainView_ImportFromFile {
            get {
                return ResourceManager.GetString("MainView_ImportFromFile", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to iPod 5G Support.
        /// </summary>
        public static string MainView_iPod5G {
            get {
                return ResourceManager.GetString("MainView_iPod5G", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Meta Data.
        /// </summary>
        public static string MainView_MetaDataTab {
            get {
                return ResourceManager.GetString("MainView_MetaDataTab", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to (Modified).
        /// </summary>
        public static string MainView_ModifiedPreset {
            get {
                return ResourceManager.GetString("MainView_ModifiedPreset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Muxing: This may take a while....
        /// </summary>
        public static string MainView_Muxing {
            get {
                return ResourceManager.GetString("MainView_Muxing", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Options.
        /// </summary>
        public static string MainView_Options {
            get {
                return ResourceManager.GetString("MainView_Options", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Output Settings.
        /// </summary>
        public static string MainView_OutputSettings {
            get {
                return ResourceManager.GetString("MainView_OutputSettings", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Pause.
        /// </summary>
        public static string MainView_Pause {
            get {
                return ResourceManager.GetString("MainView_Pause", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Dimensions.
        /// </summary>
        public static string MainView_PictureTab {
            get {
                return ResourceManager.GetString("MainView_PictureTab", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Preferences.
        /// </summary>
        public static string MainView_PreferencesMenu {
            get {
                return ResourceManager.GetString("MainView_PreferencesMenu", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Rename Preset.
        /// </summary>
        public static string MainView_PresetManage {
            get {
                return ResourceManager.GetString("MainView_PresetManage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preset Options Context Menu.
        /// </summary>
        public static string MainView_PresetOptionsContextMenu {
            get {
                return ResourceManager.GetString("MainView_PresetOptionsContextMenu", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Delete Preset.
        /// </summary>
        public static string MainView_PresetRemove {
            get {
                return ResourceManager.GetString("MainView_PresetRemove", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Presets.
        /// </summary>
        public static string MainView_Presets {
            get {
                return ResourceManager.GetString("MainView_Presets", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Presets.
        /// </summary>
        public static string MainView_PresetsMenu {
            get {
                return ResourceManager.GetString("MainView_PresetsMenu", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preview.
        /// </summary>
        public static string MainView_Preview {
            get {
                return ResourceManager.GetString("MainView_Preview", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Encoding: {0}, {1:00.00}%, Time Remaining: {2}, {3}.
        /// </summary>
        public static string MainView_ProgressStatusWithTask {
            get {
                return ResourceManager.GetString("MainView_ProgressStatusWithTask", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Queue.
        /// </summary>
        public static string MainView_QueueMenu {
            get {
                return ResourceManager.GetString("MainView_QueueMenu", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Range:.
        /// </summary>
        public static string MainView_Range {
            get {
                return ResourceManager.GetString("MainView_Range", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reload.
        /// </summary>
        public static string MainView_Reload {
            get {
                return ResourceManager.GetString("MainView_Reload", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Remove.
        /// </summary>
        public static string MainView_Remove {
            get {
                return ResourceManager.GetString("MainView_Remove", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reset Built-in Presets.
        /// </summary>
        public static string MainView_ResetBuiltInPresets {
            get {
                return ResourceManager.GetString("MainView_ResetBuiltInPresets", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Reset Built-In Presets.
        /// </summary>
        public static string MainView_ResetPresets {
            get {
                return ResourceManager.GetString("MainView_ResetPresets", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Save New Preset.
        /// </summary>
        public static string MainView_SaveNewPreset {
            get {
                return ResourceManager.GetString("MainView_SaveNewPreset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Searching for start time.
        /// </summary>
        public static string MainView_Searching {
            get {
                return ResourceManager.GetString("MainView_Searching", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Selected Preset:.
        /// </summary>
        public static string MainView_SelectedPreset {
            get {
                return ResourceManager.GetString("MainView_SelectedPreset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Set Current as Default.
        /// </summary>
        public static string MainView_SetCurrentAsDefault {
            get {
                return ResourceManager.GetString("MainView_SetCurrentAsDefault", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Set Default.
        /// </summary>
        public static string MainView_SetDefault {
            get {
                return ResourceManager.GetString("MainView_SetDefault", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show.
        /// </summary>
        public static string MainView_Show {
            get {
                return ResourceManager.GetString("MainView_Show", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &apos;Add All&apos; to Queue.
        /// </summary>
        public static string MainView_ShowAddAllToQueue {
            get {
                return ResourceManager.GetString("MainView_ShowAddAllToQueue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &apos;Add Selection&apos; to Queue.
        /// </summary>
        public static string MainView_ShowAddSelectionToQueue {
            get {
                return ResourceManager.GetString("MainView_ShowAddSelectionToQueue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to S_how Preset Panel.
        /// </summary>
        public static string MainView_ShowPresetPanel {
            get {
                return ResourceManager.GetString("MainView_ShowPresetPanel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preview.
        /// </summary>
        public static string MainView_ShowPreview {
            get {
                return ResourceManager.GetString("MainView_ShowPreview", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Queue.
        /// </summary>
        public static string MainView_ShowQueue {
            get {
                return ResourceManager.GetString("MainView_ShowQueue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Show Queue.
        /// </summary>
        public static string MainView_ShowQueueMenu {
            get {
                return ResourceManager.GetString("MainView_ShowQueueMenu", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Source:.
        /// </summary>
        public static string MainView_Source {
            get {
                return ResourceManager.GetString("MainView_Source", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open Source.
        /// </summary>
        public static string MainView_SourceOpen {
            get {
                return ResourceManager.GetString("MainView_SourceOpen", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Start Encode.
        /// </summary>
        public static string MainView_StartEncode {
            get {
                return ResourceManager.GetString("MainView_StartEncode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Start Queue.
        /// </summary>
        public static string MainView_StartQueue {
            get {
                return ResourceManager.GetString("MainView_StartQueue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Stop.
        /// </summary>
        public static string MainView_Stop {
            get {
                return ResourceManager.GetString("MainView_Stop", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Stop Encode.
        /// </summary>
        public static string MainView_StopEncode {
            get {
                return ResourceManager.GetString("MainView_StopEncode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Are you sure you wish to stop this encode?.
        /// </summary>
        public static string MainView_StopEncodeConfirm {
            get {
                return ResourceManager.GetString("MainView_StopEncodeConfirm", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please choose a source to encode before trying to import a subtitle file..
        /// </summary>
        public static string MainView_SubtitleBeforeScanError {
            get {
                return ResourceManager.GetString("MainView_SubtitleBeforeScanError", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Subtitles.
        /// </summary>
        public static string MainView_SubtitlesTab {
            get {
                return ResourceManager.GetString("MainView_SubtitlesTab", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Subtitle Tracks.
        /// </summary>
        public static string MainView_SubtitleTracksCount {
            get {
                return ResourceManager.GetString("MainView_SubtitleTracksCount", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Summary.
        /// </summary>
        public static string MainView_SummaryTab {
            get {
                return ResourceManager.GetString("MainView_SummaryTab", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to  - .
        /// </summary>
        public static string MainView_through {
            get {
                return ResourceManager.GetString("MainView_through", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Title: .
        /// </summary>
        public static string MainView_Title {
            get {
                return ResourceManager.GetString("MainView_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Tools.
        /// </summary>
        public static string MainView_ToolsMenu {
            get {
                return ResourceManager.GetString("MainView_ToolsMenu", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Update Selected Preset.
        /// </summary>
        public static string MainView_UpdateSelectedPreset {
            get {
                return ResourceManager.GetString("MainView_UpdateSelectedPreset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Video.
        /// </summary>
        public static string MainView_VideoTab {
            get {
                return ResourceManager.GetString("MainView_VideoTab", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Web Optimized.
        /// </summary>
        public static string MainView_WebOptimized {
            get {
                return ResourceManager.GetString("MainView_WebOptimized", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You can not delete the default preset. Please set another preset as default first..
        /// </summary>
        public static string MainViewModel_CanNotDeleteDefaultPreset {
            get {
                return ResourceManager.GetString("MainViewModel_CanNotDeleteDefaultPreset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Encoding: Pass {0} of {1},  {2:00.00}%, FPS: {3:000.0},  Avg FPS: {4:000.0},  Time Remaining: {5},  Elapsed: {6:d\:hh\:mm\:ss} {7}.
        /// </summary>
        public static string MainViewModel_EncodeStatusChanged_StatusLabel {
            get {
                return ResourceManager.GetString("MainViewModel_EncodeStatusChanged_StatusLabel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Processing Pass {0} of {1}, (Subtitle Scan)  {2:00.00}%, Scan Time Remaining: {3},  Elapsed: {4:d\:hh\:mm\:ss}.
        /// </summary>
        public static string MainViewModel_EncodeStatusChanged_SubScan_StatusLabel {
            get {
                return ResourceManager.GetString("MainViewModel_EncodeStatusChanged_SubScan_StatusLabel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Low Disk Space.
        /// </summary>
        public static string MainViewModel_LowDiskSpace {
            get {
                return ResourceManager.GetString("MainViewModel_LowDiskSpace", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Warning, you are running low on disk space. HandBrake will not be able to complete this encode if you run out of space. .
        /// </summary>
        public static string MainViewModel_LowDiskSpaceWarning {
            get {
                return ResourceManager.GetString("MainViewModel_LowDiskSpaceWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Are you sure you want to delete the preset: .
        /// </summary>
        public static string MainViewModel_PresetRemove_AreYouSure {
            get {
                return ResourceManager.GetString("MainViewModel_PresetRemove_AreYouSure", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to launch destination directory..
        /// </summary>
        public static string MainViewModel_UnableToLaunchDestDir {
            get {
                return ResourceManager.GetString("MainViewModel_UnableToLaunchDestDir", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please check that you have a valid destination directory..
        /// </summary>
        public static string MainViewModel_UnableToLaunchDestDirSolution {
            get {
                return ResourceManager.GetString("MainViewModel_UnableToLaunchDestDirSolution", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Manage Preset.
        /// </summary>
        public static string ManagePresetView_ManagePreset {
            get {
                return ResourceManager.GetString("ManagePresetView_ManagePreset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Meta Data.
        /// </summary>
        public static string MetaDataView_Title {
            get {
                return ResourceManager.GetString("MetaDataView_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Encoding: Pass {0} of {1},  {2:00.00}%
        ///FPS: {3:000.0},  Avg FPS: {4:000.0}
        ///Time Remaining: {5},  Elapsed: {6:d\:hh\:mm\:ss}.
        /// </summary>
        public static string MiniViewModel_EncodeStatusChanged_StatusLabel {
            get {
                return ResourceManager.GetString("MiniViewModel_EncodeStatusChanged_StatusLabel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No Additional Information.
        /// </summary>
        public static string NoAdditionalInformation {
            get {
                return ResourceManager.GetString("NoAdditionalInformation", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Notice.
        /// </summary>
        public static string Notice {
            get {
                return ResourceManager.GetString("Notice", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Clear Log files older than 30 days.
        /// </summary>
        public static string Options_30DayLogClear {
            get {
                return ResourceManager.GetString("Options_30DayLogClear", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About HandBrake.
        /// </summary>
        public static string Options_About {
            get {
                return ResourceManager.GetString("Options_About", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The format of the output file. In addition to any supported file system character, you can use the following placeholders that will be replaced when you change title or scan a source.
        ///
        ///Live Update Options: {source} {title} {chapters} 
        ///Non-Live Options: {date} {time} {creation-date} {creation-time} {quality} {bitrate} (These only change if you scan a new source, change title or chapters).
        /// </summary>
        public static string Options_AdditionalFormatOptions {
            get {
                return ResourceManager.GetString("Options_AdditionalFormatOptions", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Advanced.
        /// </summary>
        public static string Options_Advanced {
            get {
                return ResourceManager.GetString("Options_Advanced", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Advanced Options.
        /// </summary>
        public static string Options_AdvancedOptions {
            get {
                return ResourceManager.GetString("Options_AdvancedOptions", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Arguments:.
        /// </summary>
        public static string Options_Arguments {
            get {
                return ResourceManager.GetString("Options_Arguments", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Automatic File Naming.
        /// </summary>
        public static string Options_AutomaticFileNaming {
            get {
                return ResourceManager.GetString("Options_AutomaticFileNaming", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Automatically name output files.
        /// </summary>
        public static string Options_AutoNameOutput {
            get {
                return ResourceManager.GetString("Options_AutoNameOutput", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Check for Updates.
        /// </summary>
        public static string Options_CheckForUpdates {
            get {
                return ResourceManager.GetString("Options_CheckForUpdates", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Always clear completed queue items after an encode completes.
        /// </summary>
        public static string Options_ClearCompleted {
            get {
                return ResourceManager.GetString("Options_ClearCompleted", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Clear Log History.
        /// </summary>
        public static string Options_ClearLogs {
            get {
                return ResourceManager.GetString("Options_ClearLogs", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Put a copy of individual encode logs in a specified location:.
        /// </summary>
        public static string Options_CopyLogToDir {
            get {
                return ResourceManager.GetString("Options_CopyLogToDir", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Put a copy of individual encode logs in the same location as the encoded video.
        /// </summary>
        public static string Options_CopyLogToEncDir {
            get {
                return ResourceManager.GetString("Options_CopyLogToEncDir", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Current Version.
        /// </summary>
        public static string Options_CurVersion {
            get {
                return ResourceManager.GetString("Options_CurVersion", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Decoding.
        /// </summary>
        public static string Options_Decoding {
            get {
                return ResourceManager.GetString("Options_Decoding", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Default Path:.
        /// </summary>
        public static string Options_DefaultPath {
            get {
                return ResourceManager.GetString("Options_DefaultPath", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Available additional Options: {source_path} or {source_folder_name} 
        ///
        ///Not both at the same time!.
        /// </summary>
        public static string Options_DefaultPathAdditionalParams {
            get {
                return ResourceManager.GetString("Options_DefaultPathAdditionalParams", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Download Update.
        /// </summary>
        public static string Options_DownloadUpdates {
            get {
                return ResourceManager.GetString("Options_DownloadUpdates", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to DVD Reading.
        /// </summary>
        public static string Options_DVD {
            get {
                return ResourceManager.GetString("Options_DVD", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Disable LibDVDNav. (libdvdread will be used instead).
        /// </summary>
        public static string Options_DvdRead {
            get {
                return ResourceManager.GetString("Options_DvdRead", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Encoding.
        /// </summary>
        public static string Options_Encoding {
            get {
                return ResourceManager.GetString("Options_Encoding", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Experimental Features.
        /// </summary>
        public static string Options_Experimental {
            get {
                return ResourceManager.GetString("Options_Experimental", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Experimental features are ideas we are working on. These may or may not make it into a final release and may not work!.
        /// </summary>
        public static string Options_ExperimentalFeatures {
            get {
                return ResourceManager.GetString("Options_ExperimentalFeatures", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to File Format:.
        /// </summary>
        public static string Options_Format {
            get {
                return ResourceManager.GetString("Options_Format", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to General.
        /// </summary>
        public static string Options_General {
            get {
                return ResourceManager.GetString("Options_General", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Logging.
        /// </summary>
        public static string Options_Logging {
            get {
                return ResourceManager.GetString("Options_Logging", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Log Verbosity Level:.
        /// </summary>
        public static string Options_LogLevel {
            get {
                return ResourceManager.GetString("Options_LogLevel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Log Path:.
        /// </summary>
        public static string Options_LogPath {
            get {
                return ResourceManager.GetString("Options_LogPath", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Low diskspace warning level (GB):.
        /// </summary>
        public static string Options_LowDiskspaceSize {
            get {
                return ResourceManager.GetString("Options_LowDiskspaceSize", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Minimize to system tray (Requires Restart).
        /// </summary>
        public static string Options_MinimiseTray {
            get {
                return ResourceManager.GetString("Options_MinimiseTray", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Minimum length of title to scan (seconds):.
        /// </summary>
        public static string Options_MinTitleScanLength {
            get {
                return ResourceManager.GetString("Options_MinTitleScanLength", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to MP4 File Extension:.
        /// </summary>
        public static string Options_MP4FileExtension {
            get {
                return ResourceManager.GetString("Options_MP4FileExtension", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to On Startup.
        /// </summary>
        public static string Options_OnStartup {
            get {
                return ResourceManager.GetString("Options_OnStartup", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Output Files.
        /// </summary>
        public static string Options_Output {
            get {
                return ResourceManager.GetString("Options_Output", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Path: .
        /// </summary>
        public static string Options_Path {
            get {
                return ResourceManager.GetString("Options_Path", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Path to VLC Player.
        /// </summary>
        public static string Options_PathToVLC {
            get {
                return ResourceManager.GetString("Options_PathToVLC", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Pause queue if disk space is low before starting a job..
        /// </summary>
        public static string Options_PauseQueueOnLowDiskSpace {
            get {
                return ResourceManager.GetString("Options_PauseQueueOnLowDiskSpace", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Prevent the system from sleeping while encoding.
        /// </summary>
        public static string Options_PreventSleep {
            get {
                return ResourceManager.GetString("Options_PreventSleep", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Number of picture previews to scan:.
        /// </summary>
        public static string Options_PreviewScanCount {
            get {
                return ResourceManager.GetString("Options_PreviewScanCount", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Priority Level:.
        /// </summary>
        public static string Options_PriorityLevel {
            get {
                return ResourceManager.GetString("Options_PriorityLevel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enable QuickSync Decoding.
        /// </summary>
        public static string Options_QsvDecode {
            get {
                return ResourceManager.GetString("Options_QsvDecode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Also Use QSV Decoding when not using a QuickSync encoder. (i.e. x265) .
        /// </summary>
        public static string Options_QsvDecodeForNonFullPath {
            get {
                return ResourceManager.GetString("Options_QsvDecodeForNonFullPath", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Remove common punctuation.
        /// </summary>
        public static string Options_RemovePunctuation {
            get {
                return ResourceManager.GetString("Options_RemovePunctuation", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Replace underscores with a space.
        /// </summary>
        public static string Options_ReplaceUnderscores {
            get {
                return ResourceManager.GetString("Options_ReplaceUnderscores", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reset to &apos;Do nothing&apos; when the app is re-launched..
        /// </summary>
        public static string Options_ResetDoNothing {
            get {
                return ResourceManager.GetString("Options_ResetDoNothing", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Choose Scaler:.
        /// </summary>
        public static string Options_Scaler {
            get {
                return ResourceManager.GetString("Options_Scaler", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Scaling.
        /// </summary>
        public static string Options_Scaling {
            get {
                return ResourceManager.GetString("Options_Scaling", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Send file to:.
        /// </summary>
        public static string Options_SendFileTo {
            get {
                return ResourceManager.GetString("Options_SendFileTo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show the new experimental queue design..
        /// </summary>
        public static string Options_ShowExperimentalQueueDesign {
            get {
                return ResourceManager.GetString("Options_ShowExperimentalQueueDesign", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show Queue in line with the main UI..
        /// </summary>
        public static string Options_ShowQueueInline {
            get {
                return ResourceManager.GetString("Options_ShowQueueInline", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change case to Title Case.
        /// </summary>
        public static string Options_TitleCase {
            get {
                return ResourceManager.GetString("Options_TitleCase", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Updates.
        /// </summary>
        public static string Options_Updates {
            get {
                return ResourceManager.GetString("Options_Updates", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to User Interface.
        /// </summary>
        public static string Options_UserInterface {
            get {
                return ResourceManager.GetString("Options_UserInterface", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Version:.
        /// </summary>
        public static string Options_Version {
            get {
                return ResourceManager.GetString("Options_Version", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Video.
        /// </summary>
        public static string Options_Video {
            get {
                return ResourceManager.GetString("Options_Video", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to This path is used for the video preview feature only..
        /// </summary>
        public static string Options_VideoPreviewPath {
            get {
                return ResourceManager.GetString("Options_VideoPreviewPath", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to View Log Directory.
        /// </summary>
        public static string Options_ViewLogDirectory {
            get {
                return ResourceManager.GetString("Options_ViewLogDirectory", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to When Done.
        /// </summary>
        public static string Options_WhenDone {
            get {
                return ResourceManager.GetString("Options_WhenDone", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to x264/5 Settings.
        /// </summary>
        public static string Options_x264 {
            get {
                return ResourceManager.GetString("Options_x264", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Constant quality fractional granularity:.
        /// </summary>
        public static string Options_x264Granularity {
            get {
                return ResourceManager.GetString("Options_x264Granularity", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Checking for Updates ....
        /// </summary>
        public static string OptionsView_CheckingForUpdates {
            get {
                return ResourceManager.GetString("OptionsView_CheckingForUpdates", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Are you sure you wish to clear the log file directory?.
        /// </summary>
        public static string OptionsView_ClearLogDirConfirm {
            get {
                return ResourceManager.GetString("OptionsView_ClearLogDirConfirm", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Clear Logs.
        /// </summary>
        public static string OptionsView_ClearLogs {
            get {
                return ResourceManager.GetString("OptionsView_ClearLogs", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Downloading....
        /// </summary>
        public static string OptionsView_Downloading {
            get {
                return ResourceManager.GetString("OptionsView_Downloading", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enable Nvidia NVENC Encoder.
        /// </summary>
        public static string OptionsView_EnableNvencEncoding {
            get {
                return ResourceManager.GetString("OptionsView_EnableNvencEncoding", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enable Intel QuickSync Encoder.
        /// </summary>
        public static string OptionsView_EnableQuicksyncEncoding {
            get {
                return ResourceManager.GetString("OptionsView_EnableQuicksyncEncoding", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enable AMD VCE Encoder.
        /// </summary>
        public static string OptionsView_EnableVceEncoding {
            get {
                return ResourceManager.GetString("OptionsView_EnableVceEncoding", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The file format entered contained invalid characters. These have been removed. .
        /// </summary>
        public static string OptionsView_InvalidFileFormatChars {
            get {
                return ResourceManager.GetString("OptionsView_InvalidFileFormatChars", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Language:.
        /// </summary>
        public static string OptionsView_Language {
            get {
                return ResourceManager.GetString("OptionsView_Language", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HandBrake&apos;s Log file directory has been cleared!.
        /// </summary>
        public static string OptionsView_LogsCleared {
            get {
                return ResourceManager.GetString("OptionsView_LogsCleared", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Notice.
        /// </summary>
        public static string OptionsView_Notice {
            get {
                return ResourceManager.GetString("OptionsView_Notice", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Play a sound when each encode completes.
        /// </summary>
        public static string OptionsView_PlaySoundWhenDone {
            get {
                return ResourceManager.GetString("OptionsView_PlaySoundWhenDone", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Play a sound when the queue completes.
        /// </summary>
        public static string OptionsView_PlaySoundWhenQueueDone {
            get {
                return ResourceManager.GetString("OptionsView_PlaySoundWhenQueueDone", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preparing for Update ....
        /// </summary>
        public static string OptionsView_PreparingUpdate {
            get {
                return ResourceManager.GetString("OptionsView_PreparingUpdate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please select a folder..
        /// </summary>
        public static string OptionsView_SelectFolder {
            get {
                return ResourceManager.GetString("OptionsView_SelectFolder", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Click &apos;Browse&apos; to set the default location.
        /// </summary>
        public static string OptionsView_SetDefaultLocationOutputFIle {
            get {
                return ResourceManager.GetString("OptionsView_SetDefaultLocationOutputFIle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show previews on summary tab..
        /// </summary>
        public static string OptionsView_ShowPreviewOnSummaryTab {
            get {
                return ResourceManager.GetString("OptionsView_ShowPreviewOnSummaryTab", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show the encode status in the application title bar..
        /// </summary>
        public static string OptionsView_ShowStatusInTitleBar {
            get {
                return ResourceManager.GetString("OptionsView_ShowStatusInTitleBar", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Your system supports the 64bit version of HandBrake! This offers performance and stability improvements over this 32bit version.
        ///    Please check the website for release notes..
        /// </summary>
        public static string OptionsViewModel_64bitAvailable {
            get {
                return ResourceManager.GetString("OptionsViewModel_64bitAvailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to A New Update is Available! Please check the website for release notes..
        /// </summary>
        public static string OptionsViewModel_NewUpdate {
            get {
                return ResourceManager.GetString("OptionsViewModel_NewUpdate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to There are no new updates at this time..
        /// </summary>
        public static string OptionsViewModel_NoNewUpdates {
            get {
                return ResourceManager.GetString("OptionsViewModel_NoNewUpdates", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Update Downloaded.
        /// </summary>
        public static string OptionsViewModel_UpdateDownloaded {
            get {
                return ResourceManager.GetString("OptionsViewModel_UpdateDownloaded", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Update Failed. You can try downloading the update from https://handbrake.fr.
        /// </summary>
        public static string OptionsViewModel_UpdateFailed {
            get {
                return ResourceManager.GetString("OptionsViewModel_UpdateFailed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Update Service Unavailable. You can try downloading the update from https://handbrake.fr.
        /// </summary>
        public static string OptionsViewModel_UpdateServiceUnavailable {
            get {
                return ResourceManager.GetString("OptionsViewModel_UpdateServiceUnavailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HandBrake requires a 64bit version of Windows 7 or later to run..
        /// </summary>
        public static string OsBitnessWarning {
            get {
                return ResourceManager.GetString("OsBitnessWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HandBrake requires Windows 7 or later to run. Version 0.9.9 (XP) and 0.10.5 (Vista) was the last version to support these versions..
        /// </summary>
        public static string OsVersionWarning {
            get {
                return ResourceManager.GetString("OsVersionWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Overwrite?.
        /// </summary>
        public static string Overwrite {
            get {
                return ResourceManager.GetString("Overwrite", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Queue Paused.  Warning, the drive you are encoding to is low on disk space. Please free up some space and press start to continue. You can also adjust the minimum space level in preferences..
        /// </summary>
        public static string PauseOnLowDiskspace {
            get {
                return ResourceManager.GetString("PauseOnLowDiskspace", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Output: {0}.
        /// </summary>
        public static string PictureSettings_OutputResolution {
            get {
                return ResourceManager.GetString("PictureSettings_OutputResolution", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Anamorphic:.
        /// </summary>
        public static string PictureSettingsView_Anamorphic {
            get {
                return ResourceManager.GetString("PictureSettingsView_Anamorphic", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Automatic.
        /// </summary>
        public static string PictureSettingsView_Automatic {
            get {
                return ResourceManager.GetString("PictureSettingsView_Automatic", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Bottom.
        /// </summary>
        public static string PictureSettingsView_Bottom {
            get {
                return ResourceManager.GetString("PictureSettingsView_Bottom", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cropping.
        /// </summary>
        public static string PictureSettingsView_Cropping {
            get {
                return ResourceManager.GetString("PictureSettingsView_Cropping", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom.
        /// </summary>
        public static string PictureSettingsView_Custom {
            get {
                return ResourceManager.GetString("PictureSettingsView_Custom", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Display Width:.
        /// </summary>
        public static string PictureSettingsView_DisplayWitdh {
            get {
                return ResourceManager.GetString("PictureSettingsView_DisplayWitdh", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Height:.
        /// </summary>
        public static string PictureSettingsView_Height {
            get {
                return ResourceManager.GetString("PictureSettingsView_Height", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Keep Aspect Ratio.
        /// </summary>
        public static string PictureSettingsView_KeepAR {
            get {
                return ResourceManager.GetString("PictureSettingsView_KeepAR", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Left.
        /// </summary>
        public static string PictureSettingsView_Left {
            get {
                return ResourceManager.GetString("PictureSettingsView_Left", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Modulus:.
        /// </summary>
        public static string PictureSettingsView_Modulus {
            get {
                return ResourceManager.GetString("PictureSettingsView_Modulus", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Output.
        /// </summary>
        public static string PictureSettingsView_Output {
            get {
                return ResourceManager.GetString("PictureSettingsView_Output", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to PAR:.
        /// </summary>
        public static string PictureSettingsView_PAR {
            get {
                return ResourceManager.GetString("PictureSettingsView_PAR", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Right.
        /// </summary>
        public static string PictureSettingsView_Right {
            get {
                return ResourceManager.GetString("PictureSettingsView_Right", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Size.
        /// </summary>
        public static string PictureSettingsView_Size {
            get {
                return ResourceManager.GetString("PictureSettingsView_Size", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Source:.
        /// </summary>
        public static string PictureSettingsView_Source {
            get {
                return ResourceManager.GetString("PictureSettingsView_Source", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Top.
        /// </summary>
        public static string PictureSettingsView_Top {
            get {
                return ResourceManager.GetString("PictureSettingsView_Top", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Width:.
        /// </summary>
        public static string PictureSettingsView_Width {
            get {
                return ResourceManager.GetString("PictureSettingsView_Width", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Display Size: {0}x{1},  PAR {2}x{3}.
        /// </summary>
        public static string PictureSettingsViewModel_StorageDisplayLabel {
            get {
                return ResourceManager.GetString("PictureSettingsViewModel_StorageDisplayLabel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change the behaviour of the audio track selection for this preset.  
        ///This will not affect your current settings in the Audio tab..
        /// </summary>
        public static string Preset_AudioDefaults_SubText {
            get {
                return ResourceManager.GetString("Preset_AudioDefaults_SubText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Audio Defaults.
        /// </summary>
        public static string Preset_AudioDefaults_Title {
            get {
                return ResourceManager.GetString("Preset_AudioDefaults_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom.
        /// </summary>
        public static string Preset_Custom {
            get {
                return ResourceManager.GetString("Preset_Custom", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Export to file.
        /// </summary>
        public static string Preset_Export {
            get {
                return ResourceManager.GetString("Preset_Export", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Import from file.
        /// </summary>
        public static string Preset_Import {
            get {
                return ResourceManager.GetString("Preset_Import", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Official.
        /// </summary>
        public static string Preset_Official {
            get {
                return ResourceManager.GetString("Preset_Official", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preset Version.
        /// </summary>
        public static string Preset_OldVersion_Header {
            get {
                return ResourceManager.GetString("Preset_OldVersion_Header", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The preset you are trying to import is from a different version of HandBrake. 
        /// It may not be possible to import all the values from this preset. 
        ///
        ///Do you wish to proceed?.
        /// </summary>
        public static string Preset_OldVersion_Message {
            get {
                return ResourceManager.GetString("Preset_OldVersion_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change the behaviour of the subtitle track selection for this preset.  
        ///This will not affect your current settings in the Subtitle tab..
        /// </summary>
        public static string Preset_SubtitleDefaults_SubText {
            get {
                return ResourceManager.GetString("Preset_SubtitleDefaults_SubText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Subtitle Defaults.
        /// </summary>
        public static string Preset_SubtitleDefaults_Title {
            get {
                return ResourceManager.GetString("Preset_SubtitleDefaults_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to import preset!.
        /// </summary>
        public static string Preset_UnableToImport_Header {
            get {
                return ResourceManager.GetString("Preset_UnableToImport_Header", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to import the preset as it appears to be corrupted or from an older version of HandBrake..
        /// </summary>
        public static string Preset_UnableToImport_Message {
            get {
                return ResourceManager.GetString("Preset_UnableToImport_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HandBrake is unable to upgrade your presets file to a new version format.
        ///Your preset file will be archived and new one created. You will need to re-create your own presets..
        /// </summary>
        public static string Presets_PresetForceReset {
            get {
                return ResourceManager.GetString("Presets_PresetForceReset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The Built-in presets have been reset..
        /// </summary>
        public static string Presets_ResetComplete {
            get {
                return ResourceManager.GetString("Presets_ResetComplete", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reset Complete.
        /// </summary>
        public static string Presets_ResetHeader {
            get {
                return ResourceManager.GetString("Presets_ResetHeader", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Archived File:.
        /// </summary>
        public static string PresetService_ArchiveFile {
            get {
                return ResourceManager.GetString("PresetService_ArchiveFile", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HandBrake has detected your presets file is from an older version.
        ///It will try and load the file anyway.
        ///If it fails, it will archive off the old file and create a new one..
        /// </summary>
        public static string PresetService_PresetsOutOfDate {
            get {
                return ResourceManager.GetString("PresetService_PresetsOutOfDate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to load presets..
        /// </summary>
        public static string PresetService_UnableToLoad {
            get {
                return ResourceManager.GetString("PresetService_UnableToLoad", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HandBrake was unable to load your presets file. It may have been from an older unsupported version of HandBrake or corrupted. 
        ///
        ///Your old presets file was archived to:.
        /// </summary>
        public static string PresetService_UnableToLoadPresets {
            get {
                return ResourceManager.GetString("PresetService_UnableToLoadPresets", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preview {0}.
        /// </summary>
        public static string Preview {
            get {
                return ResourceManager.GetString("Preview", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preview (Scaled).
        /// </summary>
        public static string Preview_Scaled {
            get {
                return ResourceManager.GetString("Preview_Scaled", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Question.
        /// </summary>
        public static string Question {
            get {
                return ResourceManager.GetString("Question", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HandBrake is already encoding a file..
        /// </summary>
        public static string Queue_AlreadyEncoding {
            get {
                return ResourceManager.GetString("Queue_AlreadyEncoding", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please stop the current encode. If the problem persists, please restart HandBrake..
        /// </summary>
        public static string Queue_AlreadyEncodingSolution {
            get {
                return ResourceManager.GetString("Queue_AlreadyEncodingSolution", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to reset job status as it is not in an Error or Completed state.
        /// </summary>
        public static string Queue_UnableToResetJob {
            get {
                return ResourceManager.GetString("Queue_UnableToResetJob", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to restore queue file..
        /// </summary>
        public static string Queue_UnableToRestoreFile {
            get {
                return ResourceManager.GetString("Queue_UnableToRestoreFile", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The file may be corrupted or from an older incompatible version of HandBrake.
        /// </summary>
        public static string Queue_UnableToRestoreFileExtended {
            get {
                return ResourceManager.GetString("Queue_UnableToRestoreFileExtended", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to WARNING: You do not have automatic file naming turned on. Please enable this in options..
        /// </summary>
        public static string QueueSelection_AutoNameWarning {
            get {
                return ResourceManager.GetString("QueueSelection_AutoNameWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to WARNING: You do not currently have automatic audio and subtitle track selection setup. You can setup the default track selection behaviour in options..
        /// </summary>
        public static string QueueSelection_AutoTrackSelectionWarning {
            get {
                return ResourceManager.GetString("QueueSelection_AutoTrackSelectionWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The selected titles will be added using the  &quot;{0}&quot;  preset..
        /// </summary>
        public static string QueueSelection_UsingPreset {
            get {
                return ResourceManager.GetString("QueueSelection_UsingPreset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Choose titles:.
        /// </summary>
        public static string QueueSelectionView_ChooseTitles {
            get {
                return ResourceManager.GetString("QueueSelectionView_ChooseTitles", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add to Queue.
        /// </summary>
        public static string QueueSelectionView_Title {
            get {
                return ResourceManager.GetString("QueueSelectionView_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add to Queue.
        /// </summary>
        public static string QueueSelectionViewModel_AddToQueue {
            get {
                return ResourceManager.GetString("QueueSelectionViewModel_AddToQueue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Advanced:.
        /// </summary>
        public static string QueueView_Advanced {
            get {
                return ResourceManager.GetString("QueueView_Advanced", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Audio:.
        /// </summary>
        public static string QueueView_Audio {
            get {
                return ResourceManager.GetString("QueueView_Audio", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Clear All.
        /// </summary>
        public static string QueueView_ClearAll {
            get {
                return ResourceManager.GetString("QueueView_ClearAll", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Clear Completed.
        /// </summary>
        public static string QueueView_ClearCompleted {
            get {
                return ResourceManager.GetString("QueueView_ClearCompleted", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Clear Queue.
        /// </summary>
        public static string QueueView_ClearQueue {
            get {
                return ResourceManager.GetString("QueueView_ClearQueue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Clear Selected.
        /// </summary>
        public static string QueueView_ClearSelected {
            get {
                return ResourceManager.GetString("QueueView_ClearSelected", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Delete.
        /// </summary>
        public static string QueueView_Delete {
            get {
                return ResourceManager.GetString("QueueView_Delete", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Destination: .
        /// </summary>
        public static string QueueView_Destination {
            get {
                return ResourceManager.GetString("QueueView_Destination", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Do nothing.
        /// </summary>
        public static string QueueView_DoNothing {
            get {
                return ResourceManager.GetString("QueueView_DoNothing", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Encode Time:.
        /// </summary>
        public static string QueueView_Duration {
            get {
                return ResourceManager.GetString("QueueView_Duration", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Edit.
        /// </summary>
        public static string QueueView_Edit {
            get {
                return ResourceManager.GetString("QueueView_Edit", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to End Time:.
        /// </summary>
        public static string QueueView_EndTime {
            get {
                return ResourceManager.GetString("QueueView_EndTime", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Export Queue for CLI.
        /// </summary>
        public static string QueueView_Export {
            get {
                return ResourceManager.GetString("QueueView_Export", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Filesize: .
        /// </summary>
        public static string QueueView_FileSize {
            get {
                return ResourceManager.GetString("QueueView_FileSize", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hibernate.
        /// </summary>
        public static string QueueView_Hibernate {
            get {
                return ResourceManager.GetString("QueueView_Hibernate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lock System.
        /// </summary>
        public static string QueueView_LockSystem {
            get {
                return ResourceManager.GetString("QueueView_LockSystem", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The log will be available after the encode completes..
        /// </summary>
        public static string QueueView_LogNotAvailableYet {
            get {
                return ResourceManager.GetString("QueueView_LogNotAvailableYet", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Log off.
        /// </summary>
        public static string QueueView_Logoff {
            get {
                return ResourceManager.GetString("QueueView_Logoff", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open Destination Directory.
        /// </summary>
        public static string QueueView_OpenDestDir {
            get {
                return ResourceManager.GetString("QueueView_OpenDestDir", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open Source Directory.
        /// </summary>
        public static string QueueView_OpenSourceDir {
            get {
                return ResourceManager.GetString("QueueView_OpenSourceDir", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Options.
        /// </summary>
        public static string QueueView_Options {
            get {
                return ResourceManager.GetString("QueueView_Options", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Pause Queue.
        /// </summary>
        public static string QueueView_Pause {
            get {
                return ResourceManager.GetString("QueueView_Pause", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Paused Duration:.
        /// </summary>
        public static string QueueView_PausedDuration {
            get {
                return ResourceManager.GetString("QueueView_PausedDuration", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Picture Settings:.
        /// </summary>
        public static string QueueView_PictureSettings {
            get {
                return ResourceManager.GetString("QueueView_PictureSettings", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Play File.
        /// </summary>
        public static string QueueView_PlayMediaFile {
            get {
                return ResourceManager.GetString("QueueView_PlayMediaFile", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Quit HandBrake.
        /// </summary>
        public static string QueueView_QuitHandBrake {
            get {
                return ResourceManager.GetString("QueueView_QuitHandBrake", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Retry All Jobs.
        /// </summary>
        public static string QueueView_ResetAllJobs {
            get {
                return ResourceManager.GetString("QueueView_ResetAllJobs", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Retry Failed.
        /// </summary>
        public static string QueueView_ResetFailed {
            get {
                return ResourceManager.GetString("QueueView_ResetFailed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Retry Selected Jobs.
        /// </summary>
        public static string QueueView_ResetSelectedJobs {
            get {
                return ResourceManager.GetString("QueueView_ResetSelectedJobs", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Retry.
        /// </summary>
        public static string QueueView_Retry {
            get {
                return ResourceManager.GetString("QueueView_Retry", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Shutdown.
        /// </summary>
        public static string QueueView_Shutdown {
            get {
                return ResourceManager.GetString("QueueView_Shutdown", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Source: .
        /// </summary>
        public static string QueueView_Source {
            get {
                return ResourceManager.GetString("QueueView_Source", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Start Queue.
        /// </summary>
        public static string QueueView_Start {
            get {
                return ResourceManager.GetString("QueueView_Start", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Start Time:.
        /// </summary>
        public static string QueueView_StartTime {
            get {
                return ResourceManager.GetString("QueueView_StartTime", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Statistics.
        /// </summary>
        public static string QueueView_Statistics {
            get {
                return ResourceManager.GetString("QueueView_Statistics", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Statistics will be available after an encode completes..
        /// </summary>
        public static string QueueView_StatsNotAvailableYet {
            get {
                return ResourceManager.GetString("QueueView_StatsNotAvailableYet", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Subtitles:.
        /// </summary>
        public static string QueueView_Subtitles {
            get {
                return ResourceManager.GetString("QueueView_Subtitles", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Summary.
        /// </summary>
        public static string QueueView_Summary {
            get {
                return ResourceManager.GetString("QueueView_Summary", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Suspend.
        /// </summary>
        public static string QueueView_Suspend {
            get {
                return ResourceManager.GetString("QueueView_Suspend", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Video:.
        /// </summary>
        public static string QueueView_Video {
            get {
                return ResourceManager.GetString("QueueView_Video", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to When Done:.
        /// </summary>
        public static string QueueView_WhenDone {
            get {
                return ResourceManager.GetString("QueueView_WhenDone", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Are you sure you wish to clear the queue?.
        /// </summary>
        public static string QueueViewModel_ClearQueueConfrimation {
            get {
                return ResourceManager.GetString("QueueViewModel_ClearQueueConfrimation", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Are you sure you want to delete the selected jobs?.
        /// </summary>
        public static string QueueViewModel_DelSelectedJobConfirmation {
            get {
                return ResourceManager.GetString("QueueViewModel_DelSelectedJobConfirmation", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Are you sure you wish to edit this job? It will be removed from the queue and sent to the main window..
        /// </summary>
        public static string QueueViewModel_EditConfrimation {
            get {
                return ResourceManager.GetString("QueueViewModel_EditConfrimation", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to This encode is currently in progress. If you delete it, the encode will be stopped. Are you sure you wish to proceed?.
        /// </summary>
        public static string QueueViewModel_JobCurrentlyRunningWarning {
            get {
                return ResourceManager.GetString("QueueViewModel_JobCurrentlyRunningWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} jobs pending.
        /// </summary>
        public static string QueueViewModel_JobsPending {
            get {
                return ResourceManager.GetString("QueueViewModel_JobsPending", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Last Queued Job Finished.
        /// </summary>
        public static string QueueViewModel_LastJobFinished {
            get {
                return ResourceManager.GetString("QueueViewModel_LastJobFinished", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No encodes pending.
        /// </summary>
        public static string QueueViewModel_NoEncodesPending {
            get {
                return ResourceManager.GetString("QueueViewModel_NoEncodesPending", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to There are no jobs currently encoding.
        /// </summary>
        public static string QueueViewModel_NoJobsPending {
            get {
                return ResourceManager.GetString("QueueViewModel_NoJobsPending", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to There are no pending jobs..
        /// </summary>
        public static string QueueViewModel_NoPendingJobs {
            get {
                return ResourceManager.GetString("QueueViewModel_NoPendingJobs", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Queue.
        /// </summary>
        public static string QueueViewModel_Queue {
            get {
                return ResourceManager.GetString("QueueViewModel_Queue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Queue Completed.
        /// </summary>
        public static string QueueViewModel_QueueCompleted {
            get {
                return ResourceManager.GetString("QueueViewModel_QueueCompleted", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Queue Not Running.
        /// </summary>
        public static string QueueViewModel_QueueNotRunning {
            get {
                return ResourceManager.GetString("QueueViewModel_QueueNotRunning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Queue Paused.
        /// </summary>
        public static string QueueViewModel_QueuePaused {
            get {
                return ResourceManager.GetString("QueueViewModel_QueuePaused", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The Queue has been paused. The currently running job will run to completion and no further jobs will start..
        /// </summary>
        public static string QueueViewModel_QueuePauseNotice {
            get {
                return ResourceManager.GetString("QueueViewModel_QueuePauseNotice", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Queue Paused.
        /// </summary>
        public static string QueueViewModel_QueuePending {
            get {
                return ResourceManager.GetString("QueueViewModel_QueuePending", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Queue Ready.
        /// </summary>
        public static string QueueViewModel_QueueReady {
            get {
                return ResourceManager.GetString("QueueViewModel_QueueReady", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Queue Started.
        /// </summary>
        public static string QueueViewModel_QueueStarted {
            get {
                return ResourceManager.GetString("QueueViewModel_QueueStarted", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Encoding: Pass {0} of {1},  {2:00.00}%, FPS: {3:000.0},  Avg FPS: {4:000.0},  Time Remaining: {5},  Elapsed: {6:d\:hh\:mm\:ss}.
        /// </summary>
        public static string QueueViewModel_QueueStatusDisplay {
            get {
                return ResourceManager.GetString("QueueViewModel_QueueStatusDisplay", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to An error occurred when trying to stop the scan. Please restart HandBrake..
        /// </summary>
        public static string ScanService_ScanStopFailed {
            get {
                return ResourceManager.GetString("ScanService_ScanStopFailed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Any settings you changed may need to be reset the next time HandBrake launches..
        /// </summary>
        public static string SettingService_SaveErrorReset {
            get {
                return ResourceManager.GetString("SettingService_SaveErrorReset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add All Remaining Selected Languages.
        /// </summary>
        public static string Shared_AddAllForSelected {
            get {
                return ResourceManager.GetString("Shared_AddAllForSelected", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add All Remaining Tracks.
        /// </summary>
        public static string Shared_AddAllRemaining {
            get {
                return ResourceManager.GetString("Shared_AddAllRemaining", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add New Track.
        /// </summary>
        public static string Shared_AddNewTrack {
            get {
                return ResourceManager.GetString("Shared_AddNewTrack", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add Track.
        /// </summary>
        public static string Shared_AddTrack {
            get {
                return ResourceManager.GetString("Shared_AddTrack", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Available Languages:.
        /// </summary>
        public static string Shared_AvailableLanguages {
            get {
                return ResourceManager.GetString("Shared_AvailableLanguages", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Choose Languages:.
        /// </summary>
        public static string Shared_ChooseLanguages {
            get {
                return ResourceManager.GetString("Shared_ChooseLanguages", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Chosen Languages:.
        /// </summary>
        public static string Shared_ChosenLangages {
            get {
                return ResourceManager.GetString("Shared_ChosenLangages", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Configure Default Behaviours.
        /// </summary>
        public static string Shared_ConfigureDefaultBehaviours {
            get {
                return ResourceManager.GetString("Shared_ConfigureDefaultBehaviours", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reload.
        /// </summary>
        public static string Shared_ReloadDefaults {
            get {
                return ResourceManager.GetString("Shared_ReloadDefaults", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to An Encode is currently running. Exiting HandBrake will stop this encode.
        ///Are you sure you wish to exit HandBrake?.
        /// </summary>
        public static string ShellViewModel_CanClose {
            get {
                return ResourceManager.GetString("ShellViewModel_CanClose", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About HandBrake.
        /// </summary>
        public static string SourceSelection_AboutHandBrake {
            get {
                return ResourceManager.GetString("SourceSelection_AboutHandBrake", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Choose Disc to Scan.
        /// </summary>
        public static string SourceSelection_ChooseDisc {
            get {
                return ResourceManager.GetString("SourceSelection_ChooseDisc", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Choose File to Scan.
        /// </summary>
        public static string SourceSelection_ChooseFile {
            get {
                return ResourceManager.GetString("SourceSelection_ChooseFile", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Choose Folder to Scan.
        /// </summary>
        public static string SourceSelection_ChooseFolder {
            get {
                return ResourceManager.GetString("SourceSelection_ChooseFolder", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Optionally choose a specific title: .
        /// </summary>
        public static string SourceSelection_ChooseSpecificTitle {
            get {
                return ResourceManager.GetString("SourceSelection_ChooseSpecificTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Then choose the video(s) you&apos;d like to encode: .
        /// </summary>
        public static string SourceSelection_ChooseVideo {
            get {
                return ResourceManager.GetString("SourceSelection_ChooseVideo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Or drop a file or folder here ....
        /// </summary>
        public static string SourceSelection_DropFileHere {
            get {
                return ResourceManager.GetString("SourceSelection_DropFileHere", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to File.
        /// </summary>
        public static string SourceSelection_File {
            get {
                return ResourceManager.GetString("SourceSelection_File", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Folder (Batch Scan).
        /// </summary>
        public static string SourceSelection_FolderBatchScan {
            get {
                return ResourceManager.GetString("SourceSelection_FolderBatchScan", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Help.
        /// </summary>
        public static string SourceSelection_Help {
            get {
                return ResourceManager.GetString("SourceSelection_Help", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open this DVD or Bluray Drive.
        /// </summary>
        public static string SourceSelection_OpenDVDBluray {
            get {
                return ResourceManager.GetString("SourceSelection_OpenDVDBluray", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open a folder with one or more files..
        /// </summary>
        public static string SourceSelection_OpenFolderWIth {
            get {
                return ResourceManager.GetString("SourceSelection_OpenFolderWIth", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preferences.
        /// </summary>
        public static string SourceSelection_Preferences {
            get {
                return ResourceManager.GetString("SourceSelection_Preferences", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Queue Recovery.
        /// </summary>
        public static string SourceSelection_QueueArchiveRecovery {
            get {
                return ResourceManager.GetString("SourceSelection_QueueArchiveRecovery", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to A previous queue archive is available. .
        /// </summary>
        public static string SourceSelection_QueueArchiveRecoveryDesc {
            get {
                return ResourceManager.GetString("SourceSelection_QueueArchiveRecoveryDesc", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open a single video file..
        /// </summary>
        public static string SourceSelection_SingleVideoFile {
            get {
                return ResourceManager.GetString("SourceSelection_SingleVideoFile", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Source Selection.
        /// </summary>
        public static string SourceSelection_SourceSelection {
            get {
                return ResourceManager.GetString("SourceSelection_SourceSelection", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ready.
        /// </summary>
        public static string State_Ready {
            get {
                return ResourceManager.GetString("State_Ready", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to delete previous preview file. You may need to restart the application..
        /// </summary>
        public static string StaticPreview_UnableToDeletePreview {
            get {
                return ResourceManager.GetString("StaticPreview_UnableToDeletePreview", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Duration:.
        /// </summary>
        public static string StaticPreviewView_Duration {
            get {
                return ResourceManager.GetString("StaticPreviewView_Duration", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Live Preview.
        /// </summary>
        public static string StaticPreviewView_LivePreview {
            get {
                return ResourceManager.GetString("StaticPreviewView_LivePreview", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Select a preview image.
        /// </summary>
        public static string StaticPreviewView_SelectPreviewImage {
            get {
                return ResourceManager.GetString("StaticPreviewView_SelectPreviewImage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preview ({0}% actual size).
        /// </summary>
        public static string StaticPreviewView_Title {
            get {
                return ResourceManager.GetString("StaticPreviewView_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Use system default video player.
        /// </summary>
        public static string StaticPreviewView_UseSystemDefault {
            get {
                return ResourceManager.GetString("StaticPreviewView_UseSystemDefault", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Handbrake is already encoding a video! Only one file can be encoded at any one time..
        /// </summary>
        public static string StaticPreviewViewModel_AlreadyEncoding {
            get {
                return ResourceManager.GetString("StaticPreviewViewModel_AlreadyEncoding", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You must first scan a source and setup your encode before creating a preview..
        /// </summary>
        public static string StaticPreviewViewModel_ScanFirst {
            get {
                return ResourceManager.GetString("StaticPreviewViewModel_ScanFirst", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Picture Preview.
        /// </summary>
        public static string StaticPreviewViewModel_Title {
            get {
                return ResourceManager.GetString("StaticPreviewViewModel_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to detect VLC Player. 
        ///Please make sure VLC is installed and the directory specified in HandBrake&apos;s options is correct. (See: &quot;Tools Menu &gt; Preferences &gt; General&quot;).
        /// </summary>
        public static string StaticPreviewViewModel_UnableToFindVLC {
            get {
                return ResourceManager.GetString("StaticPreviewViewModel_UnableToFindVLC", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to find the preview file. Either the file was deleted or the encode failed. Check the activity log for details..
        /// </summary>
        public static string StaticPreviewViewModel_UnableToPlayFile {
            get {
                return ResourceManager.GetString("StaticPreviewViewModel_UnableToPlayFile", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to None - Only tracks where the container does not support the format will be burned in.
        ///Foreign Audio Track - The Foreign Audio track will be burned in if available. 
        ///First Track - The first track will be burned in.
        ///Foreign Audio Preferred, else First - If the foreign audio track exists, it will be burned in, otherwise the first track will be chosen..
        /// </summary>
        public static string Subtitles_BurnInBehaviourModes {
            get {
                return ResourceManager.GetString("Subtitles_BurnInBehaviourModes", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add Closed Captions when available.
        /// </summary>
        public static string SubtitlesView_AddCC {
            get {
                return ResourceManager.GetString("SubtitlesView_AddCC", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add &apos;Foreign Audio Scan&apos;.
        /// </summary>
        public static string SubtitlesView_AddForeignAudioSearch {
            get {
                return ResourceManager.GetString("SubtitlesView_AddForeignAudioSearch", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Burn In.
        /// </summary>
        public static string SubtitlesView_BurnIn {
            get {
                return ResourceManager.GetString("SubtitlesView_BurnIn", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Burn-In Behaviour:.
        /// </summary>
        public static string SubtitlesView_BurnInBehaviour {
            get {
                return ResourceManager.GetString("SubtitlesView_BurnInBehaviour", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Default.
        /// </summary>
        public static string SubtitlesView_Default {
            get {
                return ResourceManager.GetString("SubtitlesView_Default", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Forced Only.
        /// </summary>
        public static string SubtitlesView_ForcedOnly {
            get {
                return ResourceManager.GetString("SubtitlesView_ForcedOnly", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Import SRT.
        /// </summary>
        public static string SubtitlesView_ImportSRT {
            get {
                return ResourceManager.GetString("SubtitlesView_ImportSRT", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Track Selection Behaviour:.
        /// </summary>
        public static string SubtitlesView_TrackSelectionBehaviour {
            get {
                return ResourceManager.GetString("SubtitlesView_TrackSelectionBehaviour", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Selection Behavior.
        /// </summary>
        public static string SubtitlesViewModel_ConfigureDefaults {
            get {
                return ResourceManager.GetString("SubtitlesViewModel_ConfigureDefaults", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Subtitle Defaults.
        /// </summary>
        public static string SubtitlesViewModel_SubDefaults {
            get {
                return ResourceManager.GetString("SubtitlesViewModel_SubDefaults", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Subtitle Tracks.
        /// </summary>
        public static string SubtitlesViewModel_SubTracks {
            get {
                return ResourceManager.GetString("SubtitlesViewModel_SubTracks", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Switch Back To Tracks.
        /// </summary>
        public static string SubtitlesViewModel_SwitchToTracks {
            get {
                return ResourceManager.GetString("SubtitlesViewModel_SwitchToTracks", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add All Remaining Closed Captions.
        /// </summary>
        public static string SubtitleView_AddAllCC {
            get {
                return ResourceManager.GetString("SubtitleView_AddAllCC", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Configure how the Subtitle Tracks are automatically selected and configured when you select a new title or source video..
        /// </summary>
        public static string SubtitleView_SubtitleDefaultsDescription {
            get {
                return ResourceManager.GetString("SubtitleView_SubtitleDefaultsDescription", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Additional Audio Tracks.
        /// </summary>
        public static string SummaryView_AdditionalAudioTracks {
            get {
                return ResourceManager.GetString("SummaryView_AdditionalAudioTracks", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Additional Subtitle Tracks.
        /// </summary>
        public static string SummaryView_AdditionalSubtitleTracks {
            get {
                return ResourceManager.GetString("SummaryView_AdditionalSubtitleTracks", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Burned.
        /// </summary>
        public static string SummaryView_Burned {
            get {
                return ResourceManager.GetString("SummaryView_Burned", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Chapter Markers.
        /// </summary>
        public static string SummaryView_Chapters {
            get {
                return ResourceManager.GetString("SummaryView_Chapters", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Deblock.
        /// </summary>
        public static string SummaryView_Deblock {
            get {
                return ResourceManager.GetString("SummaryView_Deblock", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Detelecine.
        /// </summary>
        public static string SummaryView_Detelecine {
            get {
                return ResourceManager.GetString("SummaryView_Detelecine", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to display.
        /// </summary>
        public static string SummaryView_display {
            get {
                return ResourceManager.GetString("SummaryView_display", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Grayscale.
        /// </summary>
        public static string SummaryView_Grayscale {
            get {
                return ResourceManager.GetString("SummaryView_Grayscale", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No Audio Tracks.
        /// </summary>
        public static string SummaryView_NoAudioTracks {
            get {
                return ResourceManager.GetString("SummaryView_NoAudioTracks", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No Chapter Markers.
        /// </summary>
        public static string SummaryView_NoChapters {
            get {
                return ResourceManager.GetString("SummaryView_NoChapters", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No Filters.
        /// </summary>
        public static string SummaryView_NoFilters {
            get {
                return ResourceManager.GetString("SummaryView_NoFilters", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No Source.
        /// </summary>
        public static string SummaryView_NoSource {
            get {
                return ResourceManager.GetString("SummaryView_NoSource", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No Subtitle Tracks.
        /// </summary>
        public static string SummaryView_NoSubtitleTracks {
            get {
                return ResourceManager.GetString("SummaryView_NoSubtitleTracks", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No Tracks.
        /// </summary>
        public static string SummaryView_NoTracks {
            get {
                return ResourceManager.GetString("SummaryView_NoTracks", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preview {0} of {1}.
        /// </summary>
        public static string SummaryView_PreviewInfo {
            get {
                return ResourceManager.GetString("SummaryView_PreviewInfo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Rotation.
        /// </summary>
        public static string SummaryView_Rotation {
            get {
                return ResourceManager.GetString("SummaryView_Rotation", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to storage.
        /// </summary>
        public static string SummaryView_storage {
            get {
                return ResourceManager.GetString("SummaryView_storage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {1}%, Pass {2} of {3}
        ///Remaining Time: {4}.
        /// </summary>
        public static string TaskTrayStatusTitle {
            get {
                return ResourceManager.GetString("TaskTrayStatusTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unknown Error.
        /// </summary>
        public static string UnknownError {
            get {
                return ResourceManager.GetString("UnknownError", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Updated.
        /// </summary>
        public static string Updated {
            get {
                return ResourceManager.GetString("Updated", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to A problem occurred when trying to save your preferences..
        /// </summary>
        public static string UserSettings_AnErrorOccured {
            get {
                return ResourceManager.GetString("UserSettings_AnErrorOccured", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to load user settings file: {0}.
        /// </summary>
        public static string UserSettings_UnableToLoad {
            get {
                return ResourceManager.GetString("UserSettings_UnableToLoad", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Your user settings file appears to be inaccessible or corrupted. You may have to delete the file and let HandBrake generate a new one..
        /// </summary>
        public static string UserSettings_UnableToLoadSolution {
            get {
                return ResourceManager.GetString("UserSettings_UnableToLoadSolution", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Your user settings file was corrupted or inaccessible. Settings have been reset to defaults..
        /// </summary>
        public static string UserSettings_YourSettingsAreCorrupt {
            get {
                return ResourceManager.GetString("UserSettings_YourSettingsAreCorrupt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Warning, your settings have been reset!.
        /// </summary>
        public static string UserSettings_YourSettingsHaveBeenReset {
            get {
                return ResourceManager.GetString("UserSettings_YourSettingsHaveBeenReset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The full list of encoder parameters: 
        ///{0}.
        /// </summary>
        public static string Video_EncoderExtraArgs {
            get {
                return ResourceManager.GetString("Video_EncoderExtraArgs", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Additional advanced arguments that can be passed to the video encoder..
        /// </summary>
        public static string Video_EncoderExtraArgsTooltip {
            get {
                return ResourceManager.GetString("Video_EncoderExtraArgsTooltip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Higher Quality |.
        /// </summary>
        public static string Video_HigherQuality {
            get {
                return ResourceManager.GetString("Video_HigherQuality", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Warning: RF 0 is Lossless!.
        /// </summary>
        public static string Video_LosslessWarning {
            get {
                return ResourceManager.GetString("Video_LosslessWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to A value of 0 means lossless and will result in a file size that is larger than the original source, 
        ///unless the source was also lossless. 
        ///
        ///x264 and x265&apos;s scale is logarithmic and lower values correspond to higher quality. 
        ///
        ///So small increases in value will result in progressively larger increases in the resulting file size..
        /// </summary>
        public static string Video_LosslessWarningTooltip {
            get {
                return ResourceManager.GetString("Video_LosslessWarningTooltip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to | Lower Quality.
        /// </summary>
        public static string Video_LowQuality {
            get {
                return ResourceManager.GetString("Video_LowQuality", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Placebo Quality |.
        /// </summary>
        public static string Video_PlaceboQuality {
            get {
                return ResourceManager.GetString("Video_PlaceboQuality", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to QuickSync hardware not detected or enabled! 
        ///
        ///In order to use the QuickSync encoder, you must:
        ///
        ///- Have a Intel CPU with HD Graphics and QuickSync support. 4th Generation Haswell or newer parts are recommended for best quality.
        ///- Have the HD Graphics enabled.
        ///- On older versions of windows before 8, a monitor connected to the HD Graphics or GPU Virtualisation software installed is also required..
        /// </summary>
        public static string Video_QuickSyncNotAvailable {
            get {
                return ResourceManager.GetString("Video_QuickSyncNotAvailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reduce decoder CPU usage.
        ///
        ///Set this if your device is struggling to play the output. (i.e. dropped frames).
        /// </summary>
        public static string Video_x264FastDecode {
            get {
                return ResourceManager.GetString("Video_x264FastDecode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 2-Pass Encoding.
        /// </summary>
        public static string VideoView_2Pass {
            get {
                return ResourceManager.GetString("VideoView_2Pass", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Avg Bitrate (kbps):.
        /// </summary>
        public static string VideoView_AverageBitrate {
            get {
                return ResourceManager.GetString("VideoView_AverageBitrate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Video Codec:.
        /// </summary>
        public static string VideoView_Codec {
            get {
                return ResourceManager.GetString("VideoView_Codec", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Constant Framerate.
        /// </summary>
        public static string VideoView_ConstantFramerate {
            get {
                return ResourceManager.GetString("VideoView_ConstantFramerate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Constant Quality:.
        /// </summary>
        public static string VideoView_ConstantQuality {
            get {
                return ResourceManager.GetString("VideoView_ConstantQuality", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Encoder Level:.
        /// </summary>
        public static string VideoView_EncoderLevel {
            get {
                return ResourceManager.GetString("VideoView_EncoderLevel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Encoder Preset:.
        /// </summary>
        public static string VideoView_EncoderPreset {
            get {
                return ResourceManager.GetString("VideoView_EncoderPreset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Encoder Profile:.
        /// </summary>
        public static string VideoView_EncoderProfile {
            get {
                return ResourceManager.GetString("VideoView_EncoderProfile", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Encoder Tune:.
        /// </summary>
        public static string VideoView_EncodeTune {
            get {
                return ResourceManager.GetString("VideoView_EncodeTune", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Extra Options:.
        /// </summary>
        public static string VideoView_ExtraOptions {
            get {
                return ResourceManager.GetString("VideoView_ExtraOptions", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fast Decode.
        /// </summary>
        public static string VideoView_FastDecode {
            get {
                return ResourceManager.GetString("VideoView_FastDecode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Framerate (FPS):.
        /// </summary>
        public static string VideoView_Framerate {
            get {
                return ResourceManager.GetString("VideoView_Framerate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Optimise Video:.
        /// </summary>
        public static string VideoView_OptimiseVideo {
            get {
                return ResourceManager.GetString("VideoView_OptimiseVideo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Peak Framerate.
        /// </summary>
        public static string VideoView_PeakFramerate {
            get {
                return ResourceManager.GetString("VideoView_PeakFramerate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Quality.
        /// </summary>
        public static string VideoView_Quality {
            get {
                return ResourceManager.GetString("VideoView_Quality", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turbo first pass.
        /// </summary>
        public static string VideoView_TurboFirstPass {
            get {
                return ResourceManager.GetString("VideoView_TurboFirstPass", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Variable Framerate.
        /// </summary>
        public static string VideoView_VariableFramerate {
            get {
                return ResourceManager.GetString("VideoView_VariableFramerate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Video.
        /// </summary>
        public static string VideoView_Video {
            get {
                return ResourceManager.GetString("VideoView_Video", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Warning.
        /// </summary>
        public static string Warning {
            get {
                return ResourceManager.GetString("Warning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} - ({1}%, Pass {2} of {3}).
        /// </summary>
        public static string WindowTitleStatus {
            get {
                return ResourceManager.GetString("WindowTitleStatus", resourceCulture);
            }
        }
    }
}