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|
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="HandBrakeInstance.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// A wrapper for a HandBrake instance.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrake.Interop
{
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using HandBrake.Interop.EventArgs;
using HandBrake.Interop.HbLib;
using HandBrake.Interop.Helpers;
using HandBrake.Interop.Interfaces;
using HandBrake.Interop.Model;
using HandBrake.Interop.Model.Encoding;
using HandBrake.Interop.Model.Scan;
/// <summary>
/// A wrapper for a HandBrake instance.
/// </summary>
public class HandBrakeInstance : IHandBrakeInstance, IDisposable
{
/// <summary>
/// The modulus for picture size when auto-sizing dimensions.
/// </summary>
private const int PictureAutoSizeModulus = 2;
/// <summary>
/// The number of MS between status polls when scanning.
/// </summary>
private const double ScanPollIntervalMs = 200;
/// <summary>
/// The number of MS between status polls when encoding.
/// </summary>
private const double EncodePollIntervalMs = 200;
/// <summary>
/// X264 options to add for a turbo first pass.
/// </summary>
private const string TurboX264Opts = "ref=1:subme=2:me=dia:analyse=none:trellis=0:no-fast-pskip=0:8x8dct=0:weightb=0";
/// <summary>
/// The native handle to the HandBrake instance.
/// </summary>
private IntPtr hbHandle;
/// <summary>
/// The number of previews created during scan.
/// </summary>
private int previewCount;
/// <summary>
/// The timer to poll for scan status.
/// </summary>
private System.Timers.Timer scanPollTimer;
/// <summary>
/// The timer to poll for encode status.
/// </summary>
private System.Timers.Timer encodePollTimer;
/// <summary>
/// The list of original titles in native structure form.
/// </summary>
private List<hb_title_s> originalTitles;
/// <summary>
/// The list of titles on this instance.
/// </summary>
private List<Title> titles;
/// <summary>
/// The current encode job for this instance.
/// </summary>
private EncodeJob currentJob;
/// <summary>
/// True if the current job is scanning for subtitles.
/// </summary>
private bool subtitleScan;
/// <summary>
/// The index of the default title.
/// </summary>
private int featureTitle;
/// <summary>
/// A list of native memory locations allocated by this instance.
/// </summary>
private List<IntPtr> encodeAllocatedMemory;
/// <summary>
/// A value indicating whether this object has been disposed or not.
/// </summary>
private bool disposed;
/// <summary>
/// Finalizes an instance of the HandBrakeInstance class.
/// </summary>
~HandBrakeInstance()
{
this.Dispose(false);
}
/// <summary>
/// Fires for progress updates when scanning.
/// </summary>
public event EventHandler<ScanProgressEventArgs> ScanProgress;
/// <summary>
/// Fires when a scan has completed.
/// </summary>
public event EventHandler<System.EventArgs> ScanCompleted;
/// <summary>
/// Fires for progress updates when encoding.
/// </summary>
public event EventHandler<EncodeProgressEventArgs> EncodeProgress;
/// <summary>
/// Fires when an encode has completed.
/// </summary>
public event EventHandler<EncodeCompletedEventArgs> EncodeCompleted;
/// <summary>
/// Gets the list of titles on this instance.
/// </summary>
public List<Title> Titles
{
get
{
return this.titles;
}
}
/// <summary>
/// Gets the number of previews created during scan.
/// </summary>
public int PreviewCount
{
get
{
return this.previewCount;
}
}
/// <summary>
/// Gets the index of the default title.
/// </summary>
public int FeatureTitle
{
get
{
return this.featureTitle;
}
}
/// <summary>
/// Gets the HandBrake version string.
/// </summary>
public string Version
{
get
{
var versionPtr = HBFunctions.hb_get_version(this.hbHandle);
return Marshal.PtrToStringAnsi(versionPtr);
}
}
/// <summary>
/// Gets the HandBrake build number.
/// </summary>
public int Build
{
get
{
return HBFunctions.hb_get_build(this.hbHandle);
}
}
/// <summary>
/// Initializes this instance.
/// </summary>
/// <param name="verbosity">The code for the logging verbosity to use.</param>
public void Initialize(int verbosity)
{
HandBrakeUtils.EnsureGlobalInit();
HandBrakeUtils.RegisterLogger();
this.hbHandle = HBFunctions.hb_init(verbosity, update_check: 0);
}
/// <summary>
/// Starts scanning the given path.
/// </summary>
/// <param name="path">The path to the video to scan.</param>
/// <param name="previewCount">The number of preview images to make.</param>
/// <param name="minDuration">The minimum duration of a title to show up on the scan.</param>
public void StartScan(string path, int previewCount, TimeSpan minDuration)
{
this.StartScan(path, previewCount, minDuration, 0);
}
/// <summary>
/// Starts a scan for the given input path.
/// </summary>
/// <param name="path">The path of the video to scan.</param>
/// <param name="previewCount">The number of preview images to generate for each title while scanning.</param>
public void StartScan(string path, int previewCount)
{
this.StartScan(path, previewCount, TimeSpan.FromSeconds(10), 0);
}
/// <summary>
/// Starts a scan of the given path.
/// </summary>
/// <param name="path">The path of the video to scan.</param>
/// <param name="previewCount">The number of preview images to generate for each title while scanning.</param>
/// <param name="titleIndex">The title index to scan (1-based, 0 for all titles).</param>
public void StartScan(string path, int previewCount, int titleIndex)
{
this.StartScan(path, previewCount, TimeSpan.Zero, titleIndex);
}
/// <summary>
/// Starts a scan of the given path.
/// </summary>
/// <param name="path">The path of the video to scan.</param>
/// <param name="previewCount">The number of previews to make on each title.</param>
/// <param name="minDuration">The minimum duration of a title to show up on the scan.</param>
/// <param name="titleIndex">The title index to scan (1-based, 0 for all titles).</param>
public void StartScan(string path, int previewCount, TimeSpan minDuration, int titleIndex)
{
this.previewCount = previewCount;
IntPtr pathPtr = InteropUtilities.ToUtf8PtrFromString(path);
HBFunctions.hb_scan(this.hbHandle, pathPtr, titleIndex, previewCount, 1, (ulong)(minDuration.TotalSeconds * 90000));
Marshal.FreeHGlobal(pathPtr);
this.scanPollTimer = new System.Timers.Timer();
this.scanPollTimer.Interval = ScanPollIntervalMs;
// Lambda notation used to make sure we can view any JIT exceptions the method throws
this.scanPollTimer.Elapsed += (o, e) =>
{
this.PollScanProgress();
};
this.scanPollTimer.Start();
}
/// <summary>
/// Stops an ongoing scan.
/// </summary>
public void StopScan()
{
HBFunctions.hb_scan_stop(this.hbHandle);
}
/// <summary>
/// Gets an image for the given job and preview
/// </summary>
/// <remarks>
/// Only incorporates sizing and aspect ratio into preview image.
/// </remarks>
/// <param name="job">The encode job to preview.</param>
/// <param name="previewNumber">The index of the preview to get (0-based).</param>
/// <returns>An image with the requested preview.</returns>
public BitmapImage GetPreview(EncodeJob job, int previewNumber)
{
IntPtr nativeJobPtr = HBFunctions.hb_job_init_by_index(this.hbHandle, this.GetTitleIndex(job.Title));
var nativeJob = InteropUtilities.ToStructureFromPtr<hb_job_s>(nativeJobPtr);
List<IntPtr> allocatedMemory = this.ApplyJob(ref nativeJob, job);
// There are some problems with getting previews with deinterlacing. Disabling for now.
nativeJob.deinterlace = 0;
int outputWidth = nativeJob.width;
int outputHeight = nativeJob.height;
int imageBufferSize = outputWidth * outputHeight * 4;
IntPtr nativeBuffer = Marshal.AllocHGlobal(imageBufferSize);
allocatedMemory.Add(nativeBuffer);
HBFunctions.hb_get_preview(this.hbHandle, ref nativeJob, previewNumber, nativeBuffer);
// We've used the job to get the preview. Clean up the job.
InteropUtilities.CloseJob(nativeJobPtr);
// Copy the filled image buffer to a managed array.
byte[] managedBuffer = new byte[imageBufferSize];
Marshal.Copy(nativeBuffer, managedBuffer, 0, imageBufferSize);
// We've copied the data out of unmanaged memory. Clean up that memory now.
InteropUtilities.FreeMemory(allocatedMemory);
var bitmap = new System.Drawing.Bitmap(outputWidth, outputHeight);
System.Drawing.Imaging.BitmapData bitmapData = bitmap.LockBits(new System.Drawing.Rectangle(0, 0, outputWidth, outputHeight), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppRgb);
IntPtr ptr = bitmapData.Scan0;
for (int i = 0; i < nativeJob.height; i++)
{
Marshal.Copy(managedBuffer, i * nativeJob.width * 4, ptr, nativeJob.width * 4);
ptr = IntPtr.Add(ptr, bitmapData.Stride);
}
bitmap.UnlockBits(bitmapData);
using (var memoryStream = new MemoryStream())
{
try
{
bitmap.Save(memoryStream, System.Drawing.Imaging.ImageFormat.Bmp);
}
finally
{
bitmap.Dispose();
}
var wpfBitmap = new BitmapImage();
wpfBitmap.BeginInit();
wpfBitmap.CacheOption = BitmapCacheOption.OnLoad;
wpfBitmap.StreamSource = memoryStream;
wpfBitmap.EndInit();
wpfBitmap.Freeze();
return wpfBitmap;
}
}
/// <summary>
/// Calculates the video bitrate for the given job and target size.
/// </summary>
/// <param name="job">The encode job.</param>
/// <param name="sizeMB">The target size in MB.</param>
/// <param name="overallSelectedLengthSeconds">The currently selected encode length. Used in preview
/// for calculating bitrate when the target size would be wrong.</param>
/// <returns>The video bitrate in kbps.</returns>
public int CalculateBitrate(EncodeJob job, int sizeMB, double overallSelectedLengthSeconds = 0)
{
long availableBytes = ((long)sizeMB) * 1024 * 1024;
EncodingProfile profile = job.EncodingProfile;
Title title = this.GetTitle(job.Title);
double lengthSeconds = overallSelectedLengthSeconds > 0 ? overallSelectedLengthSeconds : HandBrakeUtils.GetJobLengthSeconds(job, title);
lengthSeconds += 1.5;
double outputFramerate;
if (profile.Framerate == 0)
{
outputFramerate = title.Framerate;
}
else
{
// Not sure what to do for VFR here hb_calc_bitrate never handled it...
// just use the peak for now.
outputFramerate = profile.Framerate;
}
long frames = (long)(lengthSeconds * outputFramerate);
availableBytes -= frames * HandBrakeUtils.ContainerOverheadPerFrame;
List<Tuple<AudioEncoding, int>> outputTrackList = this.GetOutputTracks(job, title);
availableBytes -= HandBrakeUtils.GetAudioSize(job, lengthSeconds, title, outputTrackList);
if (availableBytes < 0)
{
return 0;
}
// Video bitrate is in kilobits per second, or where 1 kbps is 1000 bits per second.
// So 1 kbps is 125 bytes per second.
return (int)(availableBytes / (125 * lengthSeconds));
}
/// <summary>
/// Gives estimated file size (in MB) of the given job and video bitrate.
/// </summary>
/// <param name="job">The encode job.</param>
/// <param name="videoBitrate">The video bitrate to be used (kbps).</param>
/// <returns>The estimated file size (in MB) of the given job and video bitrate.</returns>
public double CalculateFileSize(EncodeJob job, int videoBitrate)
{
long totalBytes = 0;
EncodingProfile profile = job.EncodingProfile;
Title title = this.GetTitle(job.Title);
double lengthSeconds = HandBrakeUtils.GetJobLengthSeconds(job, title);
lengthSeconds += 1.5;
double outputFramerate;
if (profile.Framerate == 0)
{
outputFramerate = title.Framerate;
}
else
{
// Not sure what to do for VFR here hb_calc_bitrate never handled it...
// just use the peak for now.
outputFramerate = profile.Framerate;
}
long frames = (long)(lengthSeconds * outputFramerate);
totalBytes += (long)(lengthSeconds * videoBitrate * 125);
totalBytes += frames * HandBrakeUtils.ContainerOverheadPerFrame;
List<Tuple<AudioEncoding, int>> outputTrackList = this.GetOutputTracks(job, title);
totalBytes += HandBrakeUtils.GetAudioSize(job, lengthSeconds, title, outputTrackList);
return (double)totalBytes / 1024 / 1024;
}
/// <summary>
/// Starts an encode with the given job.
/// </summary>
/// <param name="jobToStart">
/// The job to start.
/// </param>
/// <param name="scanPreviewCount">
/// The scan Preview Count.
/// </param>
public void StartEncode(EncodeJob jobToStart, int scanPreviewCount)
{
this.StartEncode(jobToStart, false, 0, 0, 0, scanPreviewCount);
}
/// <summary>
/// Starts an encode with the given job.
/// </summary>
/// <param name="job">
/// The job to start.
/// </param>
/// <param name="preview">
/// True if this is a preview encode.
/// </param>
/// <param name="previewNumber">
/// The preview number to start the encode at (0-based).
/// </param>
/// <param name="previewSeconds">
/// The number of seconds in the preview.
/// </param>
/// <param name="overallSelectedLengthSeconds">
/// The currently selected encode length. Used in preview
/// for calculating bitrate when the target size would be wrong.
/// </param>
/// <param name="scanPreviewCount">
/// The scan Preview Count.
/// </param>
public void StartEncode(EncodeJob job, bool preview, int previewNumber, int previewSeconds, double overallSelectedLengthSeconds, int scanPreviewCount)
{
EncodingProfile profile = job.EncodingProfile;
if (job.ChosenAudioTracks == null)
{
throw new ArgumentException("job.ChosenAudioTracks cannot be null.");
}
this.previewCount = scanPreviewCount;
this.currentJob = job;
IntPtr nativeJobPtr = HBFunctions.hb_job_init_by_index(this.hbHandle, this.GetTitleIndex(job.Title));
var nativeJob = InteropUtilities.ToStructureFromPtr<hb_job_s>(nativeJobPtr);
this.encodeAllocatedMemory = this.ApplyJob(ref nativeJob, job, preview, previewNumber, previewSeconds, overallSelectedLengthSeconds);
this.subtitleScan = false;
if (job.Subtitles != null && job.Subtitles.SourceSubtitles != null)
{
foreach (SourceSubtitle subtitle in job.Subtitles.SourceSubtitles)
{
if (subtitle.TrackNumber == 0)
{
this.subtitleScan = true;
break;
}
}
}
string videoOptions = profile.VideoOptions ?? string.Empty;
IntPtr originalVideoOptions = Marshal.StringToHGlobalAnsi(videoOptions);
this.encodeAllocatedMemory.Add(originalVideoOptions);
if (!string.IsNullOrEmpty(profile.VideoProfile))
{
nativeJob.encoder_profile = Marshal.StringToHGlobalAnsi(profile.VideoProfile);
this.encodeAllocatedMemory.Add(nativeJob.encoder_profile);
}
if (!string.IsNullOrEmpty(profile.VideoPreset))
{
nativeJob.encoder_preset = Marshal.StringToHGlobalAnsi(profile.VideoPreset);
this.encodeAllocatedMemory.Add(nativeJob.encoder_preset);
}
if (profile.VideoTunes != null && profile.VideoTunes.Count > 0)
{
nativeJob.encoder_tune = Marshal.StringToHGlobalAnsi(string.Join(",", profile.VideoTunes));
this.encodeAllocatedMemory.Add(nativeJob.encoder_tune);
}
if (!string.IsNullOrEmpty(job.EncodingProfile.VideoLevel))
{
nativeJob.encoder_level = Marshal.StringToHGlobalAnsi(job.EncodingProfile.VideoLevel);
this.encodeAllocatedMemory.Add(nativeJob.encoder_level);
}
if (this.subtitleScan)
{
// If we need to scan subtitles, enqueue a pre-processing job to do that.
nativeJob.pass = -1;
nativeJob.indepth_scan = 1;
nativeJob.encoder_options = IntPtr.Zero;
HBFunctions.hb_add(this.hbHandle, ref nativeJob);
}
nativeJob.indepth_scan = 0;
if (job.EncodingProfile.VideoEncodeRateType != VideoEncodeRateType.ConstantQuality && job.EncodingProfile.TwoPass)
{
// First pass. Apply turbo options if needed.
nativeJob.pass = 1;
string firstPassAdvancedOptions = videoOptions;
if (job.EncodingProfile.TurboFirstPass)
{
if (firstPassAdvancedOptions == string.Empty)
{
firstPassAdvancedOptions = TurboX264Opts;
}
else
{
firstPassAdvancedOptions += ":" + TurboX264Opts;
}
}
nativeJob.encoder_options = Marshal.StringToHGlobalAnsi(firstPassAdvancedOptions);
this.encodeAllocatedMemory.Add(nativeJob.encoder_options);
HBFunctions.hb_add(this.hbHandle, ref nativeJob);
// Second pass. Apply normal options.
nativeJob.pass = 2;
nativeJob.encoder_options = originalVideoOptions;
HBFunctions.hb_add(this.hbHandle, ref nativeJob);
}
else
{
// One pass job.
nativeJob.pass = 0;
nativeJob.encoder_options = originalVideoOptions;
HBFunctions.hb_add(this.hbHandle, ref nativeJob);
}
HBFunctions.hb_start(this.hbHandle);
// Should be safe to clean up the job we started with; a copy is in the queue now.
InteropUtilities.CloseJob(nativeJobPtr);
this.encodePollTimer = new System.Timers.Timer();
this.encodePollTimer.Interval = EncodePollIntervalMs;
this.encodePollTimer.Elapsed += (o, e) =>
{
this.PollEncodeProgress();
};
this.encodePollTimer.Start();
}
/// <summary>
/// Pauses the current encode.
/// </summary>
public void PauseEncode()
{
HBFunctions.hb_pause(this.hbHandle);
}
/// <summary>
/// Resumes a paused encode.
/// </summary>
public void ResumeEncode()
{
HBFunctions.hb_resume(this.hbHandle);
}
/// <summary>
/// Stops the current encode.
/// </summary>
public void StopEncode()
{
HBFunctions.hb_stop(this.hbHandle);
// Also remove all jobs from the queue (in case we stopped a 2-pass encode)
var currentJobs = new List<IntPtr>();
int jobs = HBFunctions.hb_count(this.hbHandle);
for (int i = 0; i < jobs; i++)
{
currentJobs.Add(HBFunctions.hb_job(this.hbHandle, 0));
}
foreach (IntPtr job in currentJobs)
{
HBFunctions.hb_rem(this.hbHandle, job);
}
}
/// <summary>
/// Gets the final size for a given encode job.
/// </summary>
/// <param name="job">The encode job to use.</param>
/// <param name="width">The storage width.</param>
/// <param name="height">The storage height.</param>
/// <param name="parWidth">The pixel aspect X number.</param>
/// <param name="parHeight">The pixel aspect Y number.</param>
public void GetSize(EncodeJob job, out int width, out int height, out int parWidth, out int parHeight)
{
Title title = this.GetTitle(job.Title);
if (job.EncodingProfile.Anamorphic == Anamorphic.None)
{
Size storageDimensions = CalculateNonAnamorphicOutput(job.EncodingProfile, title);
width = storageDimensions.Width;
height = storageDimensions.Height;
parWidth = 1;
parHeight = 1;
return;
}
IntPtr nativeJobPtr = HBFunctions.hb_job_init_by_index(this.hbHandle, this.GetTitleIndex(title));
var nativeJob = InteropUtilities.ToStructureFromPtr<hb_job_s>(nativeJobPtr);
List<IntPtr> allocatedMemory = this.ApplyJob(ref nativeJob, job);
InteropUtilities.FreeMemory(allocatedMemory);
InteropUtilities.CloseJob(nativeJobPtr);
// During the ApplyJob call, it modified nativeJob to have the correct width, height and PAR.
// We use those for the size.
width = nativeJob.width;
height = nativeJob.height;
parWidth = nativeJob.anamorphic.par_width;
parHeight = nativeJob.anamorphic.par_height;
}
/// <summary>
/// Frees any resources associated with this object.
/// </summary>
public void Dispose()
{
if (this.disposed)
{
return;
}
this.Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Frees any resources associated with this object.
/// </summary>
/// <param name="disposing">True if managed objects as well as unmanaged should be disposed.</param>
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
// Free other state (managed objects).
}
// Free unmanaged objects.
IntPtr handlePtr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(IntPtr)));
Marshal.WriteIntPtr(handlePtr, this.hbHandle);
HBFunctions.hb_close(handlePtr);
Marshal.FreeHGlobal(handlePtr);
this.disposed = true;
}
/// <summary>
/// Calculates the output size for a non-anamorphic job.
/// </summary>
/// <param name="profile">The encoding profile for the job.</param>
/// <param name="title">The title being encoded.</param>
/// <returns>The dimensions of the final encode.</returns>
private static Size CalculateNonAnamorphicOutput(EncodingProfile profile, Title title)
{
int sourceWidth = title.Resolution.Width;
int sourceHeight = title.Resolution.Height;
int width = profile.Width;
int height = profile.Height;
Cropping crop;
switch (profile.CroppingType)
{
case CroppingType.Automatic:
crop = title.AutoCropDimensions;
break;
case CroppingType.Custom:
crop = profile.Cropping;
break;
default:
crop = new Cropping();
break;
}
sourceWidth -= crop.Left;
sourceWidth -= crop.Right;
sourceHeight -= crop.Top;
sourceHeight -= crop.Bottom;
double croppedAspectRatio = ((double)sourceWidth * title.ParVal.Width) / (sourceHeight * title.ParVal.Height);
if (width == 0)
{
width = sourceWidth;
}
if (profile.MaxWidth > 0 && width > profile.MaxWidth)
{
width = profile.MaxWidth;
}
if (height == 0)
{
height = sourceHeight;
}
if (profile.MaxHeight > 0 && height > profile.MaxHeight)
{
height = profile.MaxHeight;
}
if (profile.KeepDisplayAspect)
{
if ((profile.Width == 0 && profile.Height == 0) || profile.Width == 0)
{
width = (int)((double)height * croppedAspectRatio);
if (profile.MaxWidth > 0 && width > profile.MaxWidth)
{
width = profile.MaxWidth;
height = (int)((double)width / croppedAspectRatio);
height = GetNearestValue(height, PictureAutoSizeModulus);
}
width = GetNearestValue(width, PictureAutoSizeModulus);
}
else if (profile.Height == 0)
{
height = (int)((double)width / croppedAspectRatio);
if (profile.MaxHeight > 0 && height > profile.MaxHeight)
{
height = profile.MaxHeight;
width = (int)((double)height * croppedAspectRatio);
width = GetNearestValue(width, PictureAutoSizeModulus);
}
height = GetNearestValue(height, PictureAutoSizeModulus);
}
}
return new Size(width, height);
}
/// <summary>
/// Gets the closest value to the given number divisible by the given modulus.
/// </summary>
/// <param name="number">The number to approximate.</param>
/// <param name="modulus">The modulus.</param>
/// <returns>The closest value to the given number divisible by the given modulus.</returns>
private static int GetNearestValue(int number, int modulus)
{
return modulus * ((number + modulus / 2) / modulus);
}
/// <summary>
/// Checks the status of the ongoing scan.
/// </summary>
private void PollScanProgress()
{
var state = new hb_state_s();
HBFunctions.hb_get_state(this.hbHandle, ref state);
if (state.state == NativeConstants.HB_STATE_SCANNING)
{
if (this.ScanProgress != null)
{
hb_state_scanning_anon scanningState = state.param.scanning;
this.ScanProgress(this, new ScanProgressEventArgs
{
Progress = scanningState.progress,
CurrentPreview = scanningState.preview_cur,
Previews = scanningState.preview_count,
CurrentTitle = scanningState.title_cur,
Titles = scanningState.title_count
});
}
}
else if (state.state == NativeConstants.HB_STATE_SCANDONE)
{
this.titles = new List<Title>();
IntPtr titleSetPtr = HBFunctions.hb_get_title_set(this.hbHandle);
hb_title_set_s titleSet = InteropUtilities.ToStructureFromPtr<hb_title_set_s>(titleSetPtr);
this.originalTitles = titleSet.list_title.ToListFromHandBrakeList<hb_title_s>();
foreach (hb_title_s title in this.originalTitles)
{
this.titles.Add(this.ConvertTitle(title));
}
if (this.originalTitles.Count > 0)
{
this.featureTitle = titleSet.feature;
}
else
{
this.featureTitle = 0;
}
this.scanPollTimer.Stop();
if (this.ScanCompleted != null)
{
this.ScanCompleted(this, new System.EventArgs());
}
}
}
/// <summary>
/// Checks the status of the ongoing encode.
/// </summary>
private void PollEncodeProgress()
{
hb_state_s state = new hb_state_s();
HBFunctions.hb_get_state(this.hbHandle, ref state);
if (state.state == NativeConstants.HB_STATE_WORKING)
{
if (this.EncodeProgress != null)
{
int pass = 1;
int rawJobNumber = state.param.working.job_cur;
if (this.currentJob.EncodingProfile.VideoEncodeRateType != VideoEncodeRateType.ConstantQuality && this.currentJob.EncodingProfile.TwoPass)
{
if (this.subtitleScan)
{
switch (rawJobNumber)
{
case 1:
pass = -1;
break;
case 2:
pass = 1;
break;
case 3:
pass = 2;
break;
default:
break;
}
}
else
{
switch (rawJobNumber)
{
case 1:
pass = 1;
break;
case 2:
pass = 2;
break;
default:
break;
}
}
}
else
{
if (this.subtitleScan)
{
switch (rawJobNumber)
{
case 1:
pass = -1;
break;
case 2:
pass = 1;
break;
default:
break;
}
}
else
{
pass = 1;
}
}
var progressEventArgs = new EncodeProgressEventArgs
{
FractionComplete = state.param.working.progress,
CurrentFrameRate = state.param.working.rate_cur,
AverageFrameRate = state.param.working.rate_avg,
EstimatedTimeLeft = new TimeSpan(state.param.working.hours, state.param.working.minutes, state.param.working.seconds),
Pass = pass
};
this.EncodeProgress(this, progressEventArgs);
}
}
else if (state.state == NativeConstants.HB_STATE_WORKDONE)
{
InteropUtilities.FreeMemory(this.encodeAllocatedMemory);
this.encodePollTimer.Stop();
if (this.EncodeCompleted != null)
{
this.EncodeCompleted(this, new EncodeCompletedEventArgs { Error = state.param.workdone.error != hb_error_code.HB_ERROR_NONE });
}
}
}
/// <summary>
/// Applies the encoding job to the native memory structure and returns a list of memory
/// locations allocated during this.
/// </summary>
/// <param name="nativeJob">The native structure to apply to job info to.</param>
/// <param name="job">The job info to apply.</param>
/// <returns>The list of memory locations allocated for the job.</returns>
private List<IntPtr> ApplyJob(ref hb_job_s nativeJob, EncodeJob job)
{
return this.ApplyJob(ref nativeJob, job, false, 0, 0, 0);
}
/// <summary>
/// Applies the encoding job to the native memory structure and returns a list of memory
/// locations allocated during this.
/// </summary>
/// <param name="nativeJob">The native structure to apply to job info to.</param>
/// <param name="job">The job info to apply.</param>
/// <param name="preview">True if this is a preview encode.</param>
/// <param name="previewNumber">The preview number (0-based) to encode.</param>
/// <param name="previewSeconds">The number of seconds in the preview.</param>
/// <param name="overallSelectedLengthSeconds">The currently selected encode length. Used in preview
/// for calculating bitrate when the target size would be wrong.</param>
/// <returns>The list of memory locations allocated for the job.</returns>
private List<IntPtr> ApplyJob(ref hb_job_s nativeJob, EncodeJob job, bool preview, int previewNumber, int previewSeconds, double overallSelectedLengthSeconds)
{
var allocatedMemory = new List<IntPtr>();
Title title = this.GetTitle(job.Title);
hb_title_s originalTitle = this.GetOriginalTitle(job.Title);
EncodingProfile profile = job.EncodingProfile;
if (preview)
{
nativeJob.start_at_preview = previewNumber + 1;
nativeJob.seek_points = this.previewCount;
// There are 90,000 PTS per second.
nativeJob.pts_to_stop = previewSeconds * 90000;
}
else
{
switch (job.RangeType)
{
case VideoRangeType.All:
break;
case VideoRangeType.Chapters:
if (job.ChapterStart > 0 && job.ChapterEnd > 0)
{
nativeJob.chapter_start = job.ChapterStart;
nativeJob.chapter_end = job.ChapterEnd;
}
else
{
nativeJob.chapter_start = 1;
nativeJob.chapter_end = title.Chapters.Count;
}
break;
case VideoRangeType.Seconds:
if (job.SecondsStart < 0 || job.SecondsEnd < 0 || job.SecondsStart >= job.SecondsEnd)
{
throw new ArgumentException("Seconds range " + job.SecondsStart + "-" + job.SecondsEnd + " is invalid.", "job");
}
// If they've selected the "full" title duration, leave off the arguments to make it clean
if (job.SecondsStart > 0 || job.SecondsEnd < title.Duration.TotalSeconds)
{
// For some reason "pts_to_stop" actually means the number of pts to stop AFTER the start point.
nativeJob.pts_to_start = (int)(job.SecondsStart * 90000);
nativeJob.pts_to_stop = (int)((job.SecondsEnd - job.SecondsStart) * 90000);
}
break;
case VideoRangeType.Frames:
if (job.FramesStart < 0 || job.FramesEnd < 0 || job.FramesStart >= job.FramesEnd)
{
throw new ArgumentException("Frames range " + job.FramesStart + "-" + job.FramesEnd + " is invalid.", "job");
}
// "frame_to_stop" actually means the number of frames total to encode AFTER the start point.
nativeJob.frame_to_start = job.FramesStart;
nativeJob.frame_to_stop = job.FramesEnd - job.FramesStart;
break;
}
}
// Chapter markers
nativeJob.chapter_markers = profile.IncludeChapterMarkers ? 1 : 0;
List<IntPtr> nativeChapters = nativeJob.list_chapter.ToIntPtrList();
if (!preview && profile.IncludeChapterMarkers)
{
int numChapters = title.Chapters.Count;
if (job.UseDefaultChapterNames)
{
for (int i = 0; i < numChapters; i++)
{
if (i < nativeChapters.Count)
{
HBFunctions.hb_chapter_set_title(nativeChapters[i], "Chapter " + (i + 1));
}
}
}
else
{
for (int i = 0; i < numChapters; i++)
{
if (i < nativeChapters.Count && i < job.CustomChapterNames.Count)
{
IntPtr chapterNamePtr;
if (string.IsNullOrWhiteSpace(job.CustomChapterNames[i]))
{
chapterNamePtr = InteropUtilities.ToUtf8PtrFromString("Chapter " + (i + 1));
}
else
{
chapterNamePtr = InteropUtilities.ToUtf8PtrFromString(job.CustomChapterNames[i]);
}
HBFunctions.hb_chapter_set_title__ptr(nativeChapters[i], chapterNamePtr);
Marshal.FreeHGlobal(chapterNamePtr);
}
}
}
}
Cropping crop = GetCropping(profile, title);
nativeJob.crop[0] = crop.Top;
nativeJob.crop[1] = crop.Bottom;
nativeJob.crop[2] = crop.Left;
nativeJob.crop[3] = crop.Right;
var filterList = new List<hb_filter_object_s>();
// FILTERS: These must be added in the correct order since we cannot depend on the automatic ordering in hb_add_filter . Ordering is determined
// by the order they show up in the filters enum.
// Detelecine
if (profile.Detelecine != Detelecine.Off)
{
string settings = null;
if (profile.Detelecine == Detelecine.Custom)
{
settings = profile.CustomDetelecine;
}
this.AddFilter(filterList, (int)hb_filter_ids.HB_FILTER_DETELECINE, settings, allocatedMemory);
}
// Decomb
if (profile.Decomb != Decomb.Off)
{
string settings = null;
switch (profile.Decomb)
{
case Decomb.Default:
break;
case Decomb.Fast:
settings = "7:2:6:9:1:80";
break;
case Decomb.Bob:
settings = "455";
break;
case Decomb.Custom:
settings = profile.CustomDecomb;
break;
default:
break;
}
this.AddFilter(filterList, (int)hb_filter_ids.HB_FILTER_DECOMB, settings, allocatedMemory);
}
// Deinterlace
if (profile.Deinterlace != Deinterlace.Off)
{
nativeJob.deinterlace = 1;
string settings = null;
switch (profile.Deinterlace)
{
case Deinterlace.Fast:
settings = "0";
break;
case Deinterlace.Slow:
settings = "1";
break;
case Deinterlace.Slower:
settings = "3";
break;
case Deinterlace.Bob:
settings = "15";
break;
case Deinterlace.Custom:
settings = profile.CustomDeinterlace;
break;
default:
break;
}
this.AddFilter(filterList, (int)hb_filter_ids.HB_FILTER_DEINTERLACE, settings, allocatedMemory);
}
else
{
nativeJob.deinterlace = 0;
}
// VFR
if (profile.Framerate == 0)
{
if (profile.ConstantFramerate)
{
// CFR with "Same as Source". Use the title rate
nativeJob.cfr = 1;
nativeJob.vrate = originalTitle.vrate.num;
nativeJob.vrate_base = originalTitle.vrate.den;
}
else
{
// Pure VFR "Same as Source"
nativeJob.cfr = 0;
}
}
else
{
// Specified framerate
if (profile.ConstantFramerate)
{
// Mark as pure CFR
nativeJob.cfr = 1;
}
else
{
// Mark as peak framerate
nativeJob.cfr = 2;
}
nativeJob.vrate = 27000000;
nativeJob.vrate_base = Converters.Converters.FramerateToVrate(profile.Framerate);
}
string vfrSettings = string.Format(CultureInfo.InvariantCulture, "{0}:{1}:{2}", nativeJob.cfr, nativeJob.vrate, nativeJob.vrate_base);
this.AddFilter(filterList, (int)hb_filter_ids.HB_FILTER_VFR, vfrSettings, allocatedMemory);
// Deblock
if (profile.Deblock > 0)
{
this.AddFilter(filterList, (int)hb_filter_ids.HB_FILTER_DEBLOCK, profile.Deblock.ToString(CultureInfo.InvariantCulture), allocatedMemory);
}
// Denoise
if (profile.Denoise != Denoise.Off)
{
int filterType = profile.Denoise == Denoise.hqdn3d ? (int)hb_filter_ids.HB_FILTER_HQDN3D : (int)hb_filter_ids.HB_FILTER_NLMEANS;
this.AddFilterFromPreset(filterList, filterType, profile.DenoisePreset, profile.DenoiseTune);
}
// Crop/scale
int width = profile.Width;
int height = profile.Height;
int cropHorizontal = crop.Left + crop.Right;
int cropVertical = crop.Top + crop.Bottom;
if (width == 0)
{
width = title.Resolution.Width - cropHorizontal;
}
if (profile.MaxWidth > 0 && width > profile.MaxWidth)
{
width = profile.MaxWidth;
}
if (height == 0)
{
height = title.Resolution.Height - cropVertical;
}
if (profile.MaxHeight > 0 && height > profile.MaxHeight)
{
height = profile.MaxHeight;
}
// The job width can sometimes start not clean, due to interference from
// preview generation. We reset it here to allow good calculations.
nativeJob.width = width;
nativeJob.height = height;
nativeJob.grayscale = profile.Grayscale ? 1 : 0;
switch (profile.Anamorphic)
{
case Anamorphic.None:
nativeJob.anamorphic.mode = 0;
Size outputSize = CalculateNonAnamorphicOutput(profile, title);
width = outputSize.Width;
height = outputSize.Height;
nativeJob.anamorphic.keep_display_aspect = 0;
nativeJob.anamorphic.par_width = 1;
nativeJob.anamorphic.par_height = 1;
nativeJob.width = width;
nativeJob.height = height;
nativeJob.maxWidth = profile.MaxWidth;
nativeJob.maxHeight = profile.MaxHeight;
nativeJob.modulus = 2;
break;
case Anamorphic.Strict:
nativeJob.anamorphic.mode = hb_anamorphic_mode_t.HB_ANAMORPHIC_STRICT;
nativeJob.anamorphic.par_width = title.ParVal.Width;
nativeJob.anamorphic.par_height = title.ParVal.Height;
break;
case Anamorphic.Loose:
nativeJob.anamorphic.mode = hb_anamorphic_mode_t.HB_ANAMORPHIC_LOOSE;
nativeJob.modulus = profile.Modulus;
nativeJob.width = width;
nativeJob.maxWidth = profile.MaxWidth;
nativeJob.anamorphic.par_width = title.ParVal.Width;
nativeJob.anamorphic.par_height = title.ParVal.Height;
break;
case Anamorphic.Custom:
nativeJob.anamorphic.mode = hb_anamorphic_mode_t.HB_ANAMORPHIC_CUSTOM;
nativeJob.modulus = profile.Modulus;
if (profile.UseDisplayWidth)
{
if (profile.KeepDisplayAspect)
{
int cropWidth = title.Resolution.Width - cropHorizontal;
int cropHeight = title.Resolution.Height - cropVertical;
double displayAspect = ((double)(cropWidth * title.ParVal.Width)) / (cropHeight * title.ParVal.Height);
int displayWidth = profile.DisplayWidth;
if (profile.Height > 0)
{
displayWidth = (int)((double)profile.Height * displayAspect);
}
else if (displayWidth > 0)
{
height = (int)((double)displayWidth / displayAspect);
}
else
{
displayWidth = (int)((double)height * displayAspect);
}
nativeJob.anamorphic.dar_width = displayWidth;
nativeJob.anamorphic.dar_height = height;
nativeJob.anamorphic.keep_display_aspect = 1;
}
else
{
nativeJob.anamorphic.dar_width = profile.DisplayWidth;
nativeJob.anamorphic.dar_height = height;
nativeJob.anamorphic.keep_display_aspect = 0;
}
}
else
{
nativeJob.anamorphic.par_width = profile.PixelAspectX;
nativeJob.anamorphic.par_height = profile.PixelAspectY;
nativeJob.anamorphic.keep_display_aspect = 0;
}
nativeJob.width = width;
nativeJob.height = height;
nativeJob.maxWidth = profile.MaxWidth;
nativeJob.maxHeight = profile.MaxHeight;
break;
default:
break;
}
// Need to fix up values before adding crop/scale filter
if (profile.Anamorphic != Anamorphic.None)
{
int anamorphicWidth = 0, anamorphicHeight = 0, anamorphicParWidth = 0, anamorphicParHeight = 0;
HBFunctions.hb_set_anamorphic_size(ref nativeJob, ref anamorphicWidth, ref anamorphicHeight, ref anamorphicParWidth, ref anamorphicParHeight);
nativeJob.width = anamorphicWidth;
nativeJob.height = anamorphicHeight;
nativeJob.anamorphic.par_width = anamorphicParWidth;
nativeJob.anamorphic.par_height = anamorphicParHeight;
}
string cropScaleSettings = string.Format(
CultureInfo.InvariantCulture,
"{0}:{1}:{2}:{3}:{4}:{5}",
nativeJob.width,
nativeJob.height,
nativeJob.crop[0],
nativeJob.crop[1],
nativeJob.crop[2],
nativeJob.crop[3]);
this.AddFilter(filterList, (int)hb_filter_ids.HB_FILTER_CROP_SCALE, cropScaleSettings, allocatedMemory);
HBVideoEncoder videoEncoder = Encoders.VideoEncoders.FirstOrDefault(e => e.ShortName == profile.VideoEncoder);
if (videoEncoder == null)
{
throw new ArgumentException("Video encoder " + profile.VideoEncoder + " not recognized.");
}
nativeJob.vcodec = videoEncoder.Id;
// areBframes
// color_matrix
List<hb_audio_s> titleAudio = originalTitle.list_audio.ToListFromHandBrakeList<hb_audio_s>();
var audioList = new List<hb_audio_s>();
int numTracks = 0;
List<Tuple<AudioEncoding, int>> outputTrackList = this.GetOutputTracks(job, title);
if (!string.IsNullOrEmpty(profile.AudioEncoderFallback))
{
HBAudioEncoder audioEncoder = Encoders.GetAudioEncoder(profile.AudioEncoderFallback);
if (audioEncoder == null)
{
throw new ArgumentException("Unrecognized fallback audio encoder: " + profile.AudioEncoderFallback);
}
nativeJob.acodec_fallback = Encoders.GetAudioEncoder(profile.AudioEncoderFallback).Id;
}
nativeJob.acodec_copy_mask = (int)NativeConstants.HB_ACODEC_ANY;
foreach (Tuple<AudioEncoding, int> outputTrack in outputTrackList)
{
AudioEncoding encoding = outputTrack.Item1;
int trackNumber = outputTrack.Item2;
audioList.Add(this.ConvertAudioBack(encoding, titleAudio[trackNumber - 1], numTracks++, allocatedMemory));
}
NativeList nativeAudioList = InteropUtilities.ToHandBrakeListFromList<hb_audio_s>(audioList);
nativeJob.list_audio = nativeAudioList.Ptr;
allocatedMemory.AddRange(nativeAudioList.AllocatedMemory);
if (job.Subtitles != null)
{
if (job.Subtitles.SourceSubtitles != null && job.Subtitles.SourceSubtitles.Count > 0)
{
List<hb_subtitle_s> titleSubtitles = originalTitle.list_subtitle.ToListFromHandBrakeList<hb_subtitle_s>();
foreach (SourceSubtitle sourceSubtitle in job.Subtitles.SourceSubtitles)
{
if (sourceSubtitle.TrackNumber == 0)
{
// Use subtitle search.
nativeJob.select_subtitle_config.force = sourceSubtitle.Forced ? 1 : 0;
nativeJob.select_subtitle_config.default_track = sourceSubtitle.Default ? 1 : 0;
if (!sourceSubtitle.BurnedIn)
{
nativeJob.select_subtitle_config.dest = hb_subtitle_config_s_subdest.PASSTHRUSUB;
}
nativeJob.indepth_scan = 1;
}
else
{
// Use specified subtitle.
hb_subtitle_s nativeSubtitle = titleSubtitles[sourceSubtitle.TrackNumber - 1];
var subtitleConfig = new hb_subtitle_config_s();
subtitleConfig.force = sourceSubtitle.Forced ? 1 : 0;
subtitleConfig.default_track = sourceSubtitle.Default ? 1 : 0;
bool supportsBurn = nativeSubtitle.source == hb_subtitle_s_subsource.VOBSUB || nativeSubtitle.source == hb_subtitle_s_subsource.SSASUB || nativeSubtitle.source == hb_subtitle_s_subsource.PGSSUB;
if (supportsBurn && sourceSubtitle.BurnedIn)
{
subtitleConfig.dest = hb_subtitle_config_s_subdest.RENDERSUB;
}
else
{
subtitleConfig.dest = hb_subtitle_config_s_subdest.PASSTHRUSUB;
}
int subtitleAddSucceded = HBFunctions.hb_subtitle_add(ref nativeJob, ref subtitleConfig, sourceSubtitle.TrackNumber - 1);
if (subtitleAddSucceded == 0)
{
System.Diagnostics.Debug.WriteLine("Subtitle add failed");
}
}
}
}
if (job.Subtitles.SrtSubtitles != null)
{
foreach (SrtSubtitle srtSubtitle in job.Subtitles.SrtSubtitles)
{
var subtitleConfig = new hb_subtitle_config_s();
subtitleConfig.dest = srtSubtitle.BurnedIn ? hb_subtitle_config_s_subdest.RENDERSUB : hb_subtitle_config_s_subdest.PASSTHRUSUB;
subtitleConfig.src_codeset = srtSubtitle.CharacterCode;
subtitleConfig.src_filename = srtSubtitle.FileName;
subtitleConfig.offset = srtSubtitle.Offset;
subtitleConfig.default_track = srtSubtitle.Default ? 1 : 0;
int srtAddSucceded = HBFunctions.hb_srt_add(ref nativeJob, ref subtitleConfig, srtSubtitle.LanguageCode);
if (srtAddSucceded == 0)
{
System.Diagnostics.Debug.WriteLine("SRT add failed");
}
}
}
bool hasBurnedSubtitle = job.Subtitles.SourceSubtitles != null && job.Subtitles.SourceSubtitles.Any(s => s.BurnedIn);
if (hasBurnedSubtitle)
{
this.AddFilter(filterList, (int)hb_filter_ids.HB_FILTER_RENDER_SUB, string.Format(CultureInfo.InvariantCulture, "{0}:{1}:{2}:{3}", crop.Top, crop.Bottom, crop.Left, crop.Right), allocatedMemory);
}
}
// Rotate
if (profile.FlipHorizontal || profile.FlipVertical || profile.Rotation != PictureRotation.None)
{
bool rotate90 = false;
bool flipHorizontal = profile.FlipHorizontal;
bool flipVertical = profile.FlipVertical;
switch (profile.Rotation)
{
case PictureRotation.Clockwise90:
rotate90 = true;
break;
case PictureRotation.Clockwise180:
flipHorizontal = !flipHorizontal;
flipVertical = !flipVertical;
break;
case PictureRotation.Clockwise270:
rotate90 = true;
flipHorizontal = !flipHorizontal;
flipVertical = !flipVertical;
break;
}
int rotateSetting = 0;
if (flipVertical)
{
rotateSetting |= 1;
}
if (flipHorizontal)
{
rotateSetting |= 2;
}
if (rotate90)
{
rotateSetting |= 4;
}
this.AddFilter(filterList, (int)hb_filter_ids.HB_FILTER_ROTATE, rotateSetting.ToString(CultureInfo.InvariantCulture), allocatedMemory);
}
// Construct final filter list
nativeJob.list_filter = this.ConvertFilterListToNative(filterList, allocatedMemory).Ptr;
if (profile.ScaleMethod == ScaleMethod.Bicubic)
{
HBFunctions.hb_get_opencl_env();
nativeJob.use_opencl = 1;
}
else
{
nativeJob.use_opencl = 0;
}
nativeJob.qsv.decode = profile.QsvDecode ? 1 : 0;
nativeJob.use_hwd = job.DxvaDecoding ? 1 : 0;
if (profile.ContainerName != null)
{
nativeJob.mux = HBFunctions.hb_container_get_from_name(profile.ContainerName);
}
if (job.OutputPath == null)
{
nativeJob.file = IntPtr.Zero;
}
else
{
IntPtr outputPathPtr = InteropUtilities.ToUtf8PtrFromString(job.OutputPath);
allocatedMemory.Add(outputPathPtr);
nativeJob.file = outputPathPtr;
}
nativeJob.largeFileSize = profile.LargeFile ? 1 : 0;
nativeJob.mp4_optimize = profile.Optimize ? 1 : 0;
nativeJob.ipod_atom = profile.IPod5GSupport ? 1 : 0;
if (title.AngleCount > 1)
{
nativeJob.angle = job.Angle;
}
switch (profile.VideoEncodeRateType)
{
case VideoEncodeRateType.ConstantQuality:
nativeJob.vquality = (float)profile.Quality;
nativeJob.vbitrate = 0;
break;
case VideoEncodeRateType.AverageBitrate:
nativeJob.vquality = -1;
nativeJob.vbitrate = profile.VideoBitrate;
break;
case VideoEncodeRateType.TargetSize:
nativeJob.vquality = -1;
nativeJob.vbitrate = this.CalculateBitrate(job, profile.TargetSize, overallSelectedLengthSeconds);
break;
default:
break;
}
// frames_to_skip
return allocatedMemory;
}
/// <summary>
/// Gets a list of encodings and target track indices (1-based).
/// </summary>
/// <param name="job">The encode job</param>
/// <param name="title">The title the job is meant to encode.</param>
/// <returns>A list of encodings and target track indices (1-based).</returns>
private List<Tuple<AudioEncoding, int>> GetOutputTracks(EncodeJob job, Title title)
{
var list = new List<Tuple<AudioEncoding, int>>();
foreach (AudioEncoding encoding in job.EncodingProfile.AudioEncodings)
{
if (encoding.InputNumber == 0)
{
// Add this encoding for all chosen tracks
foreach (int chosenTrack in job.ChosenAudioTracks)
{
// In normal cases we'll never have a chosen audio track that doesn't exist but when batch encoding
// we just choose the first audio track without checking if it exists.
if (chosenTrack <= title.AudioTracks.Count)
{
list.Add(new Tuple<AudioEncoding, int>(encoding, chosenTrack));
}
}
}
else if (encoding.InputNumber <= job.ChosenAudioTracks.Count)
{
// Add this encoding for the specified track, if it exists
int trackNumber = job.ChosenAudioTracks[encoding.InputNumber - 1];
// In normal cases we'll never have a chosen audio track that doesn't exist but when batch encoding
// we just choose the first audio track without checking if it exists.
if (trackNumber <= title.AudioTracks.Count)
{
list.Add(new Tuple<AudioEncoding, int>(encoding, trackNumber));
}
}
}
return list;
}
/// <summary>
/// Adds a filter to the given filter list.
/// </summary>
/// <param name="filterList">The list to add the filter to.</param>
/// <param name="filterType">The type of filter.</param>
/// <param name="settings">Settings for the filter.</param>
/// <param name="allocatedMemory">The list of allocated memory.</param>
private void AddFilter(List<hb_filter_object_s> filterList, int filterType, string settings, List<IntPtr> allocatedMemory)
{
IntPtr settingsNativeString = Marshal.StringToHGlobalAnsi(settings);
hb_filter_object_s filter = InteropUtilities.ToStructureFromPtr<hb_filter_object_s>(HBFunctions.hb_filter_init(filterType));
filter.settings = settingsNativeString;
allocatedMemory.Add(settingsNativeString);
filterList.Add(filter);
}
/// <summary>
/// Adds a filter to the given filter list with the provided preset and tune.
/// </summary>
/// <param name="filterList">The list to add the filter to.</param>
/// <param name="filterType">The type of filter.</param>
/// <param name="preset">The preset name.</param>
/// <param name="tune">The tune name.</param>
private void AddFilterFromPreset(List<hb_filter_object_s> filterList, int filterType, string preset, string tune)
{
IntPtr settingsPtr = HBFunctions.hb_generate_filter_settings(filterType, preset, tune);
hb_filter_object_s filter = InteropUtilities.ToStructureFromPtr<hb_filter_object_s>(HBFunctions.hb_filter_init(filterType));
filter.settings = settingsPtr;
filterList.Add(filter);
}
/// <summary>
/// Converts the given filter list to a native list.
/// </summary>
/// <remarks>Sorts the list by filter ID before converting to a native list, as HB expects it that way.
/// The list memory itself will be added to the allocatedMemory list.</remarks>
/// <param name="filterList">The filter list to convert.</param>
/// <param name="allocatedMemory">The list of allocated memory to add to.</param>
/// <returns>The converted list.</returns>
private NativeList ConvertFilterListToNative(List<hb_filter_object_s> filterList, List<IntPtr> allocatedMemory)
{
var filterPtrList = new List<IntPtr>();
var sortedList = filterList.OrderBy(f => f.id);
foreach (var filter in sortedList)
{
IntPtr filterPtr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(hb_filter_object_s)));
Marshal.StructureToPtr(filter, filterPtr, false);
allocatedMemory.Add(filterPtr);
filterPtrList.Add(filterPtr);
}
NativeList filterListNative = InteropUtilities.ToHandBrakeListFromPtrList(filterPtrList);
allocatedMemory.AddRange(filterListNative.AllocatedMemory);
return filterListNative;
}
/// <summary>
/// Gets the title, given the 1-based title number.
/// </summary>
/// <param name="titleNumber">The number of the title (1-based).</param>
/// <returns>The requested Title.</returns>
private Title GetTitle(int titleNumber)
{
return this.Titles.SingleOrDefault(title => title.TitleNumber == titleNumber);
}
/// <summary>
/// Gets the 1-based title index of the given title.
/// </summary>
/// <param name="titleNumber">The 1-based title title number.</param>
/// <returns>The 1-based title index.</returns>
private int GetTitleIndex(int titleNumber)
{
Title title = this.GetTitle(titleNumber);
return this.GetTitleIndex(title);
}
/// <summary>
/// Gets the 1-based title index of the given title.
/// </summary>
/// <param name="title">The title to look up</param>
/// <returns>The 1-based title index of the given title.</returns>
private int GetTitleIndex(Title title)
{
return this.Titles.IndexOf(title) + 1;
}
/// <summary>
/// Gets the native title object from the title index.
/// </summary>
/// <param name="titleIndex">The index of the title (1-based).</param>
/// <returns>Gets the native title object for the given index.</returns>
private hb_title_s GetOriginalTitle(int titleIndex)
{
List<hb_title_s> matchingTitles = this.originalTitles.Where(title => title.index == titleIndex).ToList();
if (matchingTitles.Count == 0)
{
throw new ArgumentException("Could not find specified title.");
}
if (matchingTitles.Count > 1)
{
throw new ArgumentException("Multiple titles matched.");
}
return matchingTitles[0];
}
/// <summary>
/// Applies an audio encoding to a native audio encoding base structure.
/// </summary>
/// <param name="encoding">The encoding to apply.</param>
/// <param name="baseStruct">The base native structure.</param>
/// <param name="outputTrack">The output track number (0-based).</param>
/// <param name="allocatedMemory">The collection of allocated memory.</param>
/// <returns>The resulting native audio structure.</returns>
private hb_audio_s ConvertAudioBack(AudioEncoding encoding, hb_audio_s baseStruct, int outputTrack, List<IntPtr> allocatedMemory)
{
hb_audio_s nativeAudio = baseStruct;
HBAudioEncoder encoder = Encoders.GetAudioEncoder(encoding.Encoder);
if (encoder == null)
{
throw new InvalidOperationException("Could not find audio encoder " + encoding.Name);
}
bool isPassthrough = encoder.IsPassthrough;
HBAudioEncoder inputCodec = Encoders.GetAudioEncoder((int)baseStruct.config.input.codec);
uint outputCodec = (uint)encoder.Id;
if (encoding.PassthroughIfPossible &&
(encoder.Id == baseStruct.config.input.codec ||
inputCodec != null && (inputCodec.ShortName.ToLowerInvariant().Contains("aac") && encoder.ShortName.ToLowerInvariant().Contains("aac") ||
inputCodec.ShortName.ToLowerInvariant().Contains("mp3") && encoder.ShortName.ToLowerInvariant().Contains("mp3"))) &&
(inputCodec.Id & NativeConstants.HB_ACODEC_PASS_MASK) > 0)
{
outputCodec = baseStruct.config.input.codec | NativeConstants.HB_ACODEC_PASS_FLAG;
isPassthrough = true;
}
nativeAudio.config.output.track = outputTrack;
nativeAudio.config.output.codec = outputCodec;
nativeAudio.config.output.compression_level = -1;
nativeAudio.config.output.samplerate = nativeAudio.config.input.samplerate;
nativeAudio.config.output.dither_method = -1;
if (!isPassthrough)
{
if (encoding.SampleRateRaw != 0)
{
nativeAudio.config.output.samplerate = encoding.SampleRateRaw;
}
HBMixdown mixdown = Encoders.GetMixdown(encoding.Mixdown);
nativeAudio.config.output.mixdown = mixdown.Id;
if (encoding.EncodeRateType == AudioEncodeRateType.Bitrate)
{
// Disable quality targeting.
nativeAudio.config.output.quality = -3;
if (encoding.Bitrate == 0)
{
// Bitrate of 0 means auto: choose the default for this codec, sample rate and mixdown.
nativeAudio.config.output.bitrate = HBFunctions.hb_audio_bitrate_get_default(
nativeAudio.config.output.codec,
nativeAudio.config.output.samplerate,
nativeAudio.config.output.mixdown);
}
else
{
nativeAudio.config.output.bitrate = encoding.Bitrate;
}
}
else if (encoding.EncodeRateType == AudioEncodeRateType.Quality)
{
// Bitrate of -1 signals quality targeting.
nativeAudio.config.output.bitrate = -1;
nativeAudio.config.output.quality = encoding.Quality;
}
// If this encoder supports compression level, pass it in.
if (encoder.SupportsCompression)
{
nativeAudio.config.output.compression_level = encoding.Compression;
}
nativeAudio.config.output.dynamic_range_compression = encoding.Drc;
nativeAudio.config.output.gain = encoding.Gain;
}
if (!string.IsNullOrEmpty(encoding.Name))
{
IntPtr encodingNamePtr = Marshal.StringToHGlobalAnsi(encoding.Name);
nativeAudio.config.output.name = encodingNamePtr;
allocatedMemory.Add(encodingNamePtr);
}
if (nativeAudio.padding == null)
{
nativeAudio.padding = new byte[MarshalingConstants.AudioPaddingBytes];
}
return nativeAudio;
}
/// <summary>
/// Converts a native title to a Title object.
/// </summary>
/// <param name="title">The native title structure.</param>
/// <returns>The managed Title object.</returns>
private Title ConvertTitle(hb_title_s title)
{
var newTitle = new Title
{
TitleNumber = title.index,
Playlist = title.playlist,
Resolution = new Size(title.geometry.width, title.geometry.height),
ParVal = new Size(title.geometry.par.num, title.geometry.par.den),
Duration = Converters.Converters.PtsToTimeSpan(title.duration),
DurationPts = title.duration,
AutoCropDimensions = new Cropping
{
Top = title.crop[0],
Bottom = title.crop[1],
Left = title.crop[2],
Right = title.crop[3]
},
AspectRatio = title.container_dar.den != 0 ? Math.Round((decimal)title.container_dar.num / title.container_dar.den, 2) : 1.0m, // TODO FIx
AngleCount = title.angle_count,
VideoCodecName = title.video_codec_name,
Framerate = ((double)title.vrate.num) / title.vrate.den,
FramerateNumerator = title.vrate.num,
FramerateDenominator = title.vrate.den,
Path = Encoding.UTF8.GetString(title.path).TrimEnd('\0')
};
switch (title.type)
{
case hb_title_type_anon.HB_STREAM_TYPE:
newTitle.InputType = InputType.Stream;
break;
case hb_title_type_anon.HB_DVD_TYPE:
newTitle.InputType = InputType.Dvd;
break;
case hb_title_type_anon.HB_BD_TYPE:
newTitle.InputType = InputType.Bluray;
break;
}
int currentSubtitleTrack = 1;
List<hb_subtitle_s> subtitleList = title.list_subtitle.ToListFromHandBrakeList<hb_subtitle_s>();
foreach (hb_subtitle_s subtitle in subtitleList)
{
var newSubtitle = new Subtitle
{
TrackNumber = currentSubtitleTrack,
Language = subtitle.lang,
LanguageCode = subtitle.iso639_2
};
if (subtitle.format == hb_subtitle_s_subtype.PICTURESUB)
{
newSubtitle.SubtitleType = SubtitleType.Picture;
}
else if (subtitle.format == hb_subtitle_s_subtype.TEXTSUB)
{
newSubtitle.SubtitleType = SubtitleType.Text;
}
newSubtitle.SubtitleSourceInt = (int)subtitle.source;
switch (subtitle.source)
{
case hb_subtitle_s_subsource.CC608SUB:
newSubtitle.SubtitleSource = SubtitleSource.CC608;
break;
case hb_subtitle_s_subsource.CC708SUB:
newSubtitle.SubtitleSource = SubtitleSource.CC708;
break;
case hb_subtitle_s_subsource.SRTSUB:
newSubtitle.SubtitleSource = SubtitleSource.SRT;
break;
case hb_subtitle_s_subsource.SSASUB:
newSubtitle.SubtitleSource = SubtitleSource.SSA;
break;
case hb_subtitle_s_subsource.TX3GSUB:
newSubtitle.SubtitleSource = SubtitleSource.TX3G;
break;
case hb_subtitle_s_subsource.UTF8SUB:
newSubtitle.SubtitleSource = SubtitleSource.UTF8;
break;
case hb_subtitle_s_subsource.VOBSUB:
newSubtitle.SubtitleSource = SubtitleSource.VobSub;
break;
case hb_subtitle_s_subsource.PGSSUB:
newSubtitle.SubtitleSource = SubtitleSource.PGS;
break;
default:
break;
}
newTitle.Subtitles.Add(newSubtitle);
currentSubtitleTrack++;
}
int currentAudioTrack = 1;
List<hb_audio_s> audioList = title.list_audio.ToListFromHandBrakeList<hb_audio_s>();
foreach (hb_audio_s audio in audioList)
{
var newAudio = new AudioTrack
{
TrackNumber = currentAudioTrack,
Codec = Converters.Converters.NativeToAudioCodec(audio.config.input.codec),
CodecParam = audio.config.input.codec_param,
CodecId = audio.config.input.codec,
Language = audio.config.lang.simple,
LanguageCode = audio.config.lang.iso639_2,
Description = audio.config.lang.description,
ChannelLayout = audio.config.input.channel_layout,
SampleRate = audio.config.input.samplerate,
Bitrate = audio.config.input.bitrate
};
newTitle.AudioTracks.Add(newAudio);
currentAudioTrack++;
}
List<hb_chapter_s> chapterList = title.list_chapter.ToListFromHandBrakeList<hb_chapter_s>();
foreach (hb_chapter_s chapter in chapterList)
{
var newChapter = new Chapter
{
Name = chapter.title,
ChapterNumber = chapter.index,
Duration = Converters.Converters.PtsToTimeSpan(chapter.duration),
DurationPts = chapter.duration
};
newTitle.Chapters.Add(newChapter);
}
return newTitle;
}
/// <summary>
/// Gets the cropping to use for the given encoding profile and title.
/// </summary>
/// <param name="profile">The encoding profile to use.</param>
/// <param name="title">The title being encoded.</param>
/// <returns>The cropping to use for the encode.</returns>
private static Cropping GetCropping(EncodingProfile profile, Title title)
{
Cropping crop;
switch (profile.CroppingType)
{
case CroppingType.Automatic:
crop = title.AutoCropDimensions;
break;
case CroppingType.Custom:
crop = profile.Cropping;
break;
default:
crop = new Cropping();
break;
}
return crop;
}
}
}
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