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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="AdvancedChoicesHelper.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// The advanced choices.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrakeWPF.Helpers
{
using System.Collections.Generic;
using System.Globalization;
using HandBrakeWPF.Model;
/// <summary>
/// The advanced choices.
/// </summary>
public static class AdvancedChoicesHelper
{
#region Constants and Fields
/// <summary>
/// The adaptive b frames.
/// </summary>
private static List<AdvancedChoice> adaptiveBFrames;
/// <summary>
/// The analysis.
/// </summary>
private static List<AdvancedChoice> analysis;
/// <summary>
/// The b frames.
/// </summary>
private static List<AdvancedChoice> bFrames;
/// <summary>
/// The deblocking strength.
/// </summary>
private static List<AdvancedChoice> deblockingStrength;
/// <summary>
/// The deblocking threshold.
/// </summary>
private static List<AdvancedChoice> deblockingThreshold;
/// <summary>
/// The direct prediction.
/// </summary>
private static List<AdvancedChoice> directPrediction;
/// <summary>
/// The motion estimation method.
/// </summary>
private static List<AdvancedChoice> motionEstimationMethod;
/// <summary>
/// The motion estimation range.
/// </summary>
private static List<AdvancedChoice> motionEstimationRange;
/// <summary>
/// The pyramidal b frames.
/// </summary>
private static List<AdvancedChoice> pyramidalBFrames;
/// <summary>
/// The reference frames.
/// </summary>
private static List<AdvancedChoice> referenceFrames;
/// <summary>
/// The subpixel motion estimation.
/// </summary>
private static List<AdvancedChoice> subpixelMotionEstimation;
/// <summary>
/// The trellis.
/// </summary>
private static List<AdvancedChoice> trellis;
#endregion
#region Constructors and Destructors
/// <summary>
/// Initializes static members of the <see cref="AdvancedChoicesHelper"/> class.
/// </summary>
static AdvancedChoicesHelper()
{
referenceFrames = CreateNumberList(1, 16, defaultNumber: 3);
bFrames = CreateNumberList(0, 16, defaultNumber: 3);
pyramidalBFrames = new List<AdvancedChoice>
{
new AdvancedChoice { Label = "Off", Value = "none" },
new AdvancedChoice { Label = "Normal (Default)", IsDefault = true },
new AdvancedChoice { Label = "Strict", Value = "strict" }
};
adaptiveBFrames = new List<AdvancedChoice>
{
new AdvancedChoice { Label = "Off", Value = "0" },
new AdvancedChoice { Label = "Fast (Default)", Value = "1", IsDefault = true },
new AdvancedChoice { Label = "Optimal", Value = "2" }
};
directPrediction = new List<AdvancedChoice>
{
new AdvancedChoice { Label = "None", Value = "none" },
new AdvancedChoice { Label = "Spatial (Default)", Value = "spatial", IsDefault = true },
new AdvancedChoice { Label = "Temporal", Value = "temporal" },
new AdvancedChoice { Label = "Automatic", Value = "auto" }
};
motionEstimationMethod = new List<AdvancedChoice>
{
new AdvancedChoice { Label = "Diamond", Value = "dia" },
new AdvancedChoice { Label = "Hexagon (Default)", Value = "hex", IsDefault = true },
new AdvancedChoice { Label = "Uneven Multi-Hexagon", Value = "umh" },
new AdvancedChoice { Label = "Exhaustive", Value = "esa" },
new AdvancedChoice { Label = "Transformed Exhaustive", Value = "tesa" },
};
subpixelMotionEstimation = new List<AdvancedChoice>
{
new AdvancedChoice { Label = "0: SAD, no subpel (super fast!)", Value = "0" },
new AdvancedChoice { Label = "1: SAD, qpel", Value = "1" },
new AdvancedChoice { Label = "2: SATD, qpel", Value = "2" },
new AdvancedChoice { Label = "3: SATD, multi-qpel", Value = "3" },
new AdvancedChoice { Label = "4: SATD, qpel on all", Value = "4" },
new AdvancedChoice { Label = "5: SATD, multi-qpel on all", Value = "5" },
new AdvancedChoice { Label = "6: RD in I/P-frames", Value = "6" },
new AdvancedChoice { Label = "7: RD in all frames (Default)", Value = "7", IsDefault = true },
new AdvancedChoice { Label = "8: RD refine in I/P-frames", Value = "8" },
new AdvancedChoice { Label = "9: RD refine in all frames", Value = "9" },
new AdvancedChoice { Label = "10: QPRD in all frames", Value = "10" },
new AdvancedChoice { Label = "11: No early terminations in analysis", Value = "11" },
};
// subpixelMotionEstimation = CreateNumberList(0, 9, defaultNumber: 7);
motionEstimationRange = CreateNumberList(4, 64, defaultNumber: 16);
analysis = new List<AdvancedChoice>
{
new AdvancedChoice { Label = "Most (Default)", IsDefault = true },
new AdvancedChoice { Label = "None", Value = "none" },
new AdvancedChoice { Label = "Some", Value = "i4x4,i8x8", },
new AdvancedChoice { Label = "All", Value = "all" }
};
trellis = new List<AdvancedChoice>
{
new AdvancedChoice { Label = "Off", Value = "0" },
new AdvancedChoice { Label = "Encode Only (Default)", Value = "1", IsDefault = true },
new AdvancedChoice { Label = "Always", Value = "2" }
};
deblockingStrength = CreateNumberList(-6, 6, defaultNumber: 0);
deblockingThreshold = CreateNumberList(-6, 6, defaultNumber: 0);
}
#endregion
#region Properties
/// <summary>
/// Gets AdaptiveBFrames.
/// </summary>
public static List<AdvancedChoice> AdaptiveBFrames
{
get
{
return adaptiveBFrames;
}
}
/// <summary>
/// Gets Analysis.
/// </summary>
public static List<AdvancedChoice> Analysis
{
get
{
return analysis;
}
}
/// <summary>
/// Gets BFrames.
/// </summary>
public static List<AdvancedChoice> BFrames
{
get
{
return bFrames;
}
}
/// <summary>
/// Gets DeblockingStrength.
/// </summary>
public static List<AdvancedChoice> DeblockingStrength
{
get
{
return deblockingStrength;
}
}
/// <summary>
/// Gets DeblockingThreshold.
/// </summary>
public static List<AdvancedChoice> DeblockingThreshold
{
get
{
return deblockingThreshold;
}
}
/// <summary>
/// Gets DirectPrediction.
/// </summary>
public static List<AdvancedChoice> DirectPrediction
{
get
{
return directPrediction;
}
}
/// <summary>
/// Gets MotionEstimationMethod.
/// </summary>
public static List<AdvancedChoice> MotionEstimationMethod
{
get
{
return motionEstimationMethod;
}
}
/// <summary>
/// Gets MotionEstimationRange.
/// </summary>
public static List<AdvancedChoice> MotionEstimationRange
{
get
{
return motionEstimationRange;
}
}
/// <summary>
/// Gets PyramidalBFrames.
/// </summary>
public static List<AdvancedChoice> PyramidalBFrames
{
get
{
return pyramidalBFrames;
}
}
/// <summary>
/// Gets ReferenceFrames.
/// </summary>
public static List<AdvancedChoice> ReferenceFrames
{
get
{
return referenceFrames;
}
}
/// <summary>
/// Gets SubpixelMotionEstimation.
/// </summary>
public static List<AdvancedChoice> SubpixelMotionEstimation
{
get
{
return subpixelMotionEstimation;
}
}
/// <summary>
/// Gets Trellis.
/// </summary>
public static List<AdvancedChoice> Trellis
{
get
{
return trellis;
}
}
#endregion
#region Methods
/// <summary>
/// The add range.
/// </summary>
/// <param name="list">
/// The list.
/// </param>
/// <param name="lower">
/// The lower.
/// </param>
/// <param name="upper">
/// The upper.
/// </param>
/// <param name="defaultNumber">
/// The default number.
/// </param>
private static void AddRange(List<AdvancedChoice> list, int lower, int upper, int defaultNumber)
{
for (int i = lower; i <= upper; i++)
{
if (i == defaultNumber)
{
list.Add(
new AdvancedChoice
{
IsDefault = true,
Label = i.ToString() + " (Default)",
Value = i.ToString(CultureInfo.InvariantCulture)
});
}
else
{
list.Add(
new AdvancedChoice { Label = i.ToString(), Value = i.ToString(CultureInfo.InvariantCulture) });
}
}
}
/// <summary>
/// The create number list.
/// </summary>
/// <param name="lower">
/// The lower.
/// </param>
/// <param name="upper">
/// The upper.
/// </param>
/// <param name="defaultNumber">
/// The default number.
/// </param>
/// <returns>
/// List of Advanced Choices Options.
/// </returns>
private static List<AdvancedChoice> CreateNumberList(int lower, int upper, int defaultNumber)
{
var list = new List<AdvancedChoice>();
AddRange(list, lower, upper, defaultNumber);
return list;
}
#endregion
}
}
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