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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="AudioBehaviourConverter.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// Audio Behaviour Converter
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrakeWPF.Converters.Audio
{
using System;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Windows.Data;
using HandBrake.ApplicationServices.Utilities;
using HandBrakeWPF.Model.Audio;
/// <summary>
/// Audio Behaviour Converter
/// </summary>
public class AudioBehaviourConverter : IValueConverter
{
/// <summary>
/// The convert.
/// </summary>
/// <param name="value">
/// The value.
/// </param>
/// <param name="targetType">
/// The target type.
/// </param>
/// <param name="parameter">
/// The parameter.
/// </param>
/// <param name="culture">
/// The culture.
/// </param>
/// <returns>
/// The <see cref="object"/>.
/// </returns>
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value != null && value.GetType() == typeof(BindingList<AudioBehaviourModes>))
{
return
new BindingList<string>(
EnumHelper<AudioBehaviourModes>.GetEnumDisplayValues(typeof(AudioBehaviourModes)).ToList());
}
if (value != null && value.GetType() == typeof(AudioBehaviourModes))
{
return EnumHelper<AudioBehaviourModes>.GetDisplay((AudioBehaviourModes)value);
}
return null;
}
/// <summary>
/// The convert back.
/// </summary>
/// <param name="value">
/// The value.
/// </param>
/// <param name="targetType">
/// The target type.
/// </param>
/// <param name="parameter">
/// The parameter.
/// </param>
/// <param name="culture">
/// The culture.
/// </param>
/// <returns>
/// The <see cref="object"/>.
/// </returns>
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
string name = value as string;
if (!string.IsNullOrEmpty(name))
{
return EnumHelper<AudioBehaviourModes>.GetValue(name);
}
return null;
}
}
}
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