blob: 5d2e3cba27238b693b01e2b1561d6d42b7d26aa6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="OpenOverlayPanelCommand.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// The open overlay panel command.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrakeWPF.Commands
{
using System;
using System.Windows.Input;
using Caliburn.Micro;
using HandBrakeWPF.ViewModels.Interfaces;
/// <summary>
/// The open overlay panel command.
/// </summary>
public class OpenOverlayPanelCommand : ICommand
{
/// <summary>
/// The execute.
/// </summary>
/// <param name="parameter">
/// The parameter.
/// </param>
public void Execute(object parameter)
{
IOverlayPanel overlayPanel = parameter as IOverlayPanel;
if (overlayPanel != null)
{
IShellViewModel shellViewModel = IoC.Get<IShellViewModel>();
if (shellViewModel != null)
{
shellViewModel.ShowOverlay(overlayPanel);
}
}
}
/// <summary>
/// The can execute.
/// </summary>
/// <param name="parameter">
/// The parameter.
/// </param>
/// <returns>
/// The <see cref="bool"/>.
/// </returns>
public bool CanExecute(object parameter)
{
return true;
}
/// <summary>
/// The can execute changed.
/// </summary>
public event EventHandler CanExecuteChanged;
}
}
|