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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="SystemInfo.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// The System Information.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrake.Interop.Utilities
{
using System;
using HandBrake.Interop.Interop.HbLib.Wrappers.Interfaces;
using HandBrake.Interop.Interop.Providers;
using HandBrake.Interop.Interop.Providers.Interfaces;
using Interop.HbLib;
/// <summary>
/// The System Information.
/// </summary>
public class SystemInfo
{
private static bool? isNvencH264Available; // Local cache to prevent log spam.
private static bool? isNvencH265Available;
private static IHbFunctions hbFunctions;
static SystemInfo()
{
IHbFunctionsProvider hbFunctionsProvider = new HbFunctionsProvider();
hbFunctions = hbFunctionsProvider.GetHbFunctionsWrapper();
}
/// <summary>
/// Gets a value indicating whether is qsv available.
/// </summary>
public static bool IsQsvAvailable
{
get
{
try
{
return hbFunctions.hb_qsv_available() != 0;
}
catch (Exception)
{
// Silent failure. Typically this means the dll hasn't been built with --enable-qsv
return false;
}
}
}
/// <summary>
/// Gets a value indicating whether is qsv available.
/// </summary>
public static bool IsQsvAvailableH264
{
get
{
try
{
return (hbFunctions.hb_qsv_available() & NativeConstants.HB_VCODEC_QSV_H264) != 0;
}
catch (Exception)
{
// Silent failure. Typically this means the dll hasn't been built with --enable-qsv
return false;
}
}
}
/// <summary>
/// Gets a value indicating whether is qsv available.
/// </summary>
public static bool IsQsvAvailableH265
{
get
{
try
{
return (hbFunctions.hb_qsv_available() & NativeConstants.HB_VCODEC_QSV_H265) != 0;
}
catch (Exception)
{
// Silent failure. Typically this means the dll hasn't been built with --enable-qsv
return false;
}
}
}
public static bool IsQsvAvailableH26510bit
{
get
{
try
{
return (hbFunctions.hb_qsv_available() & NativeConstants.HB_VCODEC_QSV_H265_10BIT) != 0;
}
catch (Exception)
{
// Silent failure. Typically this means the dll hasn't been built with --enable-qsv
return false;
}
}
}
public static bool IsVceH264Available
{
get
{
try
{
return hbFunctions.hb_vce_h264_available() != 0;
}
catch (Exception)
{
// Silent failure. Typically this means the dll hasn't been built with --enable-qsv
return false;
}
}
}
public static bool IsVceH265Available
{
get
{
try
{
return hbFunctions.hb_vce_h265_available() != 0;
}
catch (Exception)
{
// Silent failure. Typically this means the dll hasn't been built with --enable-qsv
return false;
}
}
}
public static bool IsNVEncH264Available
{
get
{
try
{
if (isNvencH264Available == null)
{
isNvencH264Available = hbFunctions.hb_nvenc_h264_available() != 0;
}
return isNvencH264Available.Value;
}
catch (Exception)
{
// Silent failure. Typically this means the dll hasn't been built with --enable-qsv
return false;
}
}
}
public static bool IsNVEncH265Available
{
get
{
try
{
if (!IsNVEncH264Available)
{
return false;
}
if (isNvencH265Available == null)
{
isNvencH265Available = hbFunctions.hb_nvenc_h265_available() != 0;
}
return isNvencH265Available.Value;
}
catch (Exception)
{
// Silent failure. Typically this means the dll hasn't been built with --enable-qsv
return false;
}
}
}
}
}
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