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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="SystemInfo.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// The System Information.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrake.ApplicationServices.Utilities
{
using System;
using System.Collections.Generic;
using System.Management;
using System.Windows.Forms;
using HandBrake.ApplicationServices.Interop.HbLib;
using Microsoft.Win32;
/// <summary>
/// The System Information.
/// </summary>
public class SystemInfo
{
/// <summary>
/// Gets the total physical ram in a system
/// </summary>
/// <returns>The total memory in the system</returns>
public static ulong TotalPhysicalMemory
{
get
{
Win32.MEMORYSTATUSEX memStat = new Win32.MEMORYSTATUSEX { dwLength = 64 };
Win32.GlobalMemoryStatusEx(ref memStat);
ulong value = memStat.ullTotalPhys / 1024 / 1024;
return value;
}
}
/// <summary>
/// Gets the number of CPU Cores
/// </summary>
/// <returns>Object</returns>
public static object GetCpuCount
{
get
{
RegistryKey regKey = Registry.LocalMachine;
regKey = regKey.OpenSubKey("HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0");
return regKey == null ? 0 : regKey.GetValue("ProcessorNameString");
}
}
/// <summary>
/// Gets the System screen size information.
/// </summary>
/// <returns>System.Windows.Forms.Scree</returns>
public static Screen ScreenBounds
{
get { return Screen.PrimaryScreen; }
}
/// <summary>
/// Gets a value indicating whether is qsv available.
/// </summary>
public static bool IsQsvAvailable
{
get
{
try
{
return HBFunctions.hb_qsv_available() != 0;
}
catch (Exception)
{
// Silent failure. Typically this means the dll hasn't been built with --enable-qsv
return false;
}
}
}
/// <summary>
/// Gets a value indicating whether is qsv available.
/// </summary>
public static bool IsQsvAvailableH264
{
get
{
try
{
return HBFunctions.hb_qsv_available() == NativeConstants.HB_VCODEC_QSV_H264;
}
catch (Exception)
{
// Silent failure. Typically this means the dll hasn't been built with --enable-qsv
return false;
}
}
}
/// <summary>
/// Gets a value indicating whether is qsv available.
/// </summary>
public static bool IsQsvAvailableH265
{
get
{
try
{
return HBFunctions.hb_qsv_available() == NativeConstants.HB_VCODEC_QSV_H265;
}
catch (Exception)
{
// Silent failure. Typically this means the dll hasn't been built with --enable-qsv
return false;
}
}
}
/// <summary>
/// Gets the get gpu driver version.
/// </summary>
public static List<string> GetGPUInfo
{
get
{
List<string> gpuInfo = new List<string>();
try
{
ManagementObjectSearcher searcher =
new ManagementObjectSearcher("select * from " + "Win32_VideoController");
foreach (ManagementObject share in searcher.Get())
{
string gpu = string.Empty, version = string.Empty;
foreach (PropertyData PC in share.Properties)
{
if (!string.IsNullOrEmpty(PC.Name) && PC.Value != null)
{
if (PC.Name.Equals("DriverVersion")) version = PC.Value.ToString();
if (PC.Name.Equals("Name")) gpu = PC.Value.ToString();
}
}
if (!string.IsNullOrEmpty(gpu) && !string.IsNullOrEmpty(version))
{
gpuInfo.Add(string.Format("{0} - {1}", gpu, version));
}
}
}
catch (Exception)
{
// Do Nothing. We couldn't get GPU Information.
}
return gpuInfo;
}
}
}
}
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